| ||Skirmish-level rules with the main design goal being fun. Infantry, vehicles, and artillery are covered. Combat includes ranged fire, suppression fire, and melee. Damage results either in "no effect," elimination of the target, or one of many colorful wound/damage results. Ammunition is kept track of for all units. Vehicles are handled somewhat abstractly, and nationalities are all the same.|
|Period||Second World War|
|Scale||Tactical. 10-15 minutes per turn. Ground scale is roughly 1" = 10-25 yards. One figure equals one person.|
|Basing||Individual, except for machine gun crews and bazooka teams|
|Contents||46-page spiral-bound booklet, plus 2 pages of optional rules sheets|
|Designers||Terry Matheny, Harry Womelsdorf, Don Hildreth, John Ruys|
|Publisher||Sword & Palette|
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|23 October 1997||added cover|
|28 June 1997||page first published|
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