Last Updated |
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Mon Nov 15 19:49:08 PST 1999 |
Voters = 15 |
SPACE VOTING RESULTS:
Rules Regularly Played - Jovian Chronicles
Favorite Rules | ||
---|---|---|
rules | percentage | |
Jovian Chronicles | 47% | |
Full Thrust | 33% | |
Babylon 5 Wars | 7% | |
Battlefleet Gothic | 7% | |
Silent Death | 7% |
Rules Regularly Played | ||
---|---|---|
rules played regularly | percentage | |
Jovian Chronicles | 100% | |
Full Thrust | 47% | |
Silent Death | 40% | |
Star Fleet Battles | 27% | |
Babylon 5 Wars | 20% | |
Star Blazers Fleet Battle System | 20% | |
Starfire | 20% | |
Battlefleet Gothic | 13% | |
Noble Armada | 13% | |
Traveller | 13% | |
Alien Space | 7% | |
Battle for the Fringe | 7% | |
Battletech | 7% | |
Big Damn Space Battles | 7% | |
Easy Quickplay Star Trek | 7% | |
GURPS Space | 7% | |
GaLakTic TakTik | 7% | |
Generic Space Combat | 7% | |
Interceptor | 7% | |
Interceptors and Intruders | 7% | |
MoonDragon | 7% | |
SPACEFARER: Starship Simulator | 7% | |
Squadron Commander 3600 | 7% | |
Starmada | 7% | |
Starwar 2250 | 7% | |
Steer for the Third Star on the Left | 7% | |
Strike Vector | 7% | |
VoidStriker | 7% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 33% | |
2 rules played | 27% | |
5 rules played | 13% | |
6 rules played | 13% | |
26 rules played | 7% | |
4 rules played | 7% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Jovian Chronicles | 92% | |
Star Fleet Battles | 69% | |
Babylon 5 Wars | 62% | |
Full Thrust | 54% | |
Silent Death | 54% | |
GURPS Space | 46% | |
Star Blazers Fleet Battle System | 38% | |
Starfire | 38% | |
Interceptor | 31% | |
Noble Armada | 31% | |
Traveller | 31% | |
Battletech | 23% | |
Starmada | 23% | |
Alien Space | 15% | |
Battlefleet Gothic | 15% | |
Big Damn Space Battles | 15% | |
Easy Quickplay Star Trek | 15% | |
Generic Space Combat | 15% | |
MoonDragon | 15% | |
Squadron Commander 3600 | 15% | |
Star Trek Battle Manual | 15% | |
Starfleet Wars | 15% | |
Starwar 2250 | 15% | |
VoidStriker | 15% | |
Battle for the Fringe | 8% | |
Exordium: Tactical | 8% | |
GaLakTic TakTik | 8% | |
Interceptors and Intruders | 8% | |
SPACEFARER: Starship Simulator | 8% | |
Steer for the Third Star on the Left | 8% | |
Strike Vector | 8% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
4 rules played | 23% | |
9 rules played | 15% | |
1 rules played | 8% | |
10 rules played | 8% | |
17 rules played | 8% | |
2 rules played | 8% | |
3 rules played | 8% | |
31 rules played | 8% | |
5 rules played | 8% | |
7 rules played | 8% |
Voters, By Experience | ||
---|---|---|
level of experience | percentage | |
Up To Ten Years | 42% | |
Twenty Years or More | 25% | |
Two to Three Years | 17% | |
Up To Twenty Years | 17% |
Voters, By Region | ||
---|---|---|
region | percentage | |
North America | 80% | |
Europe | 13% | |
South America | 7% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 53% | |
At the local club | 27% | |
By mail or email | 13% | |
At the local game store | 7% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
1 army/armies | 50% | |
16 army/armies | 13% | |
2 army/armies | 13% | |
7 army/armies | 13% | |
8 army/armies | 13% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Full Thrust | 75% | |
Babylon 5 | 50% | |
Silent Death | 38% | |
Star Blazers | 38% | |
Star Wars | 38% | |
Battlefleet Gothic | 25% | |
Micro-Machines | 25% | |
Star Trek | 25% | |
Starfire | 25% | |
Traveller | 25% | |
A.D. 2222 | 13% | |
Battletech | 13% | |
Flying Saucer | 13% | |
GaLakTik TakTik | 13% | |
Space Dreadnought 3000 | 13% | |
Space Squadrons | 13% | |
Squadron Commander 3600 | 13% | |
Star Frontiers | 13% |
Periods Played | ||
---|---|---|
period | percentage | |
Fleet Combat | 93% | |
Fighter Combat | 87% | |
Planetary Assault | 53% | |
Boarding Actions | 40% | |
Space Mecha | 20% |
Number of Periods Played | ||
---|---|---|
number of genres/periods played | percentage | |
4 periods | 33% | |
2 periods | 27% | |
3 periods | 20% | |
1 periods | 13% | |
5 periods | 7% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
Generic | 53% | |
Don't Know | 47% | |
6mm (including 1:285 and 1:300) | 33% | |
1:4600 | 20% | |
Micro-Machines | 13% | |
1:3000 | 7% | |
1:3900 | 7% |
Number of Scales | ||
---|---|---|
number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 67% | |
3 figure scale(s) used | 13% | |
2 figure scale(s) used | 7% | |
4 figure scale(s) used | 7% | |
5 figure scale(s) used | 7% |
RECENT BATTLE REPORTS |
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Margo Ng |
We had a battle of two battlecruisers on 8 destroyers in a playtest for "Exordium Tactical". The chief designer managed to pilot one of his battlecruisers into a planet, and the destroyers were able to quickly put an end to the rampaging ruptors of the surviving BC. [19 Apr 99] |
Bob Slaughter |
Most recent was Star Fleet Battles; SFB is a great duel game but breaks down when more ships are involved. I prefer Full Thrust for groups of ships, and Jovian Chronicles for realistic space combat [6 Apr 99] |
Dennis D. Kirkpatrick |
I was testing some new spaceship designs for the Jovian Universe. Basically, the Martian Free Republic was performing a space facility seisure against the Martian Federation. It was my first boarding actions tactical gameset. The Free Republic was beaten back. [4 Apr 99] |
Michael Llaneza |
I currently have a pbem game of Babylon 5 Wars going. I'm flying a Centauri squadron (BC, 3xCA, 3xDD) against a Narn squadron. Firepower is still in my favor, but I'm worried about having fewer, smaller fighters than the Narns do. [30 Mar 99] |
tuzak |
Heh. We (CEGA BG69) ran down a "renegade" venusian convoy. Turned out their Ryus aren't THAT advanced.... Jovian Chronicles is the greatest b/c the limitless possibilites in vehicle construction and the fast-playing, yet "realistic" tactical system. 3D vectored space combat, plus it interlocks perfectly w/surface and skirmish scale... [29 Mar 99] |
Sam Kite |
I was playing Battlefleet Gothic 2 Lunar class cruisers against the retreating Chaos Battlecruiser Abomination. The battlecruiser had some minor damage (basically a hit missing) and the Lunars had to destroy the ship or risk a battle against the wounded dreadnought and a Starbase. The Imperials launched torpedoes and fired their Nova cannons but were successful in achieving only the loss of some lances on the enemy before the battlecruiser turned and launched a retributive strike. One Imperial ship was crippled on an (extremely) lucky die roll whilst the other ship emerged unscratched. The Battle ended with the Chaos ship reaching safety. We played a game immediately after with 1500 pts worth of Imperial ships attacking a mined and defended 'harbor' near a planet that Abomination had retreated to. The Imperials dished it out and got an expecially lucky stroke when the Chaos Battlecruiser's warp drive imploded and took the station with it. Afterwords there was just mop up in terms of the Imperials survivng the next Chaos turn. Victory was achieved Praise the Emperor! [29 Mar 99] |
Paulo Bruno Contopoulos |
The last game was in Jovian Chronicles. It was a combat in Dione, one of the moons of Saturn. The players made reentry (I ruled that Dione had some residul atmosphere) and proceeded to the enemy base. The met the enemies and, due to a very good roll, found other exo-armors that were hiding in the snow. They got near, were attacked but were ready, so they had no problem dispatching the foes. Once securing the area, they signaled the fleet in orbit and dropships with infantry and fuel were sent. The classified cargo on the ship that fell in the planet was recovered and mission over. From the, it was a long, boring and nerve-wrecking (mostly off-play) two months trip back to Jupiter. [28 Mar 99] |
Frank "Jolan" Foulis |
It was a Jovian Chronicles game and was basically a re-enactment of the final battle in my campaign Trials of Prometheus. I ran it on my friends basement and used mock-up mini's for the various exo-armors. And various nick-nacks for ships and asteroids. It was 2D and was very fast paced game. role-playing aside the final battle was 4 hours out of the 10 we played! [28 Mar 99] |
Scott Payne |
I played a game of Jovian Chronicles (the battle of Kurtzenheim from The Chaos Principle OVA). My friend was using the CEGA forces, and I the Jovian. Well, to make a long story short, I was totally pasted (need to work on my tactics a tiny bit). He completely decimated my exo forces and took out most of the fleet that I had. [28 Mar 99] |
Michael Kong |
Jovian Chronicles: 4 Jovian Exo-Armor Pathfinders vs. 4 CEGA Wyverns 1 Jovian Thunderbolt 1 CEGA Hachiman 2 Jovian Lancers 2 CEGA Wraiths Meeting engagement, CEGA force closed while the Jovian force split into 3 units, 2 sets of 2 Pathfinders and 1 Lancer with the Thunderbolt in the middle. The Wraiths and the Hachiman closed with the Thunderbolt and 2 pairs of Wyvern split to engage the Jovian flights. In short, the Thunderbolt was sunk, but the Wyverns were destroyed. The Wraiths escaped, but the Hachiman was sunk by the remaining two Pathfinders and two Lancers. [28 Mar 99] |
Jon |
A little duel between the Prometheus and Dragon Striker, set during the Battle Elesee (Jovian Chronicles) [28 Mar 99] |
thomas Brown |
Earth Aliance vs Non-Aligned Roughly 1850 pts each Non-Aligned Turn 1EA Olympus NA Drazi Sunhawk Both fleets moved to engage. The Non-aligned player was trying to close the gap between the fleets. He didn't realise he had the range advantage with his Avoiki's -1/4 hexes with his Graviton beams The EA player railguns on all three ships were -1/2 hexes and had to close. Turn 2 didn't see much more manuevering the Sunhawk swung out and slowed down. With the Avoikis continuing at great speed, no fire exchanged yet. EA just kept plugging on. Turn 3 Avoikis sped past the the lighter Earth ships while the Drazi Sunhawk engaged the three EA ships. Artemis 1 didn't allocate any EW onto locking on to the sunhawk so didn't fire. Artemis 2 fired on the sunhawk and with rear weapons on Avoiki. Olympus fired on sunhawk, scoring a hit onto the C&C - killing the ship. More minor damage occured. Sunhawk fired on the Artemis, destroying 1 railgun and forward interceptor Avoiki recieved a destroyed rear Graviton pulsar and major damage to rear thruster Turn 4 Avoikis flew off map. EA declined to pursue (couldn't catch them if I tried). NA decided next time would not close with EA ships and feels the Artemis rail frigates may be under-pointed. [27 Mar 99] |
Dan Higdon |
Two Jovian Pathfinder exo-armors were escorting a Mercurian space freighter, when they were attacked by squadron of (presumed) Venutian Ryu exos. The Ryus avoided a series of guided missile attacks from the Pathfinders (Ryus have an anti-missile system), sustaining only minor damage on the approach. One Pathfinder was destroyed by Ryu cannon fire, and the other took a serious thruster hit. The Ryus then closed on the frieghter, penetrating its cargo hold with point-blank cannon fire, destroying the cargo (war materials headed for the Martian Free Republic). As the Ryus thrusted away, the remaining Jovian exoarmor activated its distress beacon, hoping to catch the attention of a friendly vessel before time ran out.... [26 Mar 99] |
Drew Losos |
A meeting engagement fleet battle between the New Anglian Confederation and the European Solar Union, playing Full Thrust. I won :) (New Anglians). [26 Mar 99] |