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"Time Machine Morlocks?" Topic


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Pages: 1 2 

headzombie26 Mar 2007 10:04 p.m. PST

It says the last post was at 7:34, but the last post seems to be me at 5:04. Weird. Did you get the pictures Cacique Caribe?

Cacique Caribe27 Mar 2007 5:29 a.m. PST

Affirmative. Those look very nice.

I might later add some loincloths to make them look more like those from the 1960 movie.

Many thanks, headzombie!!!

I can't wait to see them "in the flesh".

CC

Cacique Caribe27 Mar 2007 11:24 a.m. PST

This is an idea I've been toying with for some time. One of these days I'll try to actually do it . . .

What do you guys think?

CC
------------------------------------------

Time Machine Scenarios

Main Victorian Characters:
George – Time Traveler
Filby – George's best friend
Dr. Hillyer
Anthony Bridewell
Walter Kemp
Mrs. Watchett

Eloi:
Weena
8-10 Eloi males
6 other Eloi females

Morlocks:
15-20 Morlock warriors
1-2 Morlock leaders

Unlike the 1960 film, George convinces his colleagues and even Mrs. Watchett (six in all) to accompany him on his fantastic journey through time. When they reach October 12th, 802,701AD, they stop the machine and investigate.

Scenario I:
After befriending Weena, and the first hypnotic "harvesting" of the Eloi by the Morlocks (which takes Weena and the other Eloi into the Sphinx), George and his companions try to find an entrance. When they discover the Eloi about to be slaughtered, George and his companions (some with small firearms, others with torches to blind the Morlocks), fight the Morlocks and embark on a return topside through the Morlock underground.
If they are successful in the rescue, the Victorians must try to set fire to the fuel running the underground pumps. If Weena is not rescued, George's morale and skills will be severely compromised.
Mrs. Watchett is the slowest one of the group, so all have to reduce their movement to accommodate her frailty. She will not be left behind (it's not the Victorian way, after all).

Victory conditions: All Victorians and Weena are safely returned to the surface.

Scenario II:
After reaching the surface, they discover that the time machine has disappeared into the Morlock structure. They must re-enter the Morlock underground. If they are fortunate enough in their search, they find the time machine. However, it is damaged and can only make a single very short trip into the past. They must move the machine outside the gates, if they are to make this escape successful, while fighting off a band of Morlocks. This may be just what they need to avoid (recover) any losses during this second scenario.

Victory conditions: The time machine must be found within a few turns, in order for them to make the trip back to before the taking of the contraption. Don't even ask about the temporal implications of going back before you have left! :)

Cacique Caribe27 Mar 2007 2:15 p.m. PST

Snowcat,

I found the listing for Reaper Ghoul pack 02941 on Superhero Gameland after all (no photo yet):

link

But this is what the pack looks like:

link

CC

Cacique Caribe28 Mar 2007 2:11 a.m. PST

This might for for the Morlock underground:

TMP link

CC

Cacique Caribe28 Mar 2007 11:36 a.m. PST

Ghouls as an additional option for Morlocks:

TMP link

CC

Cacique Caribe29 Mar 2007 7:22 a.m. PST

These RAFM I had not seen or considered before:

link
link
link
link
link

Any comments on them?

CC

qar qarth03 Apr 2007 12:06 p.m. PST

Would you want troll-like brutes, or would having them with some weapons and armour even the odds a bit?

Cacique Caribe03 Apr 2007 10:56 p.m. PST

I haven't decided yet. For me, the option that provides the most pose variants (15 or so) will probably be the route I take.

CC

Cacique Caribe04 Jul 2007 4:47 p.m. PST

I may not have my Morlocks and Victorians yet, but here is their new home . . .

TMP link

CC

Cacique Caribe07 Jul 2007 9:57 a.m. PST

I am looking to make a few Morlock-like custom pieces:

TMP link

CC

Cacique Caribe07 Jul 2007 4:01 p.m. PST

And for the Sphinx, of course:

TMP link

CC

Cacique Caribe09 Jul 2007 8:59 p.m. PST

Ok. These are the ones I am starting off with (10 in all):

link
link
link

Superhero Gameland did not have an image of that third one, but they are listed:
link

My next order will be for Heresy Ghouls (one of their Ghoul Tribe Deals):

link

The Ghoul Tribe Deal will include the following:

HV023 Ghouls Pack 2 – Running Ghouls
HV020 GHOULS x3
HV021 GHOUL HAG AND CHILD
HV025 GHOUL KING

What do you think? Do you think they will mix well?

CC

qar qarth11 Jul 2007 2:42 p.m. PST

Who will your leader figure be?

Cacique Caribe11 Jul 2007 2:44 p.m. PST

Dunno.

Hopefully, something that looks a lot like this:

picture

What figure would you recommend?

Thanks.

CC

Cacique Caribe24 Aug 2007 9:04 p.m. PST

Any figure recommendations for that Uber-Morlock portrayed by Jeremy Irons?

picture
picture
picture

CC

Cacique Caribe24 Aug 2007 9:10 p.m. PST

Lots more images in this slide-show:

link

CC

Cacique Caribe26 Aug 2007 4:16 a.m. PST

Here are some non-Morlock faces I'm working on:

link

CC

Cacique Caribe10 Sep 2007 12:10 p.m. PST

Update:

TMP link

CC

Black Autumn Productions15 Apr 2009 8:48 a.m. PST

I just saw these guys in your album.
Nice work CC!

Michael

Cacique Caribe15 Apr 2009 8:52 a.m. PST

Thanks! But, as you can see, I still have a lot to do on them. One of these days . . .

CC
PS. They show up here at 5:30 . . .
YouTube link

Black Autumn Productions15 Apr 2009 10:49 a.m. PST

Yeah, but CC…you are doing 15mm now.

Are you going to redo this, and count the past 28mm work as good practice for your sculpting?

I have done that too. I have a lot of stuff half done, that I just keep around to look at once in a while.
I was looking at some sculpting from 2 years ago, and can see that it was crap…lol…by my work today.

I think the large buildings for Time Machine and perhaps even Mars, would be great as 15mm projects.

Redo this stuff in 15mm DanO.

Michael

Cacique Caribe15 Apr 2009 12:25 p.m. PST

Michael,

Just because I crossed over to 15mm doesn't mean I'm giving up on 28mm!!! I still have tons of 28mm I can't bear to give up.

LOL. I guess you could say I'm "Bi".

Besides, my eyes and hands aren't up to sculpting/converting 15mm.

Dan

Black Autumn Productions15 Apr 2009 1:01 p.m. PST

You are good at it, the bugs looked great man.

grin
Michael

Cacique Caribe25 Jun 2009 8:31 a.m. PST

Don't laugh, but I'm also considering these guys for that setting, if I use them in 15mm games:

TMP link

CC

Cacique Caribe20 Jul 2010 8:34 p.m. PST

Paper ones available now:

TMP link

Dan

deflatermouse23 May 2015 3:57 p.m. PST

All Quiet on the Martian Front is finally bringing out Morlocks and Magma men.
The Morlock Grunts are armed with knives/machettes or some forearm.

From the newsletter

The Preliminary Underdweller (Morlocks) Rules, written by Andy Chambers, will be posted on the forum this weekend for everyone to look at and give us feedback. Model development on the Molocks has begun as well as some work on German vehicles.

I wish I knew how to post pictures as I would put them up.

link

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