| ||The human player must sent a 12-man squad through rooms and corridors in an interdimensional no-man's land until he can find and destroy the Core. Random encounter tables determine the layout of the rooms and their contents. The enemy forces may include up to eleven possible alien races.|
|Period||Interdimensional combat in the 21st century|
|Scale||Tactical. Ground scale is unstated, but looks to be 1" = 1 yard. One combat turn is unstated. Each miniature represents an individual combatant.|
|Contents||44 pages of rules in binder|
|Publisher||Published 1995 by Tri Tac Systems.|
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|11 April 1997||reorganized|
|14 August 1996||page published|
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