WWII in the Air
When it comes to air combat, the question for gamers comes down to - how do
we handle three dimensions? Some of the solutions provided by the different
- Just push the planes around in two dimensions.
- Provide markers to indicate the height of each aircraft.
- Create stands that allow the planes to be depicted at one of several altitudes.
- Mount the planes on stands that allow them to rotate on three axes, accurately
depicting the true attitude of the aircraft.
Which answer is "right" depends on what you want to get out of the game - a quick
evening's entertainment? a complex study of military aviation? a game that looks
cool on the tabletop?
Hobby News – Section Four
- Joy of Six 2020
- Caliver Books: New Year News & Australian Bush Fire Appeal
- OMM: New Minis, Ospreys, Rules, Books & Mags
- OMM: Black Seas Minis & Sets at Discount, Wargames, Books, Novels & Magazines
- OMM: New Rules, Uniform Guides, Discount Wargames, Books & Magazines
- ESLO: New Patreon - Update & Offer
- OMM: New Rules, Ospreys, Uniform Guides, Wargames, Books & Magazines
- Do You Want to Be a Part of the Warlord Games Volunteer Demo Team?
- Flames of War: Tiffies vs Kittyhawks
- Eureka Miniatures: 28mm Maximilian 1934 2nd Wave
- Out Now in Paperback - The Definitive History of the Hungarian Armed Forces 1919-1945
- Warlord Games: Coming This December
- Warlord Games: Your Christmas Wishlist
- New Figures, Books & More at Caliver Books
- Discounted Today: Frontline: Pacific & South East Asia Core Rulebook
- Select LITKO Products Available in the UK & EU
- New PicoArmor 3mm Aircraft