| sherman 101 | 22 Oct 2005 3:29 p.m. PST |
hey has anybody heard if the guys that do ancient battle are going to do a ww2 game later paul |
| Griefbringer | 22 Oct 2005 3:32 p.m. PST |
There have been a couple of unofficial WWII variants for WH40K (Warhammer Panzer Battles was one of them). There is also a commercial, non-GW set of WWII rules heavily based on Warmaster. As for Warhammer Historical Wargames, they are supposedly working on a WWII game under the working name "Firefight", details are not really known; might come out next year. Griefbringer |
| Grey Ronin | 23 Oct 2005 12:10 a.m. PST |
Yeah, the last comments from Rob Broom on the WABLite yahoo group was early 2006 release. Also someone has mentioned Firefight will NOT be a LotR rules set as Old West is. Something different again. See this message board from 15 August. TMP link Griefbringer, what is the set based on Warmaster called? OG |
| Boguslaw | 23 Oct 2005 2:33 a.m. PST |
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| Grey Ronin | 23 Oct 2005 4:05 a.m. PST |
Blitzkreig Commander eh? Much obliged! OG |
| Griefbringer | 23 Oct 2005 5:31 a.m. PST |
Yep, Blitzkrieg Commander is based on the Warmaster engine – as I have understood they even have got a permission for that. I am not familiar with the game, but from what I gather it has been selling quite well. Griefbringer |
| andyoneill | 23 Oct 2005 9:33 a.m. PST |
I played BKC last week and bought the rules. When I played warmaster I hated them because of several inherent faults. These are partially fixed in BKC and the rest fixed with simple house rules. They're one of those sets where you need to remember that a tank model isn't one tank. If you obsess over penetration stats then they're maybe not the set for you. In our game I had a US combat team and my opponent a bunch of infantry, one PAK40 and 2 tiger (each one platoon ). I was initially surprised to see that my M10 rolled 4 dice, my m4a1 rolled 4 dice. Against tanks or infantry, still 4 dice. So, no difference between a 76 and a 75. But that's not what it's all about. It's higher level than this sherman is shooting at that tiger at n yards at n degrees. Anyhow, I like them. |
| Gecoren | 23 Oct 2005 11:55 a.m. PST |
I refer the honourable gentleman to my previous answer. Blitzkreig commander is pretty good, better IMHO than the alternatives, even though I have some niggles with it. A lone 45mm Soviet anttank gun can never knock out a Tiger, which it could do from the side. BKC is fun to play, just don't look at the history too closely. As for FOW, not my cup of tea. As for Warhammer Firefight, I can tell you no more than I knew then. It may be delayed, the Spring 2006 date looks less likely, but it'll be well worth waiting for. Guy |
| LordPeterFlint | 23 Oct 2005 2:39 p.m. PST |
"A lone 45mm Soviet anttank gun can never knock out a Tiger, which it could do from the side." Think you kinda missed the point of the rules then
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| Gecoren | 23 Oct 2005 3:59 p.m. PST |
Not at all! BKC is a fun game and it works on that scale. I prefer it over FoW or most of the other 15mm games out there. It's historical accuracy can be challenged in places. My two dice at 50cms is never going to take off the 6 hits of a Tiger. Now three 45mm guns if they all hit and the tiger fails all of it's saves will
. Now, the thinnest side armour (60mm between hull side) could be penetrated by the 45mm. In fact the first tigers committed into combat were taken out in this fashion (as I recall). Guy |
| Baggy Sausage | 24 Oct 2005 6:52 a.m. PST |
BKC is a great game! I would recommend it to anyone and Pete (the author) is always accessable for a bit of Q&A or game stories. |
SeattleGamer  | 24 Oct 2005 7:51 a.m. PST |
For those interested in learning more about BKC there is a free "Lite" version of the rules available for download from their official site. They may be "lite" but there is enough substance there to let you know how the game will play out. |
BlackWidowPilot  | 24 Oct 2005 9:35 a.m. PST |
<<It's historical accuracy can be challenged in places. My two dice at 50cms is never going to take off the 6 hits of a Tiger. Now three 45mm guns if they all hit and the tiger fails all of it's saves will
. Now, the thinnest side armour (60mm between hull side) could be penetrated by the 45mm. In fact the first tigers committed into combat were taken out in this fashion (as I recall).>> IIRMHC the Red Army AT gunners -45mm and 76.2mm alike- made a point at Kursk to allow the German heavies to pass them by just enough to go for a side shot, and do so *en masse* to ensure maximum possible effect (ie., we know our individual gunners aren't all that good, so we make up for it with putting enough rounds in a single cube of space to jack up the odds of a killing hit). Hell, the little 45mm ATG was in service right up to the end of the war, so it must have had *some* uses
;) Leland R. Erickson Metal Express metal-express.net |
| Griefbringer | 24 Oct 2005 10:03 a.m. PST |
BlackWidowPilot: "Hell, the little 45mm ATG was in service right up to the end of the war, so it must have had *some* uses
;)" Well, the Soviets didn't really have much of a habit for taking anything out of service. And while getting less effective as an anti-tank weapon, it was still handy when employed against infantry positions. Griefbringer |
| Ditto Tango 2 1 | 24 Oct 2005 11:11 a.m. PST |
"Now, the thinnest side armour (60mm between hull side) " What's between hull side? |
| Gecoren | 24 Oct 2005 12:16 p.m. PST |
The bit of hull between the turret and the track. The hull side. Guy |
| Mike2222222222222222222 | 24 Oct 2005 5:40 p.m. PST |
What's not to like about BKC? It's fun, fast, easy to learn and very well supported by the designer. As for the historical accuracy argument, BKC does fine in achieving the right feel and when you get right down to it games are games and reality is reality. Games are inherently not realistic. Believing that lots of micro details make a game more realistic is a fallacy. |
| CCollins | 24 Oct 2005 6:08 p.m. PST |
perhaps, but it is an argument that doesn't validate either approach, high complexity versus lower complexity both have their strengths and weaknesses. If you enjoy detail then BKC is unlikely to be for you, if you prefer simpler rules they'll appeal to you. I'm in the former category, and prefer a bit of detail and i despair that there is a clear trend towards "fast play" over detail. I feel cheated when i roll a handfull of d6's and remove a handfull of stands based on the number of 5+ results i gain. particularly if i've expended a fair bit of cash on the rules. (not that I'm talking about BKC, just other "fast and dirty" rules on the market) Cheers. |
| Mike2222222222222222222 | 25 Oct 2005 5:37 a.m. PST |
Well at least with BKC there's no reason to ever feel cheated. The free download of the "lite" rules gives about as good a test drive as one could hope for. It provides about 16 out of the 18 pages of the core rules (the lite rules leave out stuff like air support, minefields, and engineers)and a small scenario that includes the stats for a few of the units. You do have to pay for the full rule 100 page book to get the optional rules, scenarios, and most important of all the unit stats but from the lite rules you know pretty much exactly what kind of game to expect. |