First off, it is a 6mm game (of sorts). Standard human-sized infantry
figures are about 6mm tall and based very much like Titan Legions
infantry (square base with 5 figures). The next largest figure in the
game are the Lieutenants, demons who are much more powerful then the
hordes of human souls. These are approx. 25mm figures and are very well
sculpted and cast (as is standard for a Global Games product). The
largest figures in the game are the Archfiends, the powerful demons who
do most of the damage in a fight. These are 55mm figures, and are a
complete and total pleasure to paint.
Playing the game feels rather like playing Battletech - the archfiends
take many many rounds of combat to die due to their regenerative
abilities, while hordes of infantry die rather quickly (only 2 or 3
successful attacks to elimiate most hordes). Each figure starts the
round with a certain number of action points (between 4 and 20 depending
on a figure's powerfulness). Each action takes a certain number of
Action Points, and the figure with the highest AP total is the one who
must act. In other words, you don't start acting with a certain figure,
then keep going until you finish. Control of the action swaps back and
forth with most every action, leading to a very realistic combat system.
One note: this is not a medival fantasy combat system. If the game did
not take place in Hell, it would be a very good sci-fi game. There are
no rules for the standard historical troop formations found in a true
historical-type fantasy game. Instead, infantry acts much like
modern/futuristic infantry, split into fireteams of 5 men with a
sargeant to lead.
All in all, the game is fun. The rules are rather poorly edited, but a
quick trip to Global Games website to pick up the FAQ answered most
every question I've had about the game.
And, of course, it's a perfect way to use your old Titan Legions
infantry now that you refuse to play Epic40k ;-). Since the game lets
you create your own figures, you can use your titans, knights, and
anything else you like... |