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"15mm Terrain Suitable For Withstanding Mars Sandstorms?" Topic


14 Posts

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2,005 hits since 7 Nov 2011
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Comments or corrections?

Cacique Caribe07 Nov 2011 9:13 p.m. PST

What makes more sense for Earth colonists?

Low scratch-built domes? "Store-bought" bunkers? Entirely underground? Or, something else entirely?

Thanks,

Dan
PS. The locals were smart enough to carve niches on less exposed cliff walls.
TMP link

Eli Arndt07 Nov 2011 9:41 p.m. PST

picture

Coyotepunc and Hatshepsuut07 Nov 2011 9:57 p.m. PST

Dud, how are you going to get your 15mm terrain *to* Mars, let alone worry about it withstanding sandstorms?

28mmMan07 Nov 2011 10:09 p.m. PST

I would think that below ground is the best option but that is boring for gaming.

Domes do well against high winds as there are no hard angles for the sheer pressure to establish a purchase point…though the abrasive nature of sandstorms will eventually erode the surface…so most likely an ablative surface would be the answer…recoat the domes between seasons.

Cacique Caribe07 Nov 2011 10:21 p.m. PST

What about an "earthen" wall (berm?) around the settlement, the height of the low-lying buildings, to reduce the impact of direct winds?

Or even building within the remains of an impact crater?

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If so, would smaller craters give more protection?

TMP link

Or build an angled metal perimeter wall as a windbreaker?

picture

link

But if the colony/settlement is done under ground, couldn't the action be played in a way similar to gaming combat on a ship, except that the corridors are actually tunnels?

link

Dan
PS. Tochtli, LOL. Good one! You cracked me up. Now I wish I could edit that title.

28mmMan07 Nov 2011 11:29 p.m. PST

I would think that walls would help…but big domes would be better…maybe an energy field? A electro-magnetic field to repel the positive charged sand?

Use a big dome…so on a game table just draw a big circle around your town to represent the big dome.

Cacique Caribe08 Nov 2011 12:27 a.m. PST

Dome?

Check this out:

picture

link

Dan

Coyotepunc and Hatshepsuut08 Nov 2011 12:27 a.m. PST

If the colony is underground, there is no reason combat still couldn't happen on the surface, to protect the entrances etc. You just wouldn't have the settlement, it would just be "mars" perhaps with piles of excavated sand/gravel/rock from digging the tunnels. Or perhaps those have already been scattered by the windstorms…

Cacique Caribe08 Nov 2011 12:37 a.m. PST

For terrain inside the tunnels, this might be useful:

TMP link

Or, if Mars is mostly terraformed, a dome might not be seen as necessary (except when a big sandstorm hits – then they wish they had one):

picture

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link

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TMP link

Dan
PS. These look like colonies within craters, or so they seem to me:
en.memory-alpha.org/wiki/Remus

Angel Barracks08 Nov 2011 5:59 a.m. PST

Or build an angled metal perimeter wall as a windbreaker?


I did that in 6mm and it worked quite well, also seems like a logical idea as I had not seen any of the links which detail such an idea.

Angel Barracks08 Nov 2011 7:21 a.m. PST

Have you seen these Dan?

link

Personal logo Legion 4 Supporting Member of TMP08 Nov 2011 7:53 a.m. PST

Cool !!! I like it !!! When can we move in !? wink

28mmMan08 Nov 2011 12:49 p.m. PST

Funny the half arch pic is Burning Man satellite view overlayed on the Mars landscape :)

Yayyy hippies on Mars.

Swampster08 Nov 2011 2:47 p.m. PST

If Mars isn't terraformed, underground. Not to protect against dust storms since the size of the particles is so small and the atmospheric density is so low, but to protect against solar radiation. To protect against the dust storms someone with a brush to sweep the solar panels should be enough. The risk to the Mars robots was loss of power, not being blown about.

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