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"Purple Heart Valley" Topic


9 Posts

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Dave Knight18 Jan 2012 3:57 p.m. PST

My latest blog post has a review of these rules

link

Mako1118 Jan 2012 4:57 p.m. PST

I tried checking your Blog, and can see it for about 2 seconds, before it just goes to a blank, white screen.

Perhaps your blog hosting company is participating in the SOPA/PIPA protests today.

Here are some other inquiries about the rules on TMP:

TMP link

They appear to be good, simple set of rules for taking on bomber boxes, and/or staving off swarms of enemy fighters.

I'm curious to see if anyone has any house rules they've developed for them, especially including aircraft and weapons not included in the original rules.

I've used them in a game with my son, and they worked quite well. We played the battles out in 2D, using 1/600th scale aircraft minis.

It's hard to knock down the bombers.

Dave Knight18 Jan 2012 5:00 p.m. PST

Sorry there is a problem – the blog is a very simple one using blogger

Dave Knight18 Jan 2012 11:14 p.m. PST

I have had quite a few hits on this post so I think most people must be able to view it OK

Mako1119 Jan 2012 12:05 a.m. PST

Or, it's just me trying over and over.

Must have tried 30+ times this afternoon, and evening.

I finally got the page to show up and stay, but can't scroll down, no matter how hard I try, and when I try to enlarge the window to see more, it just goes completely white.

When in the smaller window, I can see your blog title, the date, name of the article, and the first short paragraph (one line, or two, if I recall correctly), but that's it.

Ah well, if anyone wants to discuss variants, or house rules here on TMP, I'd be happy to do that.

Dave Knight19 Jan 2012 12:38 a.m. PST

Here is a cut and paste of my blog entry.

On Monday I had a game of Purple Heart Valley. I have only ever come across these rules at the Falkirk club and have not been able to find any reference to them online so I thought I would start with a review of the rules.


They are subtitled ‘Wargames Rules for the American Daylight Bombing Offensive against Germany 1943 – 1944' which sums them up quite neatly. The author is NP Roberts, they were published by phv games in 1992 and run to 24 pages.


There is a historical introduction setting the scene and describing the tactics used by both sides. These essentially consisted of American bombers flying in box formation to maximise defensive fire supported by fighters which were often operating at extreme range. German single engine fighters would attempt to occupy the escorts leaving their twin engine colleagues to deal with the bombers.


The rules are designed to be played on a hex mat. Bombers fly straight and level to the target and back with fighters from both sides able to operate above and below them. The Germans attack, the American fighters attempt to intercept but those that get through try to shoot the bombers down


A key feature of the rules is the damage tables. When a plane is hit there is a wide range of damage that can be done from cosmetic which has no effect to a fuel tank or bomb bay hit which will blow the plane up. The results are decided by throwing percentage dice and vary depending on the angle of attack.


There are optional rules covering the likes of rocket attacks, aces, collisions etc. and also some campaign rules.


At the club we play a simplified version of the rules. The bombers still trundle across to board to bomb the target and return to base but there is no hex movement. The effect of the fighter escorts is abstracted into an interception phase. The German fighters are either intercepted or not. If they are the players roll to see if attacker or escort is shot down and in any event intercepted German fighters cannot press home an attack on the bombers that phase. The damage tables are used fully and provide much of the drama as the bombers take hits and the effects are assessed.


The number of turns the bombers take depends on the target and how deeply they have to penetrate over occupied Europe. If casualties are high the raid can be aborted. If German losses are high they may choose not to pursue the bombers on their homeward journey.


The games are very light-hearted affairs with plenty of banter going on and Monday was no exception. Three German players took 4 fighters each against 9 or 10 bombers. Mine planes were FW 190s. I keep a record of missions flown and had an ace together with a pilot on a score of 3 in one pair with the other pair both being rookies.


My ace had little luck being bounced by American Thunderbolts each time but my other experienced pilot was able to take down a B 17 and so is now only one kill away from being an ace himself. The other two were happy to survive unscathed. Between us we accounted for 4 B17s and a Thunderbolt at the cost of some damaged planes but no pilot casualties. The Americans decided to abort the raid so it was a good day for the Luftwaffe

Mako1119 Jan 2012 1:06 p.m. PST

Thanks for the posting.

We played a raid with a similar number of German fighters, and no American escort, vs. a bomber box of around 18 – 21 B-17's. A few of the fighters were Me-110's with rockets, just for grins.

To simplify the bomber defensive fire, and speed the game along, we used D20's for that, and they only get a hit on the fighters if they roll a 1. Each bomber can fire once per turn, in each 90 degree firing arc.

That greatly speeded up the games, and provides for a fairly historical, if a little high, hit rate for the bomber defensive fire.

Our game was pretty fun too. Can't recall the losses, but thought they were reasonable.

I'll have to run that again soon, sometime.

jdginaz19 Jan 2012 1:58 p.m. PST

The problem has to do with a upgrade Google did to blogger.It has to do with the comments section and doesn't effect all browsers, but IE is one that is effected.
They are suppose to be working on it.

number414 Nov 2012 12:57 p.m. PST

Nice! I had a copy of those rules, but loaned them out to a club member who promptly disappeared away to college and I never got chance to play 'em.

Working on a simplified version of my own now using 1/144 airplanes and playing cards to assign damage….

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