Last Updated
Mon Nov 15 19:49:20 PST 1999
Voters = 133

SPACE VOTING RESULTS:
Voters, By Period - Fleet Combat


Favorite Rules
rulespercentage
Full Thrust49%
Babylon 5 Wars14%
Starmada8%
Jovian Chronicles6%
Silent Death5%
Star Blazers Fleet Battle System5%
Battlefleet Gothic5%
Star Fleet Battles3%
Babylon Project1%
GaLakTic TakTik1%
Mekton1%
Star Trek Tactical Combat Simulator1%
Starfire1%
Traveller1%

Rules Regularly Played
rules played regularlypercentage
Full Thrust60%
Babylon 5 Wars30%
Silent Death27%
Star Fleet Battles22%
Battlefleet Gothic13%
Jovian Chronicles11%
Starfire11%
Star Blazers Fleet Battle System10%
Starmada8%
Noble Armada3%
Battletech2%
GURPS Space2%
Traveller2%
Big Damn Space Battles2%
Generic Space Combat2%
Interceptor2%
MoonDragon2%
Star Trek Tactical Combat Simulator2%
Aerotech1%
Alien Space1%
Battle for the Fringe1%
Easy Quickplay Star Trek1%
GaLakTic TakTik1%
House rules1%
Interceptors and Intruders1%
Mekton1%
Quad-S1%
SPACEFARER: Starship Simulator1%
Squadron Commander 36001%
Star Strike1%
Star Trek Battle Manual1%
Starwar 22501%
Steer for the Third Star on the Left1%
Stellar Wars1%
Strike Vector1%
VoidStriker1%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played46%
2 rules played28%
3 rules played11%
4 rules played6%
5 rules played4%
6 rules played3%
26 rules played1%
7 rules played1%

Rules Tried
rules played at least oncepercentage
Full Thrust76%
Star Fleet Battles68%
Silent Death57%
Babylon 5 Wars57%
Battlefleet Gothic33%
Interceptor28%
Starfire26%
Traveller26%
Star Blazers Fleet Battle System21%
GURPS Space19%
Jovian Chronicles16%
Battletech15%
Starmada15%
Noble Armada12%
Star Trek Battle Manual12%
MoonDragon11%
Alien Space8%
Generic Space Combat8%
Starfleet Wars8%
VoidStriker6%
GaLakTic TakTik5%
Easy Quickplay Star Trek4%
SPACEFARER: Starship Simulator3%
Squadron Commander 36003%
Starwar 22503%
Big Damn Space Battles2%
Interceptors and Intruders2%
Strike Vector2%
Battle for the Fringe2%
Star Trek Starship Combat Simulator2%
Star Warriors2%
Steer for the Third Star on the Left2%
Aerotech1%
Asteroid1%
Buck Rogers1%
Exordium: Tactical1%
Mekton1%
Quad-S1%
Space Fleet1%
Star Strike1%
Star Trek Combat Simulator1%
Star Trek Tactical Combat Simulator1%
Starstrike1%
Triplanetary1%

Number of Rules Tried
number of rules playedpercentage
4 rules played14%
5 rules played14%
3 rules played12%
7 rules played11%
6 rules played10%
1 rules played9%
9 rules played8%
2 rules played7%
8 rules played6%
10 rules played3%
11 rules played1%
12 rules played1%
13 rules played1%
17 rules played1%
24 rules played1%
31 rules played1%

Voters, By Experience
level of experiencepercentage
Up To Ten Years35%
Up To Twenty Years35%
Twenty Years or More17%
Two to Three Years10%
Novice3%

Voters, By Region
regionpercentage
North America83%
Europe12%
Western Pacific5%
South America1%

Voters, By Setting
usual game settingpercentage
With a friend or two58%
At the local game store16%
At the local club15%
At gaming conventions4%
By mail or email4%
Solitaire3%

Number of Armies
number of armies owned or usedpercentage
1 army/armies35%
2 army/armies23%
3 army/armies17%
4 army/armies12%
5 army/armies7%
7 army/armies2%
8 army/armies2%
10 army/armies1%
16 army/armies1%
6 army/armies1%

Armies Owned/Used
armies owned or usedpercentage
Full Thrust57%
Babylon 550%
Silent Death34%
Star Trek30%
Battlefleet Gothic19%
Star Blazers16%
Star Wars13%
Micro-Machines12%
Traveller10%
Starfire7%
Star Frontiers6%
Starfleet Wars4%
Flying Saucer2%
Space Squadrons2%
Unique2%
A.D. 22221%
Aerotech1%
Battletech1%
Fortress Figures1%
GaLakTik TakTik1%
Generic1%
Space Dreadnought 30001%
Squadron Commander 36001%

Periods Played
periodpercentage
Fleet Combat100%
Fighter Combat52%
Planetary Assault26%
Boarding Actions14%
Space Mecha6%

Number of Periods Played
number of genres/periods playedpercentage
1 periods38%
2 periods38%
3 periods14%
4 periods10%
5 periods1%

Scales Used
figure scalepercentage
Don't Know76%
6mm (including 1:285 and 1:300)38%
Generic24%
1:460020%
1:390014%
1:300013%
Micro-Machines11%
1:24001%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used54%
2 figure scale(s) used19%
3 figure scale(s) used14%
4 figure scale(s) used6%
5 figure scale(s) used4%
6 figure scale(s) used3%

RECENT BATTLE REPORTS
Jasper Annyas

Daring raid on a heavily protected space station. I succeeded in sneaking in a destroyer with 2 long range hitting gunboats with a very meager escort. After a heavy fight 3/4 of the defending ships were out, my escorts were halved and my destroyer was badly mauled. But the most important part; the space station was still allive (damn) I had to run as reinforcements would arrive soon. I managed to limp away with the expensive destroyer (phew) and I could rescue all ejected crew. I was driven off but my enemies paid a high price: many fighters destroyen and crew killed as they bravely defended the station and worse the station was hit hard, very hard. Probably 60% of the facilities were destroyed. We are playing a campaign and that damage will be very expensive and difficult to repair. A second fleet of mine is already gathering to finish the job now he is weak..... [04 Nov 1999]

mdivancic

It was a 1500 point Battle Fleet Gothic Game between Imperial and Chaos fleets. Imperial won. [3 Nov 1999]

Craig Marek

Silent Death fleet battle as part of a home-grown campaign. Played on a ping pong table with over 300 ships [03 Nov 1999]

Donald Dennis

There I was with the rest of the Espan Reserve unit #127 "Dirtfarmers" patroling the fringes of our territory. We tore into those Kashmeri rats like a vrak worm on brreg rice. Our meager force of 4x Blood Hawks, 4x Stingers, 4x Saucer Shuttles keyed their attack pattern's by slotting in around our primary elements 2x Kosmos and 2x Stratta. No doubt we were out-gunned, we lined up against an impressive Kashmere force including 4x Helbenders, 4x Maruts a Varuna a dredded Black Widow, and who knows what else? Anyway, the whole assault was a calvacade of ineptitude. Don't get me wrong, the tactics we sound but nobody could hit anything, not even the Black Widow. Odds are the Kashmere would have comeout on top, if he had takent he time to think about it, but the battlefield does not give a man that time so he left the field in defeat. In all honesty, if they had not turned tail and fled it may have ground down to a tie, or those Kashmeri punks may have pulled it out. [03 Nov 1999]

SeanMike Whipkey

It was a Sunrunners versus ASP fight, and much to much my enemies' surprise, I flew my ASP fleet right up his middle and blew away his big guys.

I was having a rough time of it, but it actually looked like I had a chance to win, but we declared it a draw. [03 Nov 1999]

J. W. Smith

Star Blazers at Gen Con '99. Teaching the system to anyone who stoped at the table. =20 [3 Nov 1999]

Britt Holtsclaw

StarFleet Battles. 2 Constellation Class cruisers vs 2 Klingon D7's, upgraded with missile packs. A few asteroids for terrain (10..all moving 1 hex per turn in the same direction). The two Federation ships concentrated their fire on one D7 until it exploded. The other then left rather quickly. I like the detail of the game, but many ships in an action slows the game down greatly. Its also hard to get a "kill", since a badly hurt ship can usually get up enough speed to get off board. [15 Sep 1999]

Federico Giunchi

At now I am playing with Starblazer/Battlefleet Gothic miniatures using Starmada rules. Nice miniatures, great and simple rules! [02 Aug 1999]

Matt Waugh

Recently played the basic 3 on 2 fight out of the basic Full Thrust main book. A new FT player wanted to run the 3 FFs vrs my 2 CLs he did a emergency warp jump with his last FF on turn 4 [12 Jun 1999]

Brian Jurczyk

I played Starmada about a month ago. I had a 500pt size fleet of Arcturan Federation ships, including one Seraphin Class Battlecarrier. A 3-sides battle ensued between friends.

The Arcturan fighters were able to create aerospace superiority, but could not stop the shields 5 transports of the Sssk (a lizard race with boarding parties). The two Ssk transports launched pods which penetrated the fighter defense screens and boarded the ship. I lost one of the escort frigates in a duel with an Imperial Invincible. However the Seraphin was able to diable the two lead imperial vessels with its ion cannons. Easy pickings for the anti-matter beams :)

I would have won the battle except for the valiant, but futile efforts of the crew to fend off the boarding parties. The seraphin was a ship designed from a more peaceful time with greater range weapons. Too bad they could not learn the lessons from Rome and Carthage. The Carthaginians might have won the Cold War. [28 Apr 99]

SELECTED OLDER BATTLE REPORTS
K. Johannsen

My latest battle envolved a Gamilon carrier task force against an Earth Battle Group composed of several different battleship classes. The Gamilons were taken by surprise and launched a coordinated attack with battlecraft and destroyers to delay the Earth force, while the carriers made a run for it. Things were looking bleak for the Gamilons, until a critical hit took out one of the EDF Borodino class BBs. This event caused the EDF player to think twice about such a hasty pursuit, especially if it meant risking his heavy fleet units. The delay gave the Gamilons just enough edge to escape with their Carriers, but at the cost of sacrificing their destroyer escorts and a battleship. Emperor Desslok was not pleased and a punitive Gamilon task force was rushed to the area to seek revenge. [12 Apr 99]

Nick Caldwell

Hmmm, last one was at the Ground Zero Games East Coast Convention 2 and there were 3! Most entertaining game I played there was using the EarthForce Source Book derivative of Full Thrust in which each player had a single ship and conflicting mission statements. Lots of role-playing in this one as the Centauri and EarthForce had a slight border mis-understanding (with help from the Shadows, of course).

My secret objective as commander of the EarthForce side was to try to get one of my own captain's killed! Unfortunately, the Centauri did not cooperate and although my side won decisevly I personally lost!

Canonize Jon Tuffley! [1 Apr 99]

Bradford Holden

My latest games have all been PBEM. That is the great thing about Full Thrust, the simplicity of the game and the large online community means I can play even without anyone around. My last game was an enormous (many thousands of points) Full Thrust 2.5 (aka the Fleet Book Rules) game involving aliens of unknown powers versus a NAC fleet. I believe that we were pummeled. [31 Mar 99]

Demian Rose

Starmada, almost a year ago. [30 Mar 99]

Sam Kite

I was playing Battlefleet Gothic

2 Lunar class cruisers against the retreating Chaos Battlecruiser Abomination. The battlecruiser had some minor damage (basically a hit missing) and the Lunars had to destroy the ship or risk a battle against the wounded dreadnought and a Starbase. The Imperials launched torpedoes and fired their Nova cannons but were successful in achieving only the loss of some lances on the enemy before the battlecruiser turned and launched a retributive strike. One Imperial ship was crippled on an (extremely) lucky die roll whilst the other ship emerged unscratched. The Battle ended with the Chaos ship reaching safety. We played a game immediately after with 1500 pts worth of Imperial ships attacking a mined and defended 'harbor' near a planet that Abomination had retreated to.

The Imperials dished it out and got an expecially lucky stroke when the Chaos Battlecruiser's warp drive imploded and took the station with it. Afterwords there was just mop up in terms of the Imperials survivng the next Chaos turn. Victory was achieved Praise the Emperor! [29 Mar 99]

GhostBaer

My last game was a round of silent death. Just two even forces fighting it out around a planet and a moon. No capitol ships (mainly because we don't have them) allowed, just fighters. The battle was quick since we had many torpodoes and very little point defence. I sent my cheetahs (4 of them) with beam weapons screaming past the enemy and using the planets gravity (now far behind the enemy) to make a quick turn around and finish them from behind.

While my battered heavier fighters engaged them head on and basically just kept them busy. The cheetahs ended the game disabling or destroying all the remaining enemy fighers. Luckily i targeted the more mobile craft with my torpedoes even though less hit, he targeted my heavy craft. [28 Mar 99]

Martin Bourne

Full Thrust - 7-8 models aside. Made up navies, and I won!! [27 Mar 99]

Keith Dague

Babylon 5 Wars by AoG is the most recent I have played. I played a loyalist EA fleet against a Minbari player. I look forward to the second edition rules, as this has promise to be a very good system. It would be much better as a campaign however (which I have written adhoc rules for that we use). I did just purchase Battlefleet Gothic today, and it looks very good, much better than the first rather lame version.

I really wish Fasa would bring back the Tactical combat simulator for another setting, as they lost the Trek license. Perhaps their Battlespace game setting which is NOT a very good game in itself. The Tactical Simulator is one of the best ever done. Pity it is so hard to find now. I do plan to convert a great deal of universes over to it in the future. [27 Mar 99]

Thomas Granvold

This was the miniature rules from Earthforce Supplement to Babylon 5 Project. A Narn vs. Centauri battle, and my first chance to play the Narn. I was looking forward to wiping those silly hair fans off their heads with the nifty engery mines. But, things started out bad. The time came to launch the engery mines, so I put out a nice line of them just where I expected the Centauri to move to. Well he turned to his port will I moved straight ahead right on top of my own mines. All my engery mines hit my ships and none of his were touched. There was not much hope after than for the Narns. That tactic has already become know as Tom's bonehead maneuver. I'm looking for a rematch, this time with a, hopefully, wiser admiral. Tom [26 Mar 99]

Dan O'Connor

A B5 Wars campaign battle, between the Earth and Minbari. Earth won a minor tactical victory causing significant damage to multiple Minbari ships, but was unable to follow up as they were overextended and could not exploit the Minbari losses. [26 Mar 99]