Brief Description |
Battle module within the Corps Command "set" of rules.
Rules are intended to be fast playing and of intermediate difficulty level. A strong command
control system limits players' ability to order units. Rather than simultaneous combat,
the rules use an initiative system. Extensive national leader and troop type ratings.
Two scenarios are included.
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Scale |
Ground Scale |
6mm Scale | 1" = 80 yards |
15mm Scale | 1" = 40 yards |
25mm Scale | 1" = 32 yards |
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Time Scale | Each tactical turn
represents "an approximate amount of time anywhere from 15 minutes to 2 hours" |
Figure Scale |
Foot Battalion | 12 castings (50-90 men per infantry casting) |
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Cavalry Regiment | 8 castings (40-75 cavalrymen per casting) |
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Artillery Battery (4 guns) | 1 gun model 1 artillerist per actual gun (1 artillery battery per gun model) |
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Miniature Scales | Written for 25mm or 30mm figures, with conversions given for 6mm and 15mm |
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Basing |
Suggested Mounting System |
Troop Type | Figures per Stand | Stand Size |
15mm scale | 25mm scale |
Line Foot | 4 (2 in front, 2 behind) | ¾" wide by 1" deep | 1¼" wide by 1¾" deep |
Skirmishers | 3 (randomly placed) |
Line Horse Mounted Skirmishers Dragoons | 2 | 1" wide by 1" deep | 1¾" wide by 1¾" deep |
Artillery | 1 gun model four artillerist castings | 1" wide by 1¼" or as deep as necessary | 1¾" wide by 2" deep |
Leaders | 1-3+ (by rank) | none given |
"These rules were designed with some care toward the gamer as I do not...ask all of you
that already have figures for this glorious period to rebase. As long as both sides use the
same basing for the figures, your games will be just fine." |
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