These are the miniatures rules for the
Hârnmaster fantasy role-playing game system. This is a skirmish-level game -- infantry companies
(about 20 men) and cavalry squadrons (10 men) confront each other on the battlefield.
Based on historical medieval warfare. Does
not include magic unless the Hârnmaster supplements are used.
Rules are easy to learn.
| Period|| Fantasy or medieval|
| Scale|| Tactical. Ground scale depends on the figures being used -- 1" is 5 feet
with 25mm figures, or 10 feet with 15mm figures.
Each figure represents an individual soldier. Time scale is 10 seconds per turn.|
| Basing|| Designed for use with 25mm or 15mm figures.
All figures are individually based; 1" bases (square, round, or hexagonal) are
recommended for most figures.|
| Contents|| Plastic folder contains 64-page rulebook, 70 pre-generated
warrior cards, 30 blank data cards, 2 reference sheets, 2 clear plastic "roster
wallets" (has pockets to hold the data cards), poster-sized map of Hârn. The cards
must be cut apart.|
| Designers|| N. Robin Crossby, Tom Dalgliesh, Eric Hotz|
| Publisher|| First edition 1992 by Columbia Games, Inc.|