Last Updated
Mon Nov 15 19:48:48 PST 1999
Voters = 13

WWII PLATOON VOTING RESULTS:
Voters, By Period - 1943-45 Italy


Favorite Rules
rulespercentage
Command Decision69%
Spearhead15%
Clash of Armor8%
TAC: WWII8%

Rules Regularly Played
rules played regularlypercentage
Command Decision69%
Spearhead23%
Clash of Armor8%
TAC:WWII8%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played92%
2 rules played8%

Rules Tried
rules played at least oncepercentage
Command Decision92%
Spearhead77%
Clash of Armor31%
Combined Arms8%
TAC:WWII8%

Number of Rules Tried
number of rules playedpercentage
2 rules played54%
3 rules played31%
1 rules played15%

Voters, By Experience
level of experiencepercentage
Twenty Years or More42%
Up To Twenty Years42%
Up To Ten Years17%

Voters, By Region
regionpercentage
North America54%
Europe31%
Western Pacific15%

Voters, By Setting
usual game settingpercentage
At the local club62%
With a friend or two31%
At the local game store8%

Number of Armies
number of armies owned or usedpercentage
6 army/armies31%
7 army/armies23%
15 army/armies15%
11 army/armies8%
2 army/armies8%
4 army/armies8%
8 army/armies8%

Armies Owned/Used
armies owned or usedpercentage
Germany85%
Britain77%
United States of America69%
Germany - Paratroops62%
United States of America - Paratroops62%
Britain - Paratroops54%
Soviet Union54%
British Commonwealth46%
Italy46%
Germany - S.S.38%
Canada31%
Soviet Union - Guards31%
France23%
Hungary23%
Rumania23%
Japan15%
Allied - Other8%
Axis - Other8%
Insurgents8%
United States of America - Marines8%

Periods Played
periodpercentage
1943-45 Italy100%
1944 France92%
1942 North Africa77%
1942 Russia77%
1943 Mediterranean77%
1943 Russia77%
1944 Sigfried Line77%
1944 Eastern Front69%
1941 North Africa62%
1941 Russia62%
1940 Africa46%
1940 Blitzkrieg38%
1945 Western Front38%
1945 Eastern Front31%
1939 Polish Campaign15%
1941-45 Burma15%
1942 South-West Pacific15%
What-If/Fantasy15%
1937-40 China8%
1939-40 Winter War8%
1940 Balkans8%
1941 Balkans8%
1941-44 Continuation War8%
1941-45 Insurgency8%
1943 Pacific8%
1943 South-West Pacific8%
1944-45 Pacific8%
1945 Manchuria8%

Number of Periods Played
number of genres/periods playedpercentage
11 periods15%
7 periods15%
9 periods15%
13 periods8%
16 periods8%
18 periods8%
19 periods8%
4 periods8%
6 periods8%
8 periods8%

Scales Used
figure scalepercentage
6mm (including 1:285 and 1:300 scales)46%
20mm38%
15mm23%
2mm15%
10mm8%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used77%
2 figure scale(s) used15%
3 figure scale(s) used8%

RECENT BATTLE REPORTS
Michael Bornstein

Defended with two US Glider Regiments against a reinforced German SS Panzer Grenadier Division. Lost two battalions but repulsed the Germans who lost half the division before withdrawing. [22 Sep 1999]

John Hingley-Hickson

My last battle was the British involvement in the battle for the Ardennes (something which is not well written about).

TAC:WWII as usual gave a thoroughly good feel for the battle, the tactics used and the formations. It allows flexibility, yet accurate historical representation.

In this battle, the guards division advanced, to help our American cousins who were in the doo doo, YET AGAIN. The British advanced with the armour taking on the King Tigers, while the infantry took the Panzer Grenadiers. This action was a delaying action until the rest of the division was able to arrive and halt the German advance. Very thrilling action with the armour almost being destroyed, while the infantary held their own. The whole flavour of the game could only be experianced through Tac. [6 Apr 99]

David Chappell

Skirmanovo (November 1941) - A Soviet counterattack East of Moscow to halt the German onslaught. Game was fought with double blind movement using a system similar to Bill Owen's. The Soviet 50th Cavalry division arrived late, but the Germans were very extended by then, counterattacking the Soviet tank Brigade and Rifle division. They left too few reserves and Pliev's cavalry had an easy task destroying the undefended German rear area troops, transport assets and headquarters units. Clear Soviet victory. [2 Apr 99]

chris Mikucki

Ran an early entry scenario of the German assault on the island of Leros, November 1943. The game was run using Command Decision, and was run for 8 players.

The Germans failed to affect an effective assault and the falschirmjagers took very heavy casualties. [31 Mar 99]

Neal Howes

The last game I played was part of a Hube's Pocket campaign that I am currently running at the Ottawa Miniature Gamers (OMG). I use a second edition version on Clash of Armor that has yet to be published. A vast improvement over the first edition. PS. The better part of German panzer division did very well against a mechanized Soviet brigade. The breakout failed when they ran into a heavy tank reg of JSIIs fresh from the factory! Neal Howes [29 Mar 99]

lee garnett

Two German tank battalions, two infantry batalions and a motorcycle battalion attacked a Soviet force of two infantry battalions, one cav regiment and a tank regiment. Important lessons learned - Pz111 can't afford to trade blows with T34 and KV1s. [28 Mar 99]

Alex Kirk

Last night we played a real hum-dinger. Rommels attack at the 1st battle of El Alamein. Except that this time Rommel got enough gas to do the wide swing he wanted. Mass death & destruction never before seen by man. A good time was had by all! ;-) [28 Mar 99]

Matt Davidson

Command Decision 3. Parker's Crossroads scenerio(23rd Dec. 1944), during the Battle of the Bulge. Elements of 4 US Divisions make a stand at a Belgian Crossroads vs. elements of an SS Panzer Division. I refereed.

Command Decision 3. 1944 Philipines. USA vs Japan. US combined arms groups vs dug in and entrenched Japanese infantry with tank support. I played.

I have played Command Decision since CD 1 first came out. CD 2 was an improvement and CD 3 is the best yet. Playable and comprehensive. Morale and troop quality are key. Good speed of play with proper level of command handled by each player(1 or 2 battalions). I have played Spearhead as well. Although fun, quick to play and easy to learn(and teach), it makes many generalizations and has a very rigid system, making it, at times, more akin to Napoleonics in feel than WWII. Depending on what one is looking for a WWII set of rules, I would highly recomend either. [27 Mar 99]

Michael Mathews

I heavily modified an old "Panzerleader" scenario for a piece of Operation Goodwood. Five players, 6x9' table, completed in one night. Results were better than historic as the Germans had horrible dice. [26 Mar 99]

John W. Holtz

A convention game version of Arracourt, 1944. As German CO I watched, helplessly, as the fog lifted just as my subordinates executed a series of advances that found them flank on or at point blank range to a couple of Sherman and Stuart companies. Something like 5 platoons of Panthers and a company of PzGrens were eliminated in one turn. Needless to say, we reverted to a defensive posture for the rest of the game. [26 Mar 99]

Derek Clements

Campaign normandy the first 24 hrs [26 Mar 99]