Help support TMP


"Cavaliers and Roundheads" Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not post offers to buy and sell on the main forum.

For more information, see the TMP FAQ.


Back to the English Civil War Message Board


Areas of Interest

Renaissance

Featured Hobby News Article


Featured Recent Link


Top-Rated Ruleset

Battles in the Age of War


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Oddzial Osmy's 15mm Teutonic Crossbowmen 1410

The next Teutonic Knights unit - Crossbowmen!


Featured Workbench Article

Adam Paints Some Lady Pirates

Adam loves Scorched Brown...


Featured Profile Article

The Gates of Old Jerusalem

The gates of Old Jerusalem offer a wide variety of scenario possibilities.


567 hits since 21 Nov 2022
©1994-2022 Bill Armintrout
Comments or corrections?

Tgerritsen Supporting Member of TMP21 Nov 2022 8:29 p.m. PST

This was the very first ruleset ever released by TSR, the folks who later published Dungeons and Dragons. This miniatures rules set for the English Civil War seems to have slipped into obscurity and I can't find much information about it.

Anyone here play it and able to describe it? Was it any good? Any innovations there worth remembering?

DisasterWargamer21 Nov 2022 9:43 p.m. PST

Just ran 2 games of it at a Texas convention

Only complaint was that some expected individual unit activations…

Previous comments here TMP link

SpuriousMilius22 Nov 2022 6:51 a.m. PST

My group here in DFW got into the Renaissance with WRG rules & we also tried this set. I liked it but the others preferred the more complicated WRG set. I ran 1 or 2 C&R games at cons since it went faster & could finish a game in the time allotted (which was rare with the WRG rules.

robert piepenbrink Supporting Member of TMP22 Nov 2022 8:51 a.m. PST

It's been a long time. I remember it as workable, but sometimes unnecessarily complicated. I recall distinctly having to multiply fire effect when firing on elite units because casualties were a factor of unit value, so otherwise elite losses would be less. That sort of thing is fixable, of course. But I expect it to be fixed before the set is for sale.

Clearly an unrealistic expectation on my part, and not just in this one instance.

DisasterWargamer22 Nov 2022 9:09 a.m. PST

Robert – no unit values, firing is actually very simple with a d6 and less than a handful of modifires such as halfing for open order or adding 1 for volley fire.

It is built for larger battles

Spurious-planning already for next millennium con for trying to adjust it for some of the Swedish/Polish battles ensuring it has the right period and nation feel as I define it by keeping set units etc

SpuriousMilius23 Nov 2022 2:41 a.m. PST

Looking forward to next year's MilliCon; I missed this year's due to heath problems.

Sorry - only verified members can post on the forums.