Jevon L. Garrett, Esq. (jevon@lightlink.com) |
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After more than three years, I have decided to write a short addendum to my last posting. There was a reason why I did not advocate putting Black Orc generals in each unit: sportsmanship. IMHO, if you want to play a sporting battle, you don't put a Black Orc hero in each unit. If you play Orcs, you play them for their character and feel; animosity is part of that. If you don't like animosity, put a Black Orc hero in each unit, or play another army. If you play with the campaign set-up in the end of fifth edition, then you cannot play with a Black Orc hero in each unit, so you have to rely on other tactics. After playing a variety of campaign style games, I hold that my article of more than three years ago holds true. I have a lot of Orcs and Gobbo figures, but few of the specialty troops (Squig Herds, etc.) painted. Because of my own figure limitations, I play with small units, but I still pick one or two large strong units to win the day with. (I recently decimated a unit of twelve or so Brettonian Knights in wedge when they charged a unit of 48 Night Gobbos with the Bad Moon Banner, spears and three fanatics that they did not suck out! Though the General was at the Spearhead of the wedge, I did not let the fanatics hit him, they hit the points of the figures behind him.) So, although it is possible to put Black Orcs in each of your units, I do not advocate this tactic, as it is too limiting and does not allow you to get the "feel" of Orcs and gobbos. Besides, I can buy a unit of gobbos with bows for each of those Black Orcs. ;) |
GiantSquig@aol.com |
This is one of my faves: 10 savage Orc Boar Boys with a shaman and the Standard of Shielding for a 1+ save. Also, 20 savage Orcs with a Night Gobo battle standard with the Bas Moon Banner (strike first), with shaman and the savage orc magic standard with the Standard of Might (+1 to hit), armed with double-handed weapons. |
Jevon L. Garrett, Esq. (jevon@lightlink.com) |
A lot of players give Orcs a hard time 'cause of there
animosity and their inability to wear heavy armor (it makes their
skin itch and does not allow proper ventilation). However, I
have found Orcs and Gobbos to be a great army to play. The
problem is that if you are in a hurry to get the army on the
field, your army probably won't be as well painted as your
opponents (at least originally) 'cause you have to paint so many
troops. What type of Orc/Gobbo army to build can vary dramatically, depending on:
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John Jaworski (jjaworsk@istar.ca) |
Why be afraid of animosity tests? Bah, stick a Black orc champion in each of the units, and watch your troubles dissolve. This makes orcs and gobbo's pretty much unstoppable. |
If you have something to say on this subject, drop the editor some email.
Last Updates | |
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3 September 1997 | added Jevon's new comments |
6 June 1997 | added Giant Squig's comments |
5 June 1997 | added Jaworski's comments |
21 June 1996 | reorganized |
23 April 1996 | reformatted |
Comments or corrections? |