It's a question that comes up, but at my current state of gaming, I find the definition between board gaming vs. miniatures gaming is clouding up all the time now.
Here's the journey I've been on lately – get my miniatures collections organized into self-contained (out-of-the-box) game systems.
IMO, it's actually the "box" that's presenting the useable, organizing principle.
Lee, you have an organized [boxed] system above – and everything can deploy and play from that. This can be the guiding principle, and it's also the product principle behind most board games – they're self-contained products, and everything deploys from the stored source onto the tabletop ready to go.
A couple years ago I looked at my collection shelves, and realized they revealed great potential, but nothing was ready to actually be played with – the versatility of having numerous collections and carriers all waiting my next scenario design was the problem, not the solution – the troops were all packed away, but waiting for me to work up something to make them useable again.
I have now been matching these collections to individual scenarios (or to self-generating scenario systems) before I packed them away to the shelves – but now they're ready to be played right out-of-the box (just like self-contained board games do).
Check out mid-way down in this first link (it's the box!).
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Other "conversion plays" -
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To me, it's not the board game vs. miniatures game debate – it's a matter of how well is that game box on the shelf organized and immediately ready to be played with…..
Grab that mat, or clean off the game table over there…..find the rules, dice, and rulers back in the drawer somewhere…..terrain in that box back in the basement, miniatures up on that shelf……and so now what scenario can I think to play with all these disconnected, gathered-up pieces? ……not anymore, I've got a new hobby plan – keep it together (and yes, add some 'sanity' too).