Last Updated |
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Mon Nov 15 19:49:13 PST 1999 |
Voters = 14 |
SPACE VOTING RESULTS:
Voters, By Experience - Two to Three Years
Favorite Rules | ||
---|---|---|
rules | percentage | |
Babylon 5 Wars | 43% | |
Full Thrust | 21% | |
Starmada | 14% | |
Babylon Project | 7% | |
Jovian Chronicles | 7% | |
Silent Death | 7% |
Rules Regularly Played | ||
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rules played regularly | percentage | |
Babylon 5 Wars | 50% | |
Full Thrust | 36% | |
Jovian Chronicles | 14% | |
Silent Death | 14% | |
Battletech | 7% | |
Star Fleet Battles | 7% | |
Starmada | 7% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 64% | |
2 rules played | 36% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Babylon 5 Wars | 69% | |
Full Thrust | 54% | |
Silent Death | 38% | |
Star Fleet Battles | 38% | |
Star Blazers Fleet Battle System | 23% | |
Battlefleet Gothic | 15% | |
Battletech | 15% | |
GURPS Space | 15% | |
Jovian Chronicles | 15% | |
Starmada | 15% | |
Generic Space Combat | 8% | |
MoonDragon | 8% | |
Starfire | 8% | |
Traveller | 8% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
1 rules played | 23% | |
5 rules played | 23% | |
2 rules played | 15% | |
3 rules played | 15% | |
4 rules played | 15% | |
7 rules played | 8% |
Voters, By Region | ||
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region | percentage | |
North America | 92% | |
Europe | 8% |
Voters, By Setting | ||
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usual game setting | percentage | |
With a friend or two | 54% | |
At the local club | 23% | |
At gaming conventions | 8% | |
At the local game store | 8% | |
Solitaire | 8% |
Number of Armies | ||
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number of armies owned or used | percentage | |
1 army/armies | 58% | |
2 army/armies | 25% | |
3 army/armies | 17% |
Armies Owned/Used | ||
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armies owned or used | percentage | |
Babylon 5 | 67% | |
Full Thrust | 33% | |
Silent Death | 25% | |
Micro-Machines | 17% | |
Star Frontiers | 8% | |
Unique | 8% |
Periods Played | ||
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period | percentage | |
Fleet Combat | 86% | |
Fighter Combat | 36% | |
Boarding Actions | 14% | |
Planetary Assault | 14% | |
Space Mecha | 14% |
Number of Periods Played | ||
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number of genres/periods played | percentage | |
1 periods | 57% | |
2 periods | 29% | |
3 periods | 7% | |
4 periods | 7% |
Scales Used | ||
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figure scale | percentage | |
Don't Know | 79% | |
6mm (including 1:285 and 1:300) | 36% | |
Generic | 21% | |
1:4600 | 14% | |
Micro-Machines | 7% |
Number of Scales | ||
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number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 64% | |
3 figure scale(s) used | 21% | |
2 figure scale(s) used | 14% |
RECENT BATTLE REPORTS |
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z5f17 |
I made myself felt against the enemy, a mixed babylon 5 wars fleet against home brew shadows. However unexpected reineforcements allowed him to turn the tide of battle to his favor. [20 Apr 99] |
David "Inky" Scott |
Babylon 5 Wars. Fairly simple teaching scenario for a public demonstration. Narn raiding party vs. a small Centauri supply convoy. Nothing fancy, no special ships. The Centauri took heavy losses but managed to move to the edge of the map (defense perimeter). [20 Apr 99] |
Jeff Hiatt |
The last game that I participated in was a Babylon 5 EA vs EA Scenario (Using Babylon Project Rules) that I ran at Slug-A-Thon a few weeks ago. The Scenario featured 11 captiol ships on either side with the goal being the destruction of the other side. The high light of the game was when the comander of the Rebel faction Jumped his with one of his Whitestars, two of his Omega's and three squadrons of Thunderbolts into the middle of the opposing force. within in turn this raiding party was destroyed by the loyalist forces and after five more turns the Loyalist were victorious. [10 Apr 99] |
Jason Noble |
I played a game of Babylon 5 Wars where I assaulted a Centauri Kraken starbase and its fighters. My fleet consisted of a Bin'Tak Dreadnought, 2 G'Quan Heavy Cruisers, and a Dag'Kar Missile Frigate. The Dag'Kar got off two salvos before being crippled by the fighters, as I left nothing to defend it. Meanwhile the Bin'Tak and cruisers were in a slugging match with the starbase, and I eventually gained the upper hand (especially after a well-placed energy mine wiped out his fighters). However, I had to go home then, so I rammed the station with the two cruisers, leaving my beat-up Bin'Tak and Dag'Kar as victors. The battle lasted less than 10 turns, but took almost 8 hours, which is why I've switched over to Starmada, which plays much faster. [1 Apr 99] |
Barry Beldam |
Playtesting for a generic space combat ruleset a friend and I are working on. The Trinity Theocracy (me) vs silicon based beasties with a wierd idea of what ships should look like. I ended up winning, destroying the last silicon ship by shooting it, ramming it, and finally boarding it and flushing the crew out into space. Great fun. [1 Apr 99] |
Edwin Santoni |
Last game I played was an ecounter between earth and minbari in Babylon 5 Wars. 6 earth cruisers got slaughtered by 3 minbari sharlin cuisers. Was not a good day for me :( [31 Mar 99] |
Brian Greinke |
Babylon 5 Wars: Playtest, Markab vs. Narn, 7500 pts. Narn Fleet: 2 T'Loth (Assault Carrier), 2 Var'Nic (LR Destroyer), 1 Bin'Tak (Dreadnought), 66 Frazi (Hvy. Fighters) Markab Fleet: 2 Shafab (Hvy. Cruiser), 2 Mafka (Transport Cruiser), 3 Martoba (Patrol Cruiser), 5 Romak (Escort Frigate), 42 Drofta (Med. Fighters) Synopsis: Martobas hang back, firing plasma waves against the BT and other caps, stripping their systems fairly quickly, while the other cap ships charge ahead, since they're armed w/ short-range weapons. The Romaks and Droftas kill Frazi exclusively, relying on the bigger ships to kill the Narn cap ships. The Narn focus their main force on the Romaks (which die incredibly easily) and Mafkas, due to the former's heavy antifighter defenses and the latter's plasma cannon. Markab fighters end up acting as interceptors rather than the assault fighters that they were supposed to be, but prove adequate at the role. Narn fighters, the key to the Narn strategy, are destroyed ruthlessly, but not before they deal heavy damage to the Romaks and Mafkas. End Result: Markab victory (all Narn fighters destroyed, all Narn ships crippled or destroyed); but 3 Romaks destroyed, all but 13 Drofta destroyed, 1 Shafab crippled, 1 Mafka crippled, 1 Mafka destroyed [31 Mar 99] |
Paul Brown |
I presume this is talking about my last match at b5Wars? (if not skip the battlerep to the thingie below) Well, my last game was Earth Alliance vs Narn. It is still unfinished. I had a Nova Dreadnougth, 2 Hyperion Heavy Cruisers, 2 Olympus Corvettes, 1 Oracle Scout Cruiser with 18 StarFuries and 18 Thunderbolts (a lot of these ships are unoffical and as of yet unpublished, some versions or rules I used are now overruled by newer updates) vs 2 Bintak Dreadnoughts w/36 Frazi and 2 G'Qoun Heavy Cruisers w/24 Gorith. We did about 4 turns, mainly the fighters clashed with heavy losses on both sides, I have 7 fighters remaining while he still has about 20. My Nova has taken some damage, mainly to weapon systems, it fired split it's fire of medium lasers against both Bintaks causing substantial damage. Subsequent missle fire and pulse fire from an Olympus and a Hyperion finished off one Bintak. One G'Qoun is missing nearly it's front side while another is mint. My Oracle bit it from Frazi and warship attacks and one of my Hyperions is severely damaged after being hit by a Mag Gun from the now dead Bintak (the other Bintak has lost it's Mag Gun btw). Currently, we are waiting for a time we can finish it. Both sides are going to swing about and make passes against one another again. Personally, I believe EA(me) is winning the ship battle while the Narns are doing well on the fighter side of things. We will have to wait and see what happens. As for B5 Wars itself. I find it a very enjoyable and MAINLY reflective of the show. The minatures are decent, although I have not had great access to them due to the fact the stores in town dont carry them or have problems with minature aquirement. Some things are ommitted such as the manueverability of the StarFury or the Grav Deck on the Omega. Overall, I very much like the game. More so than Battlespace (Which I notice is not on your list (it's the space fleet portion of battletech)). The game is fairly complex and yet fun to play. Not only that, but the rules arent turned obsolete every five months and everything is fairly affordable (unlike Games Workshop). Most importantly, AoG has good customer relations (there is a emailing list in which they actively answer questions) and so forth the suppliments (or what I have heard of them) simply add flavour and options. As opposed to games where every successive suppliment has some great new weapon or ship that makes every previous ship not worth playing. [30 Mar 99] |
Demian Rose |
Starmada, almost a year ago. [30 Mar 99] |
Neal Kaplan |
Full Thrust, using rules from the Fleet Book. A much faster game than we had expected, and very entertaining. [29 Mar 99] |
tuzak |
Heh. We (CEGA BG69) ran down a "renegade" venusian convoy. Turned out their Ryus aren't THAT advanced.... Jovian Chronicles is the greatest b/c the limitless possibilites in vehicle construction and the fast-playing, yet "realistic" tactical system. 3D vectored space combat, plus it interlocks perfectly w/surface and skirmish scale... [29 Mar 99] |
David |
a fleet vs. fleet completed in 2 hours. [28 Mar 99] |
Brian Burger |
Last game was very small, and a while back...two destroyer squadrons, each of 4-6 vessels, plus a large freighter for one side to convoy. sort of a pirate/raider attack. Next game is this coming sunday, with luck. My first time with the newish Fleet Book updated rules! [27 Mar 99] |
Dan Higdon |
Two Jovian Pathfinder exo-armors were escorting a Mercurian space freighter, when they were attacked by squadron of (presumed) Venutian Ryu exos. The Ryus avoided a series of guided missile attacks from the Pathfinders (Ryus have an anti-missile system), sustaining only minor damage on the approach. One Pathfinder was destroyed by Ryu cannon fire, and the other took a serious thruster hit. The Ryus then closed on the frieghter, penetrating its cargo hold with point-blank cannon fire, destroying the cargo (war materials headed for the Martian Free Republic). As the Ryus thrusted away, the remaining Jovian exoarmor activated its distress beacon, hoping to catch the attention of a friendly vessel before time ran out.... [26 Mar 99] |