This web page exists to answer rules questions for players of Snappy Nappy. Answers which are official (that is, direct from the publisher or the designer) are marked like this; other answers are the best guesses of staffers here at .If you have rules questions, please email them to us and we'll try to get an official answer for you.
For a single column vs. single line, the attacking column must conform to the line (no hitting by a corner). The attacker should try to conform to a stand, but may hit the middle of the line as long as the attacking unit conforms to the line. The whole unit in line counts for melee purposes ("defending unit" as per 8.0).
The intent of the rule is to prevent nicking a unit with just a corner and saying it was melee. If you want melee, you must bring your entire brigade to bear.
Note that the idea of using proportions (2.0) to do a campaign comes into play. The tactical aspect of the rules is 1" = 200 yards, which works just fine for tactical battles. When you lay out the campaign area on multiple tables, you use 1" = 1 mile to place the terrain. That's how the Spring 1813 campaign fits on five 4x7' tables.
This is also why I like real-time turns (OR02) and the 15-30 time lag between issuing and receiving orders.
|19 June 1996||reformatted|
|9 April 1996||reorganized|
|Comments or corrections?|