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"Morlocks' "Chamber of Horrors, Etc.": ANY SUGGESTIONS?" Topic


26 Posts

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Comments or corrections?

Cacique Caribe07 Jul 2007 9:24 a.m. PST

Other than by simply adding lots and lots of bones and skulls . . .

Do you have any other suggestions on how to design, make and accessorize the Morlocks' tunnels and chambers?

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This is what I have so far (very generic, I know):
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CC
en.wikipedia.org/wiki/Morlock
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28mmMan07 Jul 2007 9:30 a.m. PST

Use hoses, pipes, tubing to show the air/water/sewage flow systems. Tons of stuff for a few dollars at Home Depot/Lowes/etc..

Cacique Caribe07 Jul 2007 9:32 a.m. PST

I guess that, what I'm really asking is how do I turn this . . .

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Into something that looks like this . . .

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CC

Cacique Caribe07 Jul 2007 9:34 a.m. PST

Thanks 28mmMan.

What should I do with the tunnel walls I already have, leave them as they are or try to cover some of them with plating of some sort?

CC

Cacique Caribe07 Jul 2007 9:55 a.m. PST

Wow. This is interesting. Look at the "Morlock Cave" model at the bottom:

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It is a bit difficult for me to go from drawing to model (my brain is limited that way).

However, to see a sample model like that one simply opens up a lot of possibilities for me.

I wish these photos showed more of the cave/tunnel system:

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CC

Personal logo Flashman14 Supporting Member of TMP07 Jul 2007 9:55 a.m. PST

Morlocks?

What are those things in Empire Strikes Back that eat the power cables?

StarfuryXL507 Jul 2007 10:39 a.m. PST

Mynocks.

Personal logo Flashman14 Supporting Member of TMP07 Jul 2007 10:47 a.m. PST

that's right ..ty

Cacique Caribe07 Jul 2007 11:12 a.m. PST

Good grief, Flashman14!

I was beginning to worry. For a minute I thought there were Morlocks in the Empire Strikes Back and that I had, somehow. blocked them out.

As much as I like Morlocks (the literary ones described by HG Wells, the ones from the 1960 movie and even the 2002 remake), I would have never forgiven myself for such a memory lapse.

CC

Pictors Studio07 Jul 2007 1:15 p.m. PST

What if you got the pipe bridge set from Armorcast and used that in conjunction with the set you built?

Cacique Caribe07 Jul 2007 1:29 p.m. PST

Pictors Studio,

THANKS. Great idea! It would certainly work:

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ironhands.com/hulk2.htm

I could try to have the "industrial" pieces and accessories on separate bases. That way, I can still use the cave pieces on their own for other things such as LOTR Moria, SST tunnels, etc.

QUESTION:
For the "slaughter rooms", should I use the two "chamber-like" pieces I made, or create something more industrial in look?

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Coelacanth193807 Jul 2007 3:11 p.m. PST

How about a kitchen? Or a 1950's style diner?

Cacique Caribe07 Jul 2007 3:19 p.m. PST

LOL.

You are not far off though. A butchering site is a must.

CC

Cacique Caribe08 Jul 2007 10:23 a.m. PST

New Armorcast page on the overhead pipelines:

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Very nice.

CC

Cacique Caribe08 Jul 2007 11:06 a.m. PST

I guess I'll have to make/buy a few pumps and other machines as well:

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CC

Cacique Caribe10 Sep 2007 11:01 p.m. PST

A better picture of those Morlocks and their pumps and machines from the 1960 film:

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CC

Cacique Caribe11 Sep 2007 1:09 a.m. PST

Concept drawings for the 2002 film:

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Lots more here:

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CC

Cacique Caribe16 Dec 2008 7:38 a.m. PST

I guess I can always try to make something like this:

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CC
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Cacique Caribe06 Jan 2009 12:51 p.m. PST

The first recruit for the Eloi resistance force:

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CC

Cacique Caribe06 Mar 2009 8:10 p.m. PST

Check this out:

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CC

Alfrik07 Mar 2009 9:30 a.m. PST

Be basis of the Morlock area is that of a tech area that has crumbled over time thru lack of maintanence. I would do a basic layout sketch of a nice new area, then figure to break and corrode the items. Polystrene can be cut and glued quickly to make most of what I was looking at in your concept pictures. Bits of tissue to form the hanging moss or slime and or the grim on the ground around the base of platforms. Then there would be the junk hauled into the area, some of which might be broken pieces from other areas as the morloks, with some dimly remembered lessons, made feeble attempts to repair somethings. Though on second thought they actually probably can fix some of the items such as the air raid sirens, just not pretty.

Cacique Caribe11 Jul 2009 12:06 p.m. PST

Alfrik,

I agree with you completely. There have to be remnants of structure or technology that was once fully operational.

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Cacique Caribe19 Nov 2009 12:58 p.m. PST

This is quite a chamber of horrors, wouldn't you say?

YouTube link

Dan

Cacique Caribe09 Jan 2010 12:01 p.m. PST

I definitely think this is the way to go:

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Dan

Pyrate Captain09 Jan 2010 3:15 p.m. PST

I have been watching the History Channel and it's shows on human demise. From what I remember of the first movie, it appeared that technology continued in spite of the Morlocks, although they could throw the switch to operate an air raid siren when they got hungry.

Point being, I don't know how Morlocks could continue operating and maintaining technology when it appears they mutated to become de-evolutionary. Let's assume however, that the self-perpetuating technology survived and that although the surface of the earth returned to nature, the underground world of the Morlocks still exists because of solar/wind power energy, Eloi slave labor, and perhaps even dwindling nuclear power. That technology will need to be evident. Therefore, if I were building Morlock tunnels, they would look more like the Holland tunnel or Lower Wacker Drive in decay.

Cacique Caribe12 Jan 2010 12:22 a.m. PST

But all that mechanical stuff underground, even in the degraded state shown in the 2002 film, just looks soooooo cooooool:

YouTube link
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Dan

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