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"Anyone Else Using 15mm Australian Aboriginals (Koori?)?" Topic


10 Posts

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5,236 hits since 9 Mar 2010
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Comments or corrections?

Cacique Caribe09 Mar 2010 1:38 p.m. PST

Like these here:

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Either used as outright Australian Aboriginals, Pacific islanders (like Melanesians), Andaman Islanders (like the Sentinelese), or as Lost World or Skull Island natives?

Dan

Cacique Caribe09 Mar 2010 2:34 p.m. PST

If you're doing Skull Island, you must have wild and crazed natives!

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But my unlucky outsiders are going to be shipwrecked Pirates!!!

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The terrain is going to be a tough project though:

TMP link

But it's gonna be green for sure, a fitting place for misplaced Caribbean Pirates:

picture

Dan

Cacique Caribe09 Mar 2010 3:03 p.m. PST

LOL. That's right. Who knows what might be surviving in a small corner of that island!

By the way, this cool city wall almost looks like it could keep out some big animals:

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Imagine that on Skull Island!

This could provide some ideas on how to make a table look like an island:

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Dan

Cacique Caribe09 Mar 2010 4:35 p.m. PST

There ya go! Versatility is what you want, when it comes to terrain.

I love the way this fella did his islands though, in my case, they will have to be removable, for ease of storage:

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I may need to just have the coast on one edge of the board, so as to maximize the areas where actual gaming will take place:

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Most of the coast on Skull Island will be very inaccessible though, which will be the main reason why the Pirates shipwreck:

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Much like ERBs Caprona/Caspak:

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Look at 30:00 minutes into this clip:

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And villages are a must:

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Dan

Redroom09 Mar 2010 4:42 p.m. PST

Dan – that link makes me think of McHale's Navy…

Cacique Caribe09 Mar 2010 6:19 p.m. PST

LOL!

Dan

Cacique Caribe07 Jun 2011 7:53 p.m. PST

These may work for more African "lost worlds":

TMP link

Dan

Henry Martini07 Jun 2011 8:25 p.m. PST

Yes – amazingly… as Aborigines! We use them with my own game, Boomerang, multiple-based.

For larger engagements of the type that occurred during the Rufus River conflict and in many other locations around Australia, that involved hundreds of warriors, 28mmm would be just too expensive a proposition. The larger figures are however the best choice for the standard individually based type skirmish game, played with systems such as 'Legends…' or 'A Good Day to Die', and involving at most 50 natives.

deflatermouse28 Feb 2018 1:56 a.m. PST
Cacique Caribe28 Feb 2018 9:07 a.m. PST

Wow, thanks for sharing that!

Dan

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