Last Updated
Mon Nov 15 19:49:20 PST 1999
Voters = 77

SPACE VOTING RESULTS:
Voters, By Period - Fighter Combat


Favorite Rules
rulespercentage
Full Thrust39%
Silent Death13%
Jovian Chronicles10%
Babylon 5 Wars9%
Starmada8%
Battlefleet Gothic5%
Star Blazers Fleet Battle System4%
Star Fleet Battles4%
Babylon Project1%
Interceptor1%
Mekton1%
Mekton Zeta1%
Noble Armada1%
Star Trek Tactical Combat Simulator1%

Rules Regularly Played
rules played regularlypercentage
Full Thrust49%
Silent Death49%
Babylon 5 Wars26%
Star Fleet Battles26%
Jovian Chronicles17%
Battlefleet Gothic13%
Starfire10%
Star Blazers Fleet Battle System9%
Starmada9%
GURPS Space4%
Interceptor4%
Noble Armada4%
Battletech3%
Big Damn Space Battles3%
MoonDragon3%
Traveller3%
Aerotech1%
Alien Space1%
Battle for the Fringe1%
Easy Quickplay Star Trek1%
GaLakTic TakTik1%
Generic Space Combat1%
Interceptors and Intruders1%
Mekton1%
Mekton Zeta1%
Quad-S1%
SPACEFARER: Starship Simulator1%
Squadron Commander 36001%
Star Strike1%
Star Trek Battle Manual1%
Star Trek Tactical Combat Simulator1%
Starfleet Wars1%
Starwar 22501%
Steer for the Third Star on the Left1%
Strike Vector1%
VoidStriker1%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played42%
2 rules played27%
3 rules played10%
4 rules played9%
6 rules played5%
5 rules played4%
26 rules played1%
7 rules played1%

Rules Tried
rules played at least oncepercentage
Full Thrust70%
Silent Death68%
Star Fleet Battles67%
Babylon 5 Wars58%
Interceptor33%
Battlefleet Gothic30%
Starfire29%
Jovian Chronicles26%
GURPS Space25%
Traveller25%
Star Blazers Fleet Battle System22%
Noble Armada17%
Star Trek Battle Manual16%
Starmada16%
Battletech14%
Alien Space12%
MoonDragon12%
Starfleet Wars12%
Generic Space Combat9%
GaLakTic TakTik8%
VoidStriker8%
Easy Quickplay Star Trek7%
Big Damn Space Battles4%
Interceptors and Intruders4%
Squadron Commander 36004%
Aerotech3%
Battle for the Fringe3%
Quad-S3%
SPACEFARER: Starship Simulator3%
Star Warriors3%
Starwar 22503%
Strike Vector3%
Attack Vector1%
Buck Rogers1%
Exordium: Tactical1%
Mekton1%
Mekton Zeta1%
Star Strike1%
Star Trek Combat Simulator1%
Star Trek Tactical Combat Simulator1%
Steer for the Third Star on the Left1%
Triplanetary1%

Number of Rules Tried
number of rules playedpercentage
3 rules played15%
4 rules played15%
7 rules played14%
6 rules played11%
9 rules played10%
5 rules played7%
8 rules played7%
1 rules played5%
2 rules played5%
10 rules played3%
13 rules played3%
11 rules played1%
17 rules played1%
24 rules played1%
31 rules played1%

Voters, By Experience
level of experiencepercentage
Up To Ten Years39%
Up To Twenty Years31%
Twenty Years or More21%
Two to Three Years7%
Novice1%

Voters, By Region
regionpercentage
North America84%
Europe11%
Western Pacific4%
South America1%

Voters, By Setting
usual game settingpercentage
With a friend or two64%
At the local game store14%
At the local club13%
By mail or email5%
At gaming conventions3%

Number of Armies
number of armies owned or usedpercentage
1 army/armies29%
2 army/armies24%
4 army/armies14%
5 army/armies12%
3 army/armies11%
7 army/armies3%
8 army/armies3%
10 army/armies2%
16 army/armies2%
6 army/armies2%

Armies Owned/Used
armies owned or usedpercentage
Silent Death56%
Babylon 552%
Full Thrust52%
Star Trek35%
Battlefleet Gothic21%
Star Wars21%
Star Blazers20%
Micro-Machines15%
Traveller11%
Star Frontiers8%
Starfire8%
Starfleet Wars8%
Space Squadrons3%
A.D. 22222%
Aerotech2%
Battletech2%
Flying Saucer2%
GaLakTik TakTik2%
Space Dreadnought 30002%
Squadron Commander 36002%

Periods Played
periodpercentage
Fighter Combat100%
Fleet Combat90%
Planetary Assault30%
Boarding Actions21%
Space Mecha8%

Number of Periods Played
number of genres/periods playedpercentage
2 periods55%
3 periods21%
4 periods16%
1 periods8%
5 periods1%

Scales Used
figure scalepercentage
Don't Know72%
6mm (including 1:285 and 1:300)51%
Generic28%
1:460020%
Micro-Machines16%
1:390015%
1:30009%

Number of Scales
number of figure scale(s) used
(per person)
percentage
1 figure scale(s) used46%
2 figure scale(s) used26%
3 figure scale(s) used12%
4 figure scale(s) used7%
5 figure scale(s) used5%
6 figure scale(s) used4%

RECENT BATTLE REPORTS
Jasper Annyas

Daring raid on a heavily protected space station. I succeeded in sneaking in a destroyer with 2 long range hitting gunboats with a very meager escort. After a heavy fight 3/4 of the defending ships were out, my escorts were halved and my destroyer was badly mauled. But the most important part; the space station was still allive (damn) I had to run as reinforcements would arrive soon. I managed to limp away with the expensive destroyer (phew) and I could rescue all ejected crew. I was driven off but my enemies paid a high price: many fighters destroyen and crew killed as they bravely defended the station and worse the station was hit hard, very hard. Probably 60% of the facilities were destroyed. We are playing a campaign and that damage will be very expensive and difficult to repair. A second fleet of mine is already gathering to finish the job now he is weak..... [04 Nov 1999]

Craig Marek

Silent Death fleet battle as part of a home-grown campaign. Played on a ping pong table with over 300 ships [03 Nov 1999]

Donald Dennis

There I was with the rest of the Espan Reserve unit #127 "Dirtfarmers" patroling the fringes of our territory. We tore into those Kashmeri rats like a vrak worm on brreg rice. Our meager force of 4x Blood Hawks, 4x Stingers, 4x Saucer Shuttles keyed their attack pattern's by slotting in around our primary elements 2x Kosmos and 2x Stratta. No doubt we were out-gunned, we lined up against an impressive Kashmere force including 4x Helbenders, 4x Maruts a Varuna a dredded Black Widow, and who knows what else? Anyway, the whole assault was a calvacade of ineptitude. Don't get me wrong, the tactics we sound but nobody could hit anything, not even the Black Widow. Odds are the Kashmere would have comeout on top, if he had takent he time to think about it, but the battlefield does not give a man that time so he left the field in defeat. In all honesty, if they had not turned tail and fled it may have ground down to a tie, or those Kashmeri punks may have pulled it out. [03 Nov 1999]

SeanMike Whipkey

It was a Sunrunners versus ASP fight, and much to much my enemies' surprise, I flew my ASP fleet right up his middle and blew away his big guys.

I was having a rough time of it, but it actually looked like I had a chance to win, but we declared it a draw. [03 Nov 1999]

Britt Holtsclaw

StarFleet Battles. 2 Constellation Class cruisers vs 2 Klingon D7's, upgraded with missile packs. A few asteroids for terrain (10..all moving 1 hex per turn in the same direction). The two Federation ships concentrated their fire on one D7 until it exploded. The other then left rather quickly. I like the detail of the game, but many ships in an action slows the game down greatly. Its also hard to get a "kill", since a badly hurt ship can usually get up enough speed to get off board. [15 Sep 1999]

Brian Jurczyk

I played Starmada about a month ago. I had a 500pt size fleet of Arcturan Federation ships, including one Seraphin Class Battlecarrier. A 3-sides battle ensued between friends.

The Arcturan fighters were able to create aerospace superiority, but could not stop the shields 5 transports of the Sssk (a lizard race with boarding parties). The two Ssk transports launched pods which penetrated the fighter defense screens and boarded the ship. I lost one of the escort frigates in a duel with an Imperial Invincible. However the Seraphin was able to diable the two lead imperial vessels with its ion cannons. Easy pickings for the anti-matter beams :)

I would have won the battle except for the valiant, but futile efforts of the crew to fend off the boarding parties. The seraphin was a ship designed from a more peaceful time with greater range weapons. Too bad they could not learn the lessons from Rome and Carthage. The Carthaginians might have won the Cold War. [28 Apr 99]

John Card II

A past game of Full Thrust (2nd edition) took place around an unnamed planet, smack in the middle of two nebulas. My opponent and I chose 1000 point fleets, and set course to engage. My tactics were to overwhelm him with fighter squadrons; he concentrated on missiles and larger ships. Several turns later, I had missed with too many torpedoes, and he had destroyed the engines on an otherwise undamaged heavy cruiser with a well-timed pair of needle missiles. I finally conceded when his point defense batteries eliminated my last effective fighter squadron, and my lone carrier was about to appear around the planet in front of his 2 relatively unscathed cap. ships. Next time, I'll make sure to use torpedo fighters that can actually damage a ship through multiple layers of screens. Or maybe his missiles are the way to go... [27 Apr 99]

z5f17

I made myself felt against the enemy, a mixed babylon 5 wars fleet against home brew shadows. However unexpected reineforcements allowed him to turn the tide of battle to his favor. [20 Apr 99]

Margo Ng

We had a battle of two battlecruisers on 8 destroyers in a playtest for "Exordium Tactical". The chief designer managed to pilot one of his battlecruisers into a planet, and the destroyers were able to quickly put an end to the rampaging ruptors of the surviving BC. [19 Apr 99]

K. Johannsen

My latest battle envolved a Gamilon carrier task force against an Earth Battle Group composed of several different battleship classes. The Gamilons were taken by surprise and launched a coordinated attack with battlecraft and destroyers to delay the Earth force, while the carriers made a run for it. Things were looking bleak for the Gamilons, until a critical hit took out one of the EDF Borodino class BBs. This event caused the EDF player to think twice about such a hasty pursuit, especially if it meant risking his heavy fleet units. The delay gave the Gamilons just enough edge to escape with their Carriers, but at the cost of sacrificing their destroyer escorts and a battleship. Emperor Desslok was not pleased and a punitive Gamilon task force was rushed to the area to seek revenge. [12 Apr 99]

SELECTED OLDER BATTLE REPORTS
Jon Halter

Been Playing Star Blazers Fleet Battle System. A great game that's a lot of fun. [11 Apr 99]

Dennis D. Kirkpatrick

I was testing some new spaceship designs for the Jovian Universe. Basically, the Martian Free Republic was performing a space facility seisure against the Martian Federation. It was my first boarding actions tactical gameset. The Free Republic was beaten back. [4 Apr 99]

Michael Llaneza

I currently have a pbem game of Babylon 5 Wars going. I'm flying a Centauri squadron (BC, 3xCA, 3xDD) against a Narn squadron. Firepower is still in my favor, but I'm worried about having fewer, smaller fighters than the Narns do. [30 Mar 99]

Demian Rose

Starmada, almost a year ago. [30 Mar 99]

Gil Haun

While deployed to Bosnia from July 1998 to January 1999, I took my Full Thrust rules with me because it is fast, simple and exciting in comparison to other games that have become way to complex for even a mathmetician to understand. The last game we played was an all out action involving 6 ships in a starship duel. [29 Mar 99]

Rob Wilson

Last Space Game I played was a Star Fleet Battles tournament deul, played FtF with someone in our local gaming group. I was flying ISC vs his Hydran, who conceded after 4 turns, mostly due to his ship being more damaged than mine. [29 Mar 99]

Mike K

The Last game I played was Mekton Z in a invasion of a city scenario, onboard a space station, we kludged up rules for going through airlocks and we had a space fight/ building to building city fight, all in one game. [28 Mar 99]

SRB

FULL THRUST using Fleet Book Rules. 1000 pts meeting engagement between the Eurasian Solar Union and the Neu Swabian League. The ESU triumphed over the NSL, destroying all the NSL ships including a superdreadnought. The ESU fleet took heavy damage, however, including the loss of its battleship. The two surviving ESU cruisers were left relatively untouched. [28 Mar 99]

Craig Summers

Just added Fleet battles rules to normal game. My NSL fleet had a very bad time vs. FSE with SMLs. [27 Mar 99]

Tom McCarthy

The last game I took part in was actually more of a demonstration. I supplied the ships and taught the rules for 4 players to learn Full Thrust. This was approximately 4000 pts a side of NAC vs. Sa'Vasku. My last game as a player would have been in Keith Watts' Solar Thrust game at the Ground Zero Games East Coast Convention.

I expect some players will be updating their initial reports after Battlefleet Gothic becomes available. One thing you might want to look at (though it goes against the grain of the page) is whether people are playing by e-mail due to lack of local competition. Also, you might want to distinguish between last game played and last game GMed. I'm slowly assembling a Superior miniatures fleet. My mad friend Jim has even more obscure stuff. [26 Mar 99]