headzombie | 26 Mar 2007 10:04 p.m. PST |
It says the last post was at 7:34, but the last post seems to be me at 5:04. Weird. Did you get the pictures Cacique Caribe? |
Cacique Caribe | 27 Mar 2007 5:29 a.m. PST |
Affirmative. Those look very nice. I might later add some loincloths to make them look more like those from the 1960 movie. Many thanks, headzombie!!! I can't wait to see them "in the flesh". CC |
Cacique Caribe | 27 Mar 2007 11:24 a.m. PST |
This is an idea I've been toying with for some time. One of these days I'll try to actually do it . . . What do you guys think? CC ------------------------------------------ Time Machine Scenarios Main Victorian Characters: George – Time Traveler Filby – George's best friend Dr. Hillyer Anthony Bridewell Walter Kemp Mrs. Watchett Eloi: Weena 8-10 Eloi males 6 other Eloi females Morlocks: 15-20 Morlock warriors 1-2 Morlock leaders Unlike the 1960 film, George convinces his colleagues and even Mrs. Watchett (six in all) to accompany him on his fantastic journey through time. When they reach October 12th, 802,701AD, they stop the machine and investigate. Scenario I: After befriending Weena, and the first hypnotic "harvesting" of the Eloi by the Morlocks (which takes Weena and the other Eloi into the Sphinx), George and his companions try to find an entrance. When they discover the Eloi about to be slaughtered, George and his companions (some with small firearms, others with torches to blind the Morlocks), fight the Morlocks and embark on a return topside through the Morlock underground. If they are successful in the rescue, the Victorians must try to set fire to the fuel running the underground pumps. If Weena is not rescued, George's morale and skills will be severely compromised. Mrs. Watchett is the slowest one of the group, so all have to reduce their movement to accommodate her frailty. She will not be left behind (it's not the Victorian way, after all). Victory conditions: All Victorians and Weena are safely returned to the surface. Scenario II: After reaching the surface, they discover that the time machine has disappeared into the Morlock structure. They must re-enter the Morlock underground. If they are fortunate enough in their search, they find the time machine. However, it is damaged and can only make a single very short trip into the past. They must move the machine outside the gates, if they are to make this escape successful, while fighting off a band of Morlocks. This may be just what they need to avoid (recover) any losses during this second scenario. Victory conditions: The time machine must be found within a few turns, in order for them to make the trip back to before the taking of the contraption. Don't even ask about the temporal implications of going back before you have left! :) |
Cacique Caribe | 27 Mar 2007 2:15 p.m. PST |
Snowcat, I found the listing for Reaper Ghoul pack 02941 on Superhero Gameland after all (no photo yet): link But this is what the pack looks like: link CC |
Cacique Caribe | 28 Mar 2007 2:11 a.m. PST |
This might for for the Morlock underground: TMP link CC |
Cacique Caribe | 28 Mar 2007 11:36 a.m. PST |
Ghouls as an additional option for Morlocks: TMP link CC |
Cacique Caribe | 29 Mar 2007 7:22 a.m. PST |
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qar qarth | 03 Apr 2007 12:06 p.m. PST |
Would you want troll-like brutes, or would having them with some weapons and armour even the odds a bit? |
Cacique Caribe | 03 Apr 2007 10:56 p.m. PST |
I haven't decided yet. For me, the option that provides the most pose variants (15 or so) will probably be the route I take. CC |
Cacique Caribe | 04 Jul 2007 4:47 p.m. PST |
I may not have my Morlocks and Victorians yet, but here is their new home . . . TMP link CC |
Cacique Caribe | 07 Jul 2007 9:57 a.m. PST |
I am looking to make a few Morlock-like custom pieces: TMP link CC |
Cacique Caribe | 07 Jul 2007 4:01 p.m. PST |
And for the Sphinx, of course: TMP link CC |
Cacique Caribe | 09 Jul 2007 8:59 p.m. PST |
Ok. These are the ones I am starting off with (10 in all): link link link Superhero Gameland did not have an image of that third one, but they are listed: link My next order will be for Heresy Ghouls (one of their Ghoul Tribe Deals): link The Ghoul Tribe Deal will include the following: HV023 Ghouls Pack 2 – Running Ghouls HV020 GHOULS x3 HV021 GHOUL HAG AND CHILD HV025 GHOUL KING What do you think? Do you think they will mix well? CC |
qar qarth | 11 Jul 2007 2:42 p.m. PST |
Who will your leader figure be? |
Cacique Caribe | 11 Jul 2007 2:44 p.m. PST |
Dunno. Hopefully, something that looks a lot like this: picture What figure would you recommend? Thanks. CC |
Cacique Caribe | 24 Aug 2007 9:04 p.m. PST |
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Cacique Caribe | 24 Aug 2007 9:10 p.m. PST |
Lots more images in this slide-show: link CC |
Cacique Caribe | 26 Aug 2007 4:16 a.m. PST |
Here are some non-Morlock faces I'm working on: link CC |
Cacique Caribe | 10 Sep 2007 12:10 p.m. PST |
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Black Autumn Productions | 15 Apr 2009 8:48 a.m. PST |
I just saw these guys in your album. Nice work CC! Michael |
Cacique Caribe | 15 Apr 2009 8:52 a.m. PST |
Thanks! But, as you can see, I still have a lot to do on them. One of these days . . . CC PS. They show up here at 5:30 . . . YouTube link |
Black Autumn Productions | 15 Apr 2009 10:49 a.m. PST |
Yeah, but CC
you are doing 15mm now. Are you going to redo this, and count the past 28mm work as good practice for your sculpting? I have done that too. I have a lot of stuff half done, that I just keep around to look at once in a while. I was looking at some sculpting from 2 years ago, and can see that it was crap
lol
by my work today. I think the large buildings for Time Machine and perhaps even Mars, would be great as 15mm projects. Redo this stuff in 15mm DanO. Michael |
Cacique Caribe | 15 Apr 2009 12:25 p.m. PST |
Michael, Just because I crossed over to 15mm doesn't mean I'm giving up on 28mm!!! I still have tons of 28mm I can't bear to give up. LOL. I guess you could say I'm "Bi". Besides, my eyes and hands aren't up to sculpting/converting 15mm. Dan |
Black Autumn Productions | 15 Apr 2009 1:01 p.m. PST |
You are good at it, the bugs looked great man.  Michael
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Cacique Caribe | 25 Jun 2009 8:31 a.m. PST |
Don't laugh, but I'm also considering these guys for that setting, if I use them in 15mm games: TMP link CC |
Cacique Caribe | 20 Jul 2010 8:34 p.m. PST |
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deflatermouse | 23 May 2015 3:57 p.m. PST |
All Quiet on the Martian Front is finally bringing out Morlocks and Magma men. The Morlock Grunts are armed with knives/machettes or some forearm. From the newsletter The Preliminary Underdweller (Morlocks) Rules, written by Andy Chambers, will be posted on the forum this weekend for everyone to look at and give us feedback. Model development on the Molocks has begun as well as some work on German vehicles. I wish I knew how to post pictures as I would put them up. link |