Last Updated |
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Mon Nov 15 19:49:20 PST 1999 |
Voters = 133 |
SPACE VOTING RESULTS:
Voters, By Period - Fleet Combat
Favorite Rules | ||
---|---|---|
rules | percentage | |
Full Thrust | 49% | |
Babylon 5 Wars | 14% | |
Starmada | 8% | |
Jovian Chronicles | 6% | |
Silent Death | 5% | |
Star Blazers Fleet Battle System | 5% | |
Battlefleet Gothic | 5% | |
Star Fleet Battles | 3% | |
Babylon Project | 1% | |
GaLakTic TakTik | 1% | |
Mekton | 1% | |
Star Trek Tactical Combat Simulator | 1% | |
Starfire | 1% | |
Traveller | 1% |
Rules Regularly Played | ||
---|---|---|
rules played regularly | percentage | |
Full Thrust | 60% | |
Babylon 5 Wars | 30% | |
Silent Death | 27% | |
Star Fleet Battles | 22% | |
Battlefleet Gothic | 13% | |
Jovian Chronicles | 11% | |
Starfire | 11% | |
Star Blazers Fleet Battle System | 10% | |
Starmada | 8% | |
Noble Armada | 3% | |
Battletech | 2% | |
GURPS Space | 2% | |
Traveller | 2% | |
Big Damn Space Battles | 2% | |
Generic Space Combat | 2% | |
Interceptor | 2% | |
MoonDragon | 2% | |
Star Trek Tactical Combat Simulator | 2% | |
Aerotech | 1% | |
Alien Space | 1% | |
Battle for the Fringe | 1% | |
Easy Quickplay Star Trek | 1% | |
GaLakTic TakTik | 1% | |
House rules | 1% | |
Interceptors and Intruders | 1% | |
Mekton | 1% | |
Quad-S | 1% | |
SPACEFARER: Starship Simulator | 1% | |
Squadron Commander 3600 | 1% | |
Star Strike | 1% | |
Star Trek Battle Manual | 1% | |
Starwar 2250 | 1% | |
Steer for the Third Star on the Left | 1% | |
Stellar Wars | 1% | |
Strike Vector | 1% | |
VoidStriker | 1% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 46% | |
2 rules played | 28% | |
3 rules played | 11% | |
4 rules played | 6% | |
5 rules played | 4% | |
6 rules played | 3% | |
26 rules played | 1% | |
7 rules played | 1% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Full Thrust | 76% | |
Star Fleet Battles | 68% | |
Silent Death | 57% | |
Babylon 5 Wars | 57% | |
Battlefleet Gothic | 33% | |
Interceptor | 28% | |
Starfire | 26% | |
Traveller | 26% | |
Star Blazers Fleet Battle System | 21% | |
GURPS Space | 19% | |
Jovian Chronicles | 16% | |
Battletech | 15% | |
Starmada | 15% | |
Noble Armada | 12% | |
Star Trek Battle Manual | 12% | |
MoonDragon | 11% | |
Alien Space | 8% | |
Generic Space Combat | 8% | |
Starfleet Wars | 8% | |
VoidStriker | 6% | |
GaLakTic TakTik | 5% | |
Easy Quickplay Star Trek | 4% | |
SPACEFARER: Starship Simulator | 3% | |
Squadron Commander 3600 | 3% | |
Starwar 2250 | 3% | |
Big Damn Space Battles | 2% | |
Interceptors and Intruders | 2% | |
Strike Vector | 2% | |
Battle for the Fringe | 2% | |
Star Trek Starship Combat Simulator | 2% | |
Star Warriors | 2% | |
Steer for the Third Star on the Left | 2% | |
Aerotech | 1% | |
Asteroid | 1% | |
Buck Rogers | 1% | |
Exordium: Tactical | 1% | |
Mekton | 1% | |
Quad-S | 1% | |
Space Fleet | 1% | |
Star Strike | 1% | |
Star Trek Combat Simulator | 1% | |
Star Trek Tactical Combat Simulator | 1% | |
Starstrike | 1% | |
Triplanetary | 1% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
4 rules played | 14% | |
5 rules played | 14% | |
3 rules played | 12% | |
7 rules played | 11% | |
6 rules played | 10% | |
1 rules played | 9% | |
9 rules played | 8% | |
2 rules played | 7% | |
8 rules played | 6% | |
10 rules played | 3% | |
11 rules played | 1% | |
12 rules played | 1% | |
13 rules played | 1% | |
17 rules played | 1% | |
24 rules played | 1% | |
31 rules played | 1% |
Voters, By Experience | ||
---|---|---|
level of experience | percentage | |
Up To Ten Years | 35% | |
Up To Twenty Years | 35% | |
Twenty Years or More | 17% | |
Two to Three Years | 10% | |
Novice | 3% |
Voters, By Region | ||
---|---|---|
region | percentage | |
North America | 83% | |
Europe | 12% | |
Western Pacific | 5% | |
South America | 1% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 58% | |
At the local game store | 16% | |
At the local club | 15% | |
At gaming conventions | 4% | |
By mail or email | 4% | |
Solitaire | 3% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
1 army/armies | 35% | |
2 army/armies | 23% | |
3 army/armies | 17% | |
4 army/armies | 12% | |
5 army/armies | 7% | |
7 army/armies | 2% | |
8 army/armies | 2% | |
10 army/armies | 1% | |
16 army/armies | 1% | |
6 army/armies | 1% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Full Thrust | 57% | |
Babylon 5 | 50% | |
Silent Death | 34% | |
Star Trek | 30% | |
Battlefleet Gothic | 19% | |
Star Blazers | 16% | |
Star Wars | 13% | |
Micro-Machines | 12% | |
Traveller | 10% | |
Starfire | 7% | |
Star Frontiers | 6% | |
Starfleet Wars | 4% | |
Flying Saucer | 2% | |
Space Squadrons | 2% | |
Unique | 2% | |
A.D. 2222 | 1% | |
Aerotech | 1% | |
Battletech | 1% | |
Fortress Figures | 1% | |
GaLakTik TakTik | 1% | |
Generic | 1% | |
Space Dreadnought 3000 | 1% | |
Squadron Commander 3600 | 1% |
Periods Played | ||
---|---|---|
period | percentage | |
Fleet Combat | 100% | |
Fighter Combat | 52% | |
Planetary Assault | 26% | |
Boarding Actions | 14% | |
Space Mecha | 6% |
Number of Periods Played | ||
---|---|---|
number of genres/periods played | percentage | |
1 periods | 38% | |
2 periods | 38% | |
3 periods | 14% | |
4 periods | 10% | |
5 periods | 1% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
Don't Know | 76% | |
6mm (including 1:285 and 1:300) | 38% | |
Generic | 24% | |
1:4600 | 20% | |
1:3900 | 14% | |
1:3000 | 13% | |
Micro-Machines | 11% | |
1:2400 | 1% |
Number of Scales | ||
---|---|---|
number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 54% | |
2 figure scale(s) used | 19% | |
3 figure scale(s) used | 14% | |
4 figure scale(s) used | 6% | |
5 figure scale(s) used | 4% | |
6 figure scale(s) used | 3% |
RECENT BATTLE REPORTS |
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Jasper Annyas |
Daring raid on a heavily protected space station. I succeeded in sneaking in a destroyer with 2 long range hitting gunboats with a very meager escort. After a heavy fight 3/4 of the defending ships were out, my escorts were halved and my destroyer was badly mauled. But the most important part; the space station was still allive (damn) I had to run as reinforcements would arrive soon. I managed to limp away with the expensive destroyer (phew) and I could rescue all ejected crew. I was driven off but my enemies paid a high price: many fighters destroyen and crew killed as they bravely defended the station and worse the station was hit hard, very hard. Probably 60% of the facilities were destroyed. We are playing a campaign and that damage will be very expensive and difficult to repair. A second fleet of mine is already gathering to finish the job now he is weak..... [04 Nov 1999] |
mdivancic |
It was a 1500 point Battle Fleet Gothic Game between Imperial and Chaos fleets. Imperial won. [3 Nov 1999] |
Craig Marek |
Silent Death fleet battle as part of a home-grown campaign. Played on a ping pong table with over 300 ships [03 Nov 1999] |
Donald Dennis |
There I was with the rest of the Espan Reserve unit #127 "Dirtfarmers" patroling the fringes of our territory. We tore into those Kashmeri rats like a vrak worm on brreg rice. Our meager force of 4x Blood Hawks, 4x Stingers, 4x Saucer Shuttles keyed their attack pattern's by slotting in around our primary elements 2x Kosmos and 2x Stratta. No doubt we were out-gunned, we lined up against an impressive Kashmere force including 4x Helbenders, 4x Maruts a Varuna a dredded Black Widow, and who knows what else? Anyway, the whole assault was a calvacade of ineptitude. Don't get me wrong, the tactics we sound but nobody could hit anything, not even the Black Widow. Odds are the Kashmere would have comeout on top, if he had takent he time to think about it, but the battlefield does not give a man that time so he left the field in defeat. In all honesty, if they had not turned tail and fled it may have ground down to a tie, or those Kashmeri punks may have pulled it out. [03 Nov 1999] |
SeanMike Whipkey |
It was a Sunrunners versus ASP fight, and much to much my enemies' surprise, I flew my ASP fleet right up his middle and blew away his big guys. I was having a rough time of it, but it actually looked like I had a chance to win, but we declared it a draw. [03 Nov 1999] |
J. W. Smith |
Star Blazers at Gen Con '99. Teaching the system to anyone who stoped at the table. =20 [3 Nov 1999] |
Britt Holtsclaw |
StarFleet Battles. 2 Constellation Class cruisers vs 2 Klingon D7's, upgraded with missile packs. A few asteroids for terrain (10..all moving 1 hex per turn in the same direction). The two Federation ships concentrated their fire on one D7 until it exploded. The other then left rather quickly. I like the detail of the game, but many ships in an action slows the game down greatly. Its also hard to get a "kill", since a badly hurt ship can usually get up enough speed to get off board. [15 Sep 1999] |
Federico Giunchi |
At now I am playing with Starblazer/Battlefleet Gothic miniatures using Starmada rules. Nice miniatures, great and simple rules! [02 Aug 1999] |
Matt Waugh |
Recently played the basic 3 on 2 fight out of the basic Full Thrust main book. A new FT player wanted to run the 3 FFs vrs my 2 CLs he did a emergency warp jump with his last FF on turn 4 [12 Jun 1999] |
Brian Jurczyk |
I played Starmada about a month ago. I had a 500pt size fleet of Arcturan Federation ships, including one Seraphin Class Battlecarrier. A 3-sides battle ensued between friends. The Arcturan fighters were able to create aerospace superiority, but could not stop the shields 5 transports of the Sssk (a lizard race with boarding parties). The two Ssk transports launched pods which penetrated the fighter defense screens and boarded the ship. I lost one of the escort frigates in a duel with an Imperial Invincible. However the Seraphin was able to diable the two lead imperial vessels with its ion cannons. Easy pickings for the anti-matter beams :) I would have won the battle except for the valiant, but futile efforts of the crew to fend off the boarding parties. The seraphin was a ship designed from a more peaceful time with greater range weapons. Too bad they could not learn the lessons from Rome and Carthage. The Carthaginians might have won the Cold War. [28 Apr 99] |
SELECTED OLDER BATTLE REPORTS |
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K. Johannsen |
My latest battle envolved a Gamilon carrier task force against an Earth Battle Group composed of several different battleship classes. The Gamilons were taken by surprise and launched a coordinated attack with battlecraft and destroyers to delay the Earth force, while the carriers made a run for it. Things were looking bleak for the Gamilons, until a critical hit took out one of the EDF Borodino class BBs. This event caused the EDF player to think twice about such a hasty pursuit, especially if it meant risking his heavy fleet units. The delay gave the Gamilons just enough edge to escape with their Carriers, but at the cost of sacrificing their destroyer escorts and a battleship. Emperor Desslok was not pleased and a punitive Gamilon task force was rushed to the area to seek revenge. [12 Apr 99] |
Nick Caldwell |
Hmmm, last one was at the Ground Zero Games East Coast Convention 2 and there were 3! Most entertaining game I played there was using the EarthForce Source Book derivative of Full Thrust in which each player had a single ship and conflicting mission statements. Lots of role-playing in this one as the Centauri and EarthForce had a slight border mis-understanding (with help from the Shadows, of course). My secret objective as commander of the EarthForce side was to try to get one of my own captain's killed! Unfortunately, the Centauri did not cooperate and although my side won decisevly I personally lost! Canonize Jon Tuffley! [1 Apr 99] |
Bradford Holden |
My latest games have all been PBEM. That is the great thing about Full Thrust, the simplicity of the game and the large online community means I can play even without anyone around. My last game was an enormous (many thousands of points) Full Thrust 2.5 (aka the Fleet Book Rules) game involving aliens of unknown powers versus a NAC fleet. I believe that we were pummeled. [31 Mar 99] |
Demian Rose |
Starmada, almost a year ago. [30 Mar 99] |
Sam Kite |
I was playing Battlefleet Gothic 2 Lunar class cruisers against the retreating Chaos Battlecruiser Abomination. The battlecruiser had some minor damage (basically a hit missing) and the Lunars had to destroy the ship or risk a battle against the wounded dreadnought and a Starbase. The Imperials launched torpedoes and fired their Nova cannons but were successful in achieving only the loss of some lances on the enemy before the battlecruiser turned and launched a retributive strike. One Imperial ship was crippled on an (extremely) lucky die roll whilst the other ship emerged unscratched. The Battle ended with the Chaos ship reaching safety. We played a game immediately after with 1500 pts worth of Imperial ships attacking a mined and defended 'harbor' near a planet that Abomination had retreated to. The Imperials dished it out and got an expecially lucky stroke when the Chaos Battlecruiser's warp drive imploded and took the station with it. Afterwords there was just mop up in terms of the Imperials survivng the next Chaos turn. Victory was achieved Praise the Emperor! [29 Mar 99] |
GhostBaer |
My last game was a round of silent death. Just two even forces fighting it out around a planet and a moon. No capitol ships (mainly because we don't have them) allowed, just fighters. The battle was quick since we had many torpodoes and very little point defence. I sent my cheetahs (4 of them) with beam weapons screaming past the enemy and using the planets gravity (now far behind the enemy) to make a quick turn around and finish them from behind. While my battered heavier fighters engaged them head on and basically just kept them busy. The cheetahs ended the game disabling or destroying all the remaining enemy fighers. Luckily i targeted the more mobile craft with my torpedoes even though less hit, he targeted my heavy craft. [28 Mar 99] |
Martin Bourne |
Full Thrust - 7-8 models aside. Made up navies, and I won!! [27 Mar 99] |
Keith Dague |
Babylon 5 Wars by AoG is the most recent I have played. I played a loyalist EA fleet against a Minbari player. I look forward to the second edition rules, as this has promise to be a very good system. It would be much better as a campaign however (which I have written adhoc rules for that we use). I did just purchase Battlefleet Gothic today, and it looks very good, much better than the first rather lame version. I really wish Fasa would bring back the Tactical combat simulator for another setting, as they lost the Trek license. Perhaps their Battlespace game setting which is NOT a very good game in itself. The Tactical Simulator is one of the best ever done. Pity it is so hard to find now. I do plan to convert a great deal of universes over to it in the future. [27 Mar 99] |
Thomas Granvold |
This was the miniature rules from Earthforce Supplement to Babylon 5 Project. A Narn vs. Centauri battle, and my first chance to play the Narn. I was looking forward to wiping those silly hair fans off their heads with the nifty engery mines. But, things started out bad. The time came to launch the engery mines, so I put out a nice line of them just where I expected the Centauri to move to. Well he turned to his port will I moved straight ahead right on top of my own mines. All my engery mines hit my ships and none of his were touched. There was not much hope after than for the Narns. That tactic has already become know as Tom's bonehead maneuver. I'm looking for a rematch, this time with a, hopefully, wiser admiral. Tom [26 Mar 99] |
Dan O'Connor |
A B5 Wars campaign battle, between the Earth and Minbari. Earth won a minor tactical victory causing significant damage to multiple Minbari ships, but was unable to follow up as they were overextended and could not exploit the Minbari losses. [26 Mar 99] |