| Brief Description||
This vital extension to the original game includes:
- Expanded Background Material
- Full explanations of the Solaric Rebel period, Colonial period, initial Kryomek encounters,
Glindex Fork campaign, the Karanada Incident, the Kryomek Counter-Attack and subsequent
- Army Lists
- Guidelines for creating forces for any of the detailed historical campaigns, including
Great Swarm Kryomek.
- Points System
- New system allows players to construct balanced scenarios.
- Revised Stats
- Stats for every unit in the game, revising those listed in the original rules, and
adding many new unit types.
- New Units
- Including Beta and Gamma strain Kryomek, Drones (Human-Kryomek hybrids), Swarmmasters,
jet bikes, twisters (landing capsules), and the Talos T62 MS Cybernetic Battle Unit.
- New Rules
- Covering human rebels, cyclos (neural-regulated convicts), snipers, quadruped striders,
twisters, jet cycles, Cybernetic Battle Units (CBU's), vehicular passengers, beta and gamma strain Kryomek,
transomatic artillery and serumic pipes, Kryomek ballistae, Swarmmasters, Drones. New rules
for collisions and overruns. New weapon categories and vehicle mountings. Updates
to the Morale, Close Combat, Armour rules. Optional rules for evasion and opportunity fire.