WWII in the Air
When it comes to air combat, the question for gamers comes down to - how do
we handle three dimensions? Some of the solutions provided by the different
- Just push the planes around in two dimensions.
- Provide markers to indicate the height of each aircraft.
- Create stands that allow the planes to be depicted at one of several altitudes.
- Mount the planes on stands that allow them to rotate on three axes, accurately
depicting the true attitude of the aircraft.
Which answer is "right" depends on what you want to get out of the game - a quick
evening's entertainment? a complex study of military aviation? a game that looks
cool on the tabletop?
Hobby News – Section Four
- MSD Games: Stocking Stuffers for Modellers
- New Renedra Buildings & Frostgrave Available From Caliver Books
- Victory at Sea: Battle of Midway
- HRG Worlds: Coming to a Battlefield Near You
- Airfix Presents: Blood Red Skies
- Flames of War & Team Yankee Sale at Caliver Books
- OMM: New Victory at Sea Minis, Books, Wargames, Magazines & More Minis
- New on Pre-Order This Week
- Cigar Box Battle: Annual Holiday Sale
- OMM: New Miniatures, Rules, Ospreys, Books, Wargames & Magazines
- More Raiden 1:285th Aircraft in Stock
- Next Wave of Victory at Sea Pre-Orders Are Here
- Giuseppe Rava: "A Unique, Original & Inexpensive Christmas Gift!"
- Flames of War: Support Releases for Bagration: Soviet
- Freelance Digital Artist Services
- INLG: "Get a Pack & Start to Hack!"
- OMM: New Rules, Ospreys, Books & Magazines