"Nodal Wars game.." Topic
4 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please do not use bad language on the forums.
For more information, see the TMP FAQ.
Back to the SF Battle Reports Message Board Back to the 15mm Sci-Fi Message Board Back to the 6mm Sci-Fi Message Board
Areas of InterestScience Fiction
Featured Hobby News Article
Featured Link
Featured Ruleset
Featured Showcase Article
Featured Profile Article
Current Poll
Featured Book Review
|
Morpheus1975 | 25 Jun 2016 9:23 a.m. PST |
Doing a step by step game for Nodal Wars using UEDF vs Masters forces. I know some of you don't like facebook, but if you want to help decide the fate of each side come and help. I'm taking in suggestions as to what side to move where and what to do for each activation. link |
Morpheus1975 | 27 Jun 2016 5:36 p.m. PST |
|
TheBeast | 28 Jun 2016 8:16 a.m. PST |
Went back and looked at the original post: TMP link Looked at the Dakka post above, and still feel a bit fuzzy. I tend not to be interested in mecha, and this seems to be mostly same. Am I reading this right? Can you give a fairly simple example of how you run Unit Activation? As for Facebook, some things you can see without signing up, some, like your link, go right to a signin page. Thanks! Doug |
Morpheus1975 | 28 Jun 2016 5:24 p.m. PST |
Hey Doug, Once each side chooses their forces there are loose rules for them to divide them into units (small groups without an Officer), squads (Units with an Officer), and Squadrons (Units with a Commander). Once play begins, after the initiative is rolled, one side will "activate" a single unit, squad, or squadron. Then the other side takes a turn. It's not like 40K with IGYG with everything. |
|