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"Artificial intelligence for wargaming and modeling" Topic


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59 hits since 15 Jan 2026
©1994-2026 Bill Armintrout
Comments or corrections?

Tango0115 Jan 2026 1:02 p.m. PST

Of possible interest?

Free to read

PDF link

Armand

Wolfhag15 Jan 2026 8:07 p.m. PST

Thanks

It's pretty much over my head but I did take a 20 hour online course a few months ago.

I've been playing around with it for designing or enhancing games. I think it can help in rapid prototyping a new game idea and come up with details you may not have thought of. It's also good at rewriting sections of rules.

I did post an ChatGPT AI suggested improvements for Bolt Action: TMP link

It didn't really come up with anything new that other games were already using.

It's more of an art the way you write the prompts than anything else. There is no AI/LLM or programming knowledge needed.

I did sit through a 90 minute detailed presentation by four AI PHD's on what goes on behind the LLM models at John Hopkins University last year and don't recall any of it as it was not aimed at end users.

Regarding using AI, it's so simple even a Marine Grunt can do it.

Wolfhag

saltflats192915 Jan 2026 8:36 p.m. PST

Wake me up when it does the painting for me.

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