These rules developed out of the Bodycount rules,
also drawing on the Charlie Company and
WRG 1950-2000 rules
for inspiration. These rules cover a slightly larger scale,
with players taking the roles of junior officers (up to battalion
command), and are primarily intended for large multiplayer games in
which fast play is essential.
Riflemen operate in fireteams (3 figures) or squads (6-8 figures); all other troops (vehicles, aircraft, heavy weapons) act individually.
The rules are very much under development, and were incomplete as of 4/24/98.
|Period||Vietnam War, company/battalion scale|
|Scale|| One turn
represents "...1 minute of real-time during firefights, but can be of variable length otherwise...."|
Ground scale is 1:200 for 10mm figures, 1:300 for 6mm (same as figure scale).
One model equals one man, vehicle, weapon, or aircraft.
Designed for use with 6mm and 10mm figures.
|24 April 1998||page first published|
|Comments or corrections?|