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"Ever Done An Invasion Of Mutant Leeches Game?" Topic


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745 hits since 26 May 2011
©1994-2014 Bill Armintrout
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Personal logo Cacique Caribe Supporting Member of TMP26 May 2011 10:22 p.m. PST

Stupid stuff like this has got to be good for something:

link
link
link

How about for gaming those awful mutant critter movies? Most of the action in those 3 films seems to take place in or near a school.

So …

A) What figures would you use for the mutant critters?
B) What figures (15mm or 28mm) would you use for the students and faculty?
C) What terrain for the school?
D) How big a board?
E) What rules?

Thanks,

Dan
PS. A school's got to be easier to make than a shopping mall, right?
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Jeroen72 Inactive Member27 May 2011 2:12 a.m. PST

I've seen the first two movies and they are both fun though Slither is more for the lovers of guts and gore :)

Slither isn't really a "horrorschool" movie but takes place in a small American town. Lot's of wooded terrain, creepy barns and stuff like that ;)

Also imdb.com/title/tt0091630 is one to watch.

"The good news is your dates are here. The bad news is…they're dead." Sounds great doesn't it :)

Norman D Landings Supporting Member of TMP27 May 2011 2:19 a.m. PST

You need two sorts of critters… foot-long bath-tub crawling larvae and the Adult, capable of engulfing nubile teens and spawning aforementioned larvae.

The little ones are probably best represented by 'swarm' bases & by little bits of blu-tack which can be placed on a figure to represent a 'mind-controller'.

Personally, I'd adapt the 'school' theme and set the game in a Summer Camp-type location. (You know… the one where those teenagers went missing that time.)

That way, you get to utilise generic woodland terrain, and what buildings there are – cabins, outhouses, even tents – are a lot less daunting than tackling an indoor layout.

Personal logo 20thmaine Supporting Member of TMP27 May 2011 2:24 a.m. PST

Ever Done An Invasion Of Mutant Leeches Game?

Oddly enough – no.

Battle Miniatures Emporium Inactive Member27 May 2011 4:25 a.m. PST

I HAVE…
grin

Personal logo Cacique Caribe Supporting Member of TMP27 May 2011 10:08 a.m. PST

Do tell, please!

Dan

billthecat27 May 2011 2:18 p.m. PST

um… no.

Matsuru Sami Kaze28 May 2011 4:18 a.m. PST

I added Giant Leeches to a Pirate game I ran at Little Wars two years ago. The Giant Leeches hung around the river area because they liked the wet. Their eggs were under a bridge and traffic over the bridge caused the Giant Leeches to sortie. When a pirate attack on the town caused the militia cavalry to cross the bridge to deal with a VuDu attack at the same time, the Giant Leeches attacked the cav. The governor's daughter on the bridge fleeing the pirates was rescued by the cav unit's leader, but they both went down under a relentless Giant Leech attack. The militia player on that side of the board did great work sealing off the VuDu attack and dealt with a wave of giant poisonous toads. But half his foot went off to loot island buildings for metal doubloons (they make a satisfying Clink!). In the meantime the Giant Leeches were defeating and devouring the cavalry and the single most precious female on the isle.
It was an awesome day for Giant Leeches.

Matsuru Sami Kaze28 May 2011 4:26 a.m. PST

OH yeah. My Giant Leeches were some old scifi critters with tails and hooded heads with claws around the edge and fangs in the middle of the head. Their eggs were clear "Alien" like pods with a little critter embedded within. Had them for so long without using them in a game, I cannot recall who made them. 28mm. I made up close combat rules and wounds numbers for the Giant Leeches. The cav commanded begged me to tone the numbers down to make the Giant Leeches less formidable. The terrain was part of an island, split by a river, with buildings scratch built from foam core board including an open sided tavern you could just walk into. You could probably scratch build Giant Leeches from modeling clay that would fit your purposes.

Battle Miniatures Emporium Inactive Member28 May 2011 7:47 p.m. PST

Dan in my game the worms came from an experiment. They controlled people who acted like Zombies, that could pretty much do anything a human could, just a little slower, and they acted as a unified force since their minds all connected psychically.
They took a lot of damage before they died because the worms forced the body to continue until it was almost destroyed.

The basic idea came from a pretty good Sci-Fi film called The Hidden.
imdb.com/title/tt0093185
grin

Personal logo Cacique Caribe Supporting Member of TMP01 Jun 2011 9:38 p.m. PST

Guys,

Check this out:

link

And that is not a movie prop or anything.

Dan

Battle Miniatures Emporium Inactive Member02 Jun 2011 6:43 a.m. PST

Creepy…

Personal logo Cacique Caribe Supporting Member of TMP02 Jun 2011 1:04 p.m. PST

Very creepy, right?

Imagine going for a swim or wading through a little water and coming out with 10 of those on you!

I'm sure you'd get light-headed really quick:

YouTube link

Dan

Battle Miniatures Emporium Inactive Member02 Jun 2011 3:43 p.m. PST

Not to mention getting as sick as a dog after the attack.

Farstar Inactive Member02 Jun 2011 4:46 p.m. PST

Dan, I was half expecting the "Canyon of Giant Leeches" scene from the recent King Kong. Brr.

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