Last Updated
Mon Nov 15 19:49:26 PST 1999
Voters = 15

SPACE VOTING RESULTS:
Voters, By Region - Europe


Voters, By Nation
countrypercentage
Great Britain53%
Austria13%
Netherlands, The13%
France7%
Germany7%
Italy7%

Favorite Rules
rulespercentage
Full Thrust53%
Babylon 5 Wars13%
Starmada13%
Battlefleet Gothic7%
Jovian Chronicles7%
Silent Death7%

Rules Regularly Played
rules played regularlypercentage
Full Thrust57%
Silent Death29%
Babylon 5 Wars21%
Star Fleet Battles21%
Battlefleet Gothic14%
Jovian Chronicles14%
Starfire14%
Generic Space Combat7%
House rules7%
Noble Armada7%
Starmada7%

Number of Rules Regularly Played
number of rules played regularlypercentage
2 rules played50%
1 rules played36%
4 rules played7%
5 rules played7%

Rules Tried
rules played at least oncepercentage
Full Thrust77%
Battlefleet Gothic46%
Star Fleet Battles46%
Silent Death38%
Traveller38%
Babylon 5 Wars23%
Interceptor23%
Noble Armada15%
Starfire15%
Starmada15%
Alien Space8%
Asteroid8%
Battletech8%
GURPS Space8%
Star Blazers Fleet Battle System8%
Star Trek Battle Manual8%

Number of Rules Tried
number of rules playedpercentage
2 rules played23%
4 rules played23%
3 rules played15%
5 rules played15%
1 rules played8%
6 rules played8%
9 rules played8%

Voters, By Experience
level of experiencepercentage
Up To Ten Years36%
Up To Twenty Years36%
Twenty Years or More14%
Novice7%
Two to Three Years7%

Voters, By Setting
usual game settingpercentage
With a friend or two69%
At the local club31%

Number of Armies
number of armies owned or usedpercentage
1 army/armies62%
2 army/armies23%
4 army/armies8%
8 army/armies8%

Armies Owned/Used
armies owned or usedpercentage
Full Thrust46%
Babylon 531%
Battlefleet Gothic23%
Silent Death23%
Star Trek15%
Star Wars15%
Micro-Machines8%
Space Squadrons8%
Star Blazers8%
Starfire8%
Traveller8%
Unique8%

Periods Played
periodpercentage
Fleet Combat100%
Planetary Assault60%
Fighter Combat53%
Boarding Actions33%

Number of Periods Played
number of genres/periods playedpercentage
1 periods27%
2 periods27%
4 periods27%
3 periods20%

Scales Used
figure scalepercentage
Don't Know67%
Generic40%
6mm (including 1:285 and 1:300)20%
1:460013%
1:39007%
Micro-Machines7%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used73%
2 figure scale(s) used13%
3 figure scale(s) used7%
5 figure scale(s) used7%

RECENT BATTLE REPORTS
Jasper Annyas

Daring raid on a heavily protected space station. I succeeded in sneaking in a destroyer with 2 long range hitting gunboats with a very meager escort. After a heavy fight 3/4 of the defending ships were out, my escorts were halved and my destroyer was badly mauled. But the most important part; the space station was still allive (damn) I had to run as reinforcements would arrive soon. I managed to limp away with the expensive destroyer (phew) and I could rescue all ejected crew. I was driven off but my enemies paid a high price: many fighters destroyen and crew killed as they bravely defended the station and worse the station was hit hard, very hard. Probably 60% of the facilities were destroyed. We are playing a campaign and that damage will be very expensive and difficult to repair. A second fleet of mine is already gathering to finish the job now he is weak..... [04 Nov 1999]

Federico Giunchi

At now I am playing with Starblazer/Battlefleet Gothic miniatures using Starmada rules. Nice miniatures, great and simple rules! [02 Aug 1999]

Klaus Deckenbach

Twilight Imperium - strategic simulation of a space 4x game participants - 4 general - everybody enjoyed it, one of the best space games we ever played with elegant and easy to understand rules, fine diplomacy and territorial system and very fun strategic combat.

starmada - prox centauri campaign - ongoing, 2 fleets (imperium and skree pirates), partially operational level,

hard fights with few surviving ships, additinal rules invented for tankers, supply ships and space stations. the BEST tactical space combat game ever. [10 Apr 99]

David Manley

My last SF starship combat game was a B5 scenario I ran at our local club, set during the Narn-Centauri war and using the TBP variant of the Full Thrust rules. An EarthForce squadron was recovering a covert science team from a system in a backwater near the Narn-Centauri border (unspecified research was going on). A nasty three-way action ensued which saw the Earthers getting away largely undamagedbut with the CO of one of the cruisers facing a court martial for opening fire contrary to orders. [2 Apr 99]

Symon Cook

A Dilgar war playtest for Babylon 5 wars. Earthforce vs Dilgar. EF: 2 Hyperion, 2 Olympus, 12 Tiger Starfuries. DL: 1 Strike cruiser, 3 frigates, 24 fighters. Earthforce destroyed 2 Dilgar frigates for exchange of minor damage. Dilgar concede. [30 Mar 99]

alexe

It was a full Trust game based on our Nazi's in Space idea. Rocket ships look more like something out of the old buck rodgers/flash gordon films and a lot of daft stuff. I think in our last battle ReichsAdmiral Goering (great-grandson) beat Admiral Kennedy (the Hero of Dallas) in a close fight for the Pluto Waffen-ss colony !Told you it was mad ! [30 Mar 99]

tom anderson

Ongoing play-by-email Full Thrust 2.5 (fleet book); i'm running an Imperial squadron (well, a dreadnought, a strike cruiser and a detached escort cruiser) alongside three other players, trying to destroy a rebel fleet we trapped with an Interdictor`s gravity well generators. we're doing okay. it has some advantages over minis: it's more convenient (especially as most of the other players are in the US!), and the simultaneous fire is a lot more tense. otoh, minis are a lot more visual. anyway, FT 2.5 is handling it extremely well. [29 Mar 99]

tuzak

Heh. We (CEGA BG69) ran down a "renegade" venusian convoy. Turned out their Ryus aren't THAT advanced....

Jovian Chronicles is the greatest b/c the limitless possibilites in vehicle construction and the fast-playing, yet "realistic" tactical system. 3D vectored space combat, plus it interlocks perfectly w/surface and skirmish scale... [29 Mar 99]

S.J. Rossa

Multi-player free-for-all using Full Thrust. No clear winner after horrendous casualties to all fleets. [28 Mar 99]

Craig Summers

Just added Fleet battles rules to normal game. My NSL fleet had a very bad time vs. FSE with SMLs. [27 Mar 99]

Richard

A chit drawn objectives Full Thrust fleet battle. [27 Mar 99]

Martin Bourne

Full Thrust - 7-8 models aside. Made up navies, and I won!! [27 Mar 99]