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"Kong Skull Island Terrain???" Topic


36 Posts

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Comments or corrections?

Cacique Caribe06 Nov 2008 8:46 a.m. PST

I love what this fella did here:

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Has anyone done anything like that for gaming purposes though?

Thanks.

CC

Mulligan06 Nov 2008 9:35 a.m. PST

I'm getting ready to make the 1933 version of the great wall and native village for a Kong game. I'm about 95% finished with Sculpey Kong* scaled for 28-mm figures and am finishing up the painting on my first batch of Pulp Figures Melanesians for Skull Island natives.

Mulligan

*I still call him Sculpey Kong, because I made the underlying sculpt musculature out of Sculpey, but now virtually all of the Sculpey has been covered in Kneadatite, which was much better for fine details such as fur texturing. The only parts of the original Sculpey still visible are the ears and parts of the Fay fist. (I made two right hands with socket holes that fit over a peg at the wrist of the right arm: one finished hand clenched into a fist and the other in progress version holding Fay Wray, which is one of Bob Murch's cringing captives slightly altered.)

Alxbates06 Nov 2008 9:37 a.m. PST

WOW – that stuff is COOL.

And nope, I haven't done anything like that for gaming – yet!

Someday, when I'm in a house instead of an apartment…

-Alex

Alxbates06 Nov 2008 9:54 a.m. PST

I'd love to see finished (or in-progress) pictures of your work, Mulligan!

Cacique Caribe06 Nov 2008 9:56 a.m. PST

Mulligan,

As Alex said, WIP pics would inspire us all, when you can get to it.

Thanks.

CC

CAPTAIN BEEFHEART06 Nov 2008 1:25 p.m. PST

Those photos give off a number of good ideas. I was re-thinking many of the different ways 'common' things could be re-used. Just the tree roots alone set off a lot of bells. Thanks for the link CC!

Cacique Caribe13 Nov 2008 12:19 p.m. PST

Mulligan,

We need inspiration. Please consider posting pics as you complete each step of the process.

Thanks.

CC

Mulligan13 Nov 2008 1:41 p.m. PST

I'm going to try again to get set up with a photo hosting site through Missus Mulligan's computer. Probably Photobucket. You've posted photos before. Is it easy to set such things up? Any recommendations for Flickr versus Photobucket?

Mulligan

(I'm afraid I've been something of a Luddite when it comes to these kinds of things. These computer gizmos intimidate me. They're a lot more complicated than .45's, bullwhips, machetes, and White Russian countesses. Ok, maybe they're less complicated than White Russian countesses….)

Cacique Caribe13 Nov 2008 4:47 p.m. PST

Mulligan,

I'm kinda new at it also. Before Flickr, I was using its predecessor Yahoo Photos (no longer around).

I find Flickr very easy to work with, though I cannot say if others are even easier or more difficult.

If there's a limit to how much space you can use up, I haven't found it yet:

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CC

Cacique Caribe22 Nov 2008 6:05 p.m. PST

Mulligan,

This is by no means anything like the great wall, but I might use it in some Lost World type games . . .

I've been with a bad back and double ear ache for the last week, so this is what I've been doing when I can't get up and move about:

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Maybe I should get sick more often.

CC

Warrenss222 Nov 2008 10:38 p.m. PST

Mulligan, got any pics of your work to share?

Cacique Caribe17 Dec 2008 8:38 a.m. PST

Man, I love these guys!!!

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CC

Cacique Caribe17 Dec 2008 8:40 a.m. PST

Wait a minute. Did I see some skin at between 30-34 seconds here in this clip?

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CC

Cacique Caribe24 Dec 2008 9:44 a.m. PST

Hey Mulligan, are you going to have the girl tied as in the old flick or the new one?

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And any of the critters listed here?

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CC

Cacique Caribe25 Dec 2008 9:41 a.m. PST

Ooooo, this is nice:

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CC

Cacique Caribe29 Mar 2009 8:46 p.m. PST

This is an interesting photo of the wall in the first Kong film:

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This is nice too:

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CC

Double W30 Mar 2009 4:38 a.m. PST

I've been trying to figure out how to do trees like that. I've never been satisfied with palm trees for jungle settings (most jungles don't have palm trees like that.)

Soldat01 Apr 2009 4:33 p.m. PST

Use a mix of trees. For example look at the types of trees in costa rica etc. We have palm trees and banyan trees here in PR.

CAPTAIN BEEFHEART01 Apr 2009 6:54 p.m. PST

After looking at the pictures of the large vine covered trees, I came up with a compromise for the tabletop, no leaves! At 28mm the trees would be 2-3 feet tall, so I just chopped off the wood at about 7" and modeled the roots and vines with Milliput.
Pretty much dead sticks that were cleaned up with a bleach/water mix,glues to coasters and covered with a watered down carpenter glue mix to seal the bark in place. Some paint was mixed to match the real bark color (grey) and used to paint the roots to blend in. Good additions to any rural Pulp game and fabulous cover as well.
Oh and being able to see and move your figures without all that foliage getting in the way and falling all over the tabletop.

Green Gang02 Apr 2009 12:59 a.m. PST

Good call, Captain Beefheart! Most of the action is going to take place at ground level, and a leaf canopy will only get in the way. I have one resin aquarium piece resembling part of a knarled tree, with holes in the side, and foliage growing from the trunk. With enough of these similar items you could create a movable forest, jungle or even swamp pretty quickly.

Matt

CAPTAIN BEEFHEART02 Apr 2009 5:09 p.m. PST

You bet! And it gives you more time to model and paint the fun stuff. Oh…don't forget the tipped over ones and logs etc. Hmmm, a swamp…back to work.

HerbyF07 Apr 2009 7:02 p.m. PST

There was a nice play set with a bunch of the scenes from the movie included. And they are pretty much in scale. The figures are between 25mm to 35mm

Eli Arndt02 Jun 2009 7:54 p.m. PST

I too have been trying to figure out how to do the classic "fallen tree bridge" but in a way that is playable. The best idea I have is to use either a piece of sculpted styro that has had various details added and leave the top flattened (it's been used for generations). Lots of clumpy moss and smaller plants and it should looks good.

My biggest problem has been on how to moutn the ends. I would rather not have it attached to a single terrain board but would like to move it from board to board. Sometimes over a huge chasm, and at others spanning a river or such.

-Eli

Cacique Caribe26 Feb 2010 11:44 a.m. PST

Khurasan joins the ape race:

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From the photos, looks like an awesome figure!

Dan

Cacique Caribe08 Mar 2010 2:35 p.m. PST

Imagine a shipload of 17th or 18th century Pirates shipwrecking on that:

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I would imagine that, with a coastline like that, except for the clothes on their backs, some weapons, and whatever washes ashore, there would be very little to equip them, right?

Now I can't wait to hear from D6Junkie what those new Blue Moon 15mm Pirates look like in person:

TMP link

Dan
TMP link

Cacique Caribe09 Mar 2010 1:55 p.m. PST

And then encountering these:

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Dan
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Cacique Caribe09 Mar 2010 3:21 p.m. PST

By the way, this cool city wall almost looks like it could keep out some big animals:

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Imagine that on Skull Island!

This could provide some ideas on how to make a table look like an island:

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Dan
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Cacique Caribe10 Mar 2010 3:03 a.m. PST

I've never figured out why they had a gate on that wall . . .

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Dan

Cacique Caribe29 Apr 2010 12:22 p.m. PST

This 18.5cm guy will keep anyone from venturing out of the island on small craft:

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Dan

Cacique Caribe02 May 2010 6:24 p.m. PST

I know that this was done for a Vietnam game but, if you imagine it without any buildings or vehicles, I think it could inspire a fantastic Lost World gaming table:

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Don't you think?

I really like that tall cork bark mountain.

Dan

Cacique Caribe09 May 2010 12:24 p.m. PST

I love that 1933 King Kong wall:

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Dan

Mulligan10 May 2010 5:15 a.m. PST

Cacique Carib:

After getting sidetracked by various straight historical wargaming campaigns and non-Pulp projects, I've finally begun work on the great wall of Skull Island. Last night I cut out foamcore rectangles for the various platform levels and steps for the Skull Island sacrificial altar.

Mulligan

Cacique Caribe10 May 2010 8:27 a.m. PST

Mulligan,
That is fantastic. Don't forget to take pictures of each step of the way.
Thanks.
Dan

Mulligan10 May 2010 8:34 a.m. PST

CC:

Most of my game will be aimed at capturing the look and feel of the original 1933 King Kong. However, I admired a number of the design elements of the Peter Jackson version, so I'll be throwing in some of the creatures and terrain from Jackson's version of Skull Island as well, including the piranhadon, which I've just made the body armature for out of Super Sculpey.

Mulligan

By the way, literally just a minute ago, I posted a new topic on Balsa Foam re my Skull Island project. Had you heard of it or worked with it before?

Cacique Caribe17 May 2011 12:20 p.m. PST

Guys,

QUESTION:

What if the wall was done in a more primitive style, much like what remains today on nearby Nan Madol (but much higher, of course, and a deep canyon in front)?

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Dan

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