Brief Description | A set of rules
intended to recreate major historical battles on the tabletop, with 2-4 players per side.
There are rules for command and control, orders, fatigue, initiative, and morale.
Each turn consists of a variable number of impulses, and tactical moves and melee
are handled on a move-countermove basis. Combining the basic rules with a period
supplement provides complete rules for that time period. |
Period | 1750-1875 |
Scale | One infantry or cavalry figure represents 100 men; one
gun represents 3-4 guns.
One tactical impulse represents 20 minutes. The ground scale is 1" = 100 yards, with a height
scale of 1" = 20 yards. Designed for use with 15mm figures. |
Basing |
Troop Type | # of figures | base size (frontage x depth) |
Infantry | 3-4 | 1" x 1/2" |
Cavalry | 2 | 1 1/4" x 1" |
Artillery | 1 gun 2-5 crew | 1/2" x 1 1/4" |
|
Contents | Binder containing 44 pages of basic rules,
reference card, two marker/template cards, plus at least one of the
following:- 32-page
ACW rules supplement
- 42-page Napeoleonic rules supplement
- 18-page Frederickian rules supplement
|
Designer | Michael R. Childers |
Publisher | First edition published 1993/5 by Mage |