
"Battlefield Evolution - World at War - Opinions???" Topic
8 Posts
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| Historicalgamer | 06 Dec 2008 5:13 a.m. PST |
Anyone out there in TMP-land played these rules? If so, what do you think of them? Any other set you could compare them to? If you feel like typing, a brief description of play sequence would be appreciated. Keith |
Extra Crispy  | 06 Dec 2008 6:49 a.m. PST |
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| Historicalgamer | 07 Dec 2008 5:36 a.m. PST |
Thanks Mark. Always up to the task you are. |
| Bucco Bruce | 20 Dec 2008 8:56 a.m. PST |
I played a few games of the Starship Troopers system (same rules, different setting) and it was very good. A mate has the BF:Evo set and he likes them, but he did say the lists are limiting. |
| pelarel | 24 Dec 2008 12:01 a.m. PST |
The game is very fast playing, excellent for pick up games and the mechanic of picking your forces 'stance' (attack, probe or defend) to determine the scanerio specifics – setup, objectives etc is a nice touch. the basic lists in the MRB are limited in their support options though the author has released a german armour supplement through wargames Vault and is working on the Russian, US and Comonwealth vehicles, he has also released an 'advanced' rules booklet which tweaks a few aspects of the game nicely – he posts on TMP so may want to add he tuppence worth. Mongoose is releasing an Airpower supplement in the new year so all in all a lot of potential – just wish Mongoose had used colour in the rule book! :o) |
| Achtung Minen | 24 Dec 2008 7:28 a.m. PST |
I reviewed it earlier this year on TMP: TMP link |
| GypsyComet | 21 Sep 2009 8:42 p.m. PST |
I've acquired the basic rulebook, the Pacific War book, and several of Agis' self-published supplements ( TMP link ). I'm looking forward to giving these rules a workout. |
| Surferdude | 11 Oct 2009 1:20 p.m. PST |
I dug mine out after this thread – we hadn't really played it, got Agis' add ons and gave it a go (we wanted to do the whole Pacifi thing in readiness for next March)
well we were VERY pleasantly surprised, there were a few odd things in the rules (as they are supposed to be the 'core' rules for all sorts of genre I think) but Agis fixes them in his add ons. It gives a very fast and bloody game at Platoon level and I imagine it is easy to up the number of figs on the table with no hassle at all. Mechanics are simple but proving subtle and give a really good 'feel'. I am a NUTS fanatic but these will be great for the club who on the whole will not play NUTS in pick up games, also for a quick get stuff on the table and go for it games these are the best rules I have come across (which spans most unfortunately for my sanity)
don't be put off by the look of them is my advice. Rich |
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