Last Updated |
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Mon Nov 15 19:49:23 PST 1999 |
Voters = 6 |
SPACE VOTING RESULTS:
Voters, By State - Tennessee
Voters, By County | ||
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county (or equivalent) | percentage | |
Knox | 40% | |
Shelby | 40% | |
Sequatchie | 20% |
Favorite Rules | ||
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rules | percentage | |
Full Thrust | 33% | |
Babylon 5 Wars | 17% | |
Star Blazers Fleet Battle System | 17% | |
Starmada | 17% | |
Traveller | 17% |
Rules Regularly Played | ||
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rules played regularly | percentage | |
Full Thrust | 67% | |
Babylon 5 Wars | 50% | |
Star Fleet Battles | 33% | |
Battlefleet Gothic | 17% | |
Star Blazers Fleet Battle System | 17% | |
Starfire | 17% | |
Starmada | 17% | |
Traveller | 17% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
1 rules played | 33% | |
2 rules played | 33% | |
3 rules played | 17% | |
5 rules played | 17% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Silent Death | 100% | |
Star Fleet Battles | 100% | |
Full Thrust | 80% | |
Babylon 5 Wars | 60% | |
Battlefleet Gothic | 60% | |
Interceptor | 60% | |
Traveller | 60% | |
MoonDragon | 40% | |
Noble Armada | 40% | |
Star Blazers Fleet Battle System | 40% | |
Starmada | 40% | |
Alien Space | 20% | |
Battletech | 20% | |
GURPS Space | 20% | |
GaLakTic TakTik | 20% | |
Starfire | 20% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
10 rules played | 25% | |
12 rules played | 25% | |
6 rules played | 25% | |
7 rules played | 25% |
Voters, By Experience | ||
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level of experience | percentage | |
Up To Twenty Years | 40% | |
Novice | 20% | |
Twenty Years or More | 20% | |
Two to Three Years | 20% |
Voters, By Setting | ||
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usual game setting | percentage | |
With a friend or two | 83% | |
At the local game store | 17% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
2 army/armies | 40% | |
3 army/armies | 20% | |
5 army/armies | 20% | |
7 army/armies | 20% |
Armies Owned/Used | ||
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armies owned or used | percentage | |
Babylon 5 | 80% | |
Full Thrust | 80% | |
Star Trek | 80% | |
Traveller | 40% | |
Battlefleet Gothic | 20% | |
Micro-Machines | 20% | |
Silent Death | 20% | |
Star Blazers | 20% | |
Star Wars | 20% |
Periods Played | ||
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period | percentage | |
Fleet Combat | 100% | |
Planetary Assault | 33% | |
Boarding Actions | 17% | |
Fighter Combat | 17% |
Number of Periods Played | ||
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number of genres/periods played | percentage | |
1 periods | 50% | |
2 periods | 33% | |
3 periods | 17% |
Scales Used | ||
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figure scale | percentage | |
Don't Know | 60% | |
1:3000 | 40% | |
1:2400 | 20% | |
1:3900 | 20% | |
1:4600 | 20% | |
6mm (including 1:285 and 1:300) | 20% | |
Micro-Machines | 20% |
Number of Scales | ||
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number of figure scale(s) used (per person) | percentage | |
1 figure scale(s) used | 80% | |
6 figure scale(s) used | 20% |
RECENT BATTLE REPORTS |
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J. W. Smith |
Star Blazers at Gen Con '99. Teaching the system to anyone who stoped at the table. =20 [3 Nov 1999] |
Sam Burns |
I only recently bought Battlefleet Gothic, so my most recent game was an "exploratory" to try out the rules. We used only the four Imperial and four Chaos cruisers included in the basic game, and played a fairly straightforward "head-on" engagement between the two squadrons. It was a fairly entertaining experiment, even given that we were VERY slow, as we were more or less learning the rules as we went. Both sides were considerably less than expert at their maneuvering (didn't have any familiarity with the nuances of maneuver in the system, as you'd expect), and we ended up pounding each other pretty severely: the Chaos ships' faster speed let them close faster, but this played into the Imperials' seemingly heavier weapons batteries (at least, for the ships we selected). The Imperials won, but just barely: there were two badly damaged Imperial cruisers against a single shot-up Chaos ship when we ended the game by mutual consent. I'm very interested to see what an engagement with escort squadrons (and the commanders' adaptations to the previous slugfest) will be like; we plan to use some Full Thrust ships to mimic the two fleet's escorts for our next match, as we won't have any of the proper GW escorts painted and ready to go for a little while yet. In all, an enjoyable game so far! [13 Apr 99] |
John Richert |
It's been a while, but I played a game of Starmada. I had a few cloaking ships and some big battleships. Wound up getting my butt kicked cause the other guys rolled extremely well, and I couldn't get a good roll to save my life. [31 Mar 99] |
Brian Greinke |
Babylon 5 Wars: Playtest, Markab vs. Narn, 7500 pts. Narn Fleet: 2 T'Loth (Assault Carrier), 2 Var'Nic (LR Destroyer), 1 Bin'Tak (Dreadnought), 66 Frazi (Hvy. Fighters) Markab Fleet: 2 Shafab (Hvy. Cruiser), 2 Mafka (Transport Cruiser), 3 Martoba (Patrol Cruiser), 5 Romak (Escort Frigate), 42 Drofta (Med. Fighters) Synopsis: Martobas hang back, firing plasma waves against the BT and other caps, stripping their systems fairly quickly, while the other cap ships charge ahead, since they're armed w/ short-range weapons. The Romaks and Droftas kill Frazi exclusively, relying on the bigger ships to kill the Narn cap ships. The Narn focus their main force on the Romaks (which die incredibly easily) and Mafkas, due to the former's heavy antifighter defenses and the latter's plasma cannon. Markab fighters end up acting as interceptors rather than the assault fighters that they were supposed to be, but prove adequate at the role. Narn fighters, the key to the Narn strategy, are destroyed ruthlessly, but not before they deal heavy damage to the Romaks and Mafkas. End Result: Markab victory (all Narn fighters destroyed, all Narn ships crippled or destroyed); but 3 Romaks destroyed, all but 13 Drofta destroyed, 1 Shafab crippled, 1 Mafka crippled, 1 Mafka destroyed [31 Mar 99] |