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"Abandoned Underground Concrete Bunker Complex For 15mm?" Topic


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3,265 hits since 21 May 2014
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Cacique Caribe21 May 2014 4:12 p.m. PST

If you have made one specifically for 15mm use …

What materials did you use that, once painted, ended up looking like concrete walls?

How wide were your corridors? How tall the walls?

Is your complex simply a maze of empty rooms or did you have a specific use for each room, like med-lab, barracks, comms, mess hall, etc?

Did you have large areas of uncut rock, or did you try to fill up as much space as possible with some sort of man-made room or corridor?

Was it multilevel or all done on a single underground floor?

Got any pics?

Thanks,

Dan
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TNE230021 May 2014 5:25 p.m. PST

did a few google image searches
nearly everything interesting I found linked back to TMP threads STARTED BY YOU!! LOL


15mm underground caverns from foam:
link


for 25mm but might be helpful:
link

Ark3nubis22 May 2014 12:00 a.m. PST

That is singularly the best effort at making a hulk I think I've seen. The pieces are a bit on the plain side but that's the beauty, they can be be easily changed/added to and you can make lots quickly. I am truly inspired. I've saved this one for keeps and reference!

War Monkey22 May 2014 5:06 a.m. PST

No.. but I should

TK 42122 May 2014 5:14 a.m. PST

I use that same mold making material and YES, nothing beats making your own stuff!Back in my Battletech days I mass produced my own bases using bondo diluted with polyester resin. I went from that to vehicles and eventually mechs and terrain.

ski206022 May 2014 10:03 a.m. PST

Simple grey spray textured spray paint over foamboard. At 15mm you don't need to have super detailed texturing on things.

A little bit of washing with various colors can simulate water stains, shadow, etc.

Cacique Caribe22 May 2014 12:36 p.m. PST

Ski2060,

Sounds good.

But do you have actual examples of results using those stains and shadows, and weathered concrete texturing, particularly with 15mm underground gaming terrain work?

Thanks,

Dan

chironex28 May 2014 2:51 a.m. PST

If I did, I'd just use the range of corridors and rooms from Gamecraft in MDF. Foam is too thick and soft for my tastes, plastic sheet is not economical and I could just use balsa but that would need more layers to hide the grain. In fact this thread gives me an idea of what I could actually do with the GCM system; SF textures are sold at extra cost and my experiment with papercraft textures left a bit to be desired in terms of covering the walls properly:
[URL=http://s85.photobucket.com/user/thoughtengine/media/DSCN0958_zpsc8a1a3ed.jpg.html]

[/URL]
[URL=http://s85.photobucket.com/user/thoughtengine/media/DSCN0964_zps2d038ed6.jpg.html]
[/URL]
[URL=http://s85.photobucket.com/user/thoughtengine/media/DSCN0960_zps173d2fe0.jpg.html]
[/URL]
[URL=http://s85.photobucket.com/user/thoughtengine/media/DSCN0968_zpsba42cd9b.jpg.html]
[/URL]

However, you should be able to paint the MDF in concrete colours and the texture should work happily.

chironex28 May 2014 2:52 a.m. PST

Floor looks OK but the walls are not the right size…

Chortle Fezian28 May 2014 5:49 a.m. PST

Some very nice additions for space hulk.

For concrete walls, I undercoated white, then airbrushed random lines of colour over the wall. Then I lightly airbrushed white once again over that. When that was done I used black/brown washes on the wall and finally dry brushed it white. The colour which remains is very subtle at this stage. It looks like the wall *may* have some aged graphiti – anyway, it seems to make the wall look more "realistic".

I did this year ago, so sorry I don't have pictures.

Borathan28 May 2014 6:07 a.m. PST

A smooth coat of plaster works rather well for the cement look.

Personally, half-height walls are probably the best option as well, especially with smaller scales since you'd need to get your fingers in to move the minis around.

Possibly take a hint from the mountain interior sets from Stargate: SG1, say a few inches of a box with metal at the ends for bracing, occasional blast doors or similar.

Stairs between levels are likely steel, and you'd probably have a few elevators as well, depending upon what period the complex is from, possibly also a silo room or two.

Add in a few details such as fire suppression stuff and various markings along with "level numbers".

For the more abandoned look, add rust and water markings along with bits of trash and similar. Though it would probably be easier just to build a basic system that works either way.

Cacique Caribe06 Jun 2014 7:26 p.m. PST

Any other suggestions for simulating the texture of concrete in a 15mm world?

Dan

Ark3nubis06 Jun 2014 9:20 p.m. PST

One other method you could use would be polystyrene sheets. I bought some from my hardware store (B&Q) to insulate my floor. It was only 25mm/1" thick so I use off cuts for scenery. You could easily, cheaply and quickly make Walls out of the stuff and simply coat in wall filler or something similar for texture and strength. Simply using PVA glue you could build it without needing things like glue guns, epoxy resins or poly cements. That would then leave you with the ability to add details and key areas of interest (like rooms or areas where the walls have caved in) therefore making those detail stand out. Hope that helps, anything else I'll post here too.

Chatticus Finch06 Jun 2014 9:46 p.m. PST

Concrete texture can be simulated by using a GAP-FILLER material with a mix of fine grain sand in it. I use it for everything – model bases, a thin film to get a concrete/ bitumen look for road surfaces if spread fine, or more like a dirt/mud track if left rutted by vehicles/ models feet etc.

grommet3706 Jun 2014 10:27 p.m. PST

I wonder if spackle, drywall compound (mud for taping) or acrylic gel might be useful for getting the desired texture.

Cacique Caribe07 Jun 2014 5:28 p.m. PST

I think this fella does much larger models (prob action figures), but he seems to have a really neat approach to textures:

link

Dan

Gaz004508 Jun 2014 3:50 a.m. PST

For basic design and floor plan this may inspire….

auction

chironex09 Jun 2014 2:22 a.m. PST

You mean this one?
hlj.com/product/ARI44481/Mil
Probably best to leave it modular, as interiors with no exterior are best suited to that.

Cacique Caribe09 Jun 2014 10:54 p.m. PST

How do you guys like what BloodDave did here with spray textured paint?

picture

link

TMP link

I guess that spray on textured paint has come a long way, from the days it created globs and lumps, to the more even grains I see in that pic.

Thoughts?

Dan

War Monkey10 Jun 2014 8:22 a.m. PST

Wow, that looks great! :D

I may have to get some of those boxes and paint.

I really like the looks of that, I wonder if you could get some railroad brick paper cover the box, mask off what you don't want sprayed, spray then peel of the masking how that would look?

Ark3nubis10 Jun 2014 11:41 a.m. PST

That would look awesome next to various other textures too, really nice even finish to it, I'm sure you could rough it up a little by gluing sand etc on before spraying or just holding the nozzle over a spot a bit longer. Top dolla! Thanks for sharing

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