Last Updated
Mon Nov 15 19:47:11 PST 1999
Voters = 96

FANTASY MASS-COMBAT VOTING RESULTS:
Voters, By Scale - 15mm


Favorite Rules
rulespercentage
Fantasy Rules!41%
Hordes of the Things14%
Armies of Arcana9%
Dark Heaven Apocalypse8%
Demonworld7%
Clan War5%
De Bellis Multitudinis with Fantasy Supplement4%
Battlesystem3%
Warhammer Fantasy2%
A Fistful of Miniatures1%
Armati with house rules1%
Battlestorm1%
Fantasy Conquest1%
Robert's Rules of Warfare1%
Warrior Kings with house rules1%

Rules Regularly Played
rules played regularlypercentage
Fantasy Rules!31%
Warhammer Fantasy31%
Hordes of the Things29%
De Bellis Multitudinis with Fantasy Supplement17%
Armies of Arcana15%
Demonworld14%
Dark Heaven Apocalypse12%
Clan War10%
Battlesystem8%
Fantasy Warriors3%
Inferno3%
Knights and Magick3%
Armati with house rules2%
Battlestorm2%
Carnage2%
Fantasy Conquest2%
Fire Storm2%
Grunt2%
Legendary Battles2%
Rag'narok2%
Raven2%
Robert's Rules of Warfare2%

Number of Rules Regularly Played
number of rules played regularlypercentage
1 rules played42%
2 rules played34%
3 rules played20%
6 rules played2%
7 rules played2%

Rules Tried
rules played at least oncepercentage
Warhammer Fantasy77%
Fantasy Rules!63%
Hordes of the Things58%
Battlesystem46%
De Bellis Multitudinis with Fantasy Supplement35%
Clan War24%
Armies of Arcana18%
Dark Heaven Apocalypse17%
Fantasy Warriors16%
Battlestorm15%
Demonworld12%
Raven11%
Inferno10%
Knights and Magick7%
Legendary Battles4%
15mm Rules for Fantasy Armies3%
Down Styphon3%
Fantasy Warlord3%
Robert's Rules of Warfare3%
Dragon Hordes2%
Grunt2%
Archworld1%
Armalion1%
Armati with house rules1%
Carnage1%
Fantasy Conquest1%
Fantasy Wargaming1%
Katartis1%
Royal Armies of the Hyborean Age1%
Spear & Shield1%
Wreaking Havoc1%

Number of Rules Tried
number of rules playedpercentage
3 rules played22%
4 rules played20%
5 rules played17%
2 rules played15%
6 rules played5%
9 rules played5%
1 rules played4%
7 rules played4%
10 rules played3%
8 rules played2%
13 rules played1%

Voters, By Experience
level of experiencepercentage
Up To Ten Years38%
Up To Twenty Years24%
Two to Three Years18%
Twenty Years or More13%
Novice8%

Voters, By Region
regionpercentage
North America79%
Europe14%
Western Pacific6%
Southeast Asia1%

Voters, By Setting
usual game settingpercentage
With a friend or two49%
At the local club34%
At the local game store14%
Solitaire2%
At gaming conventions1%

Number of Armies
number of armies owned or usedpercentage
1 army/armies37%
3 army/armies16%
4 army/armies16%
2 army/armies12%
5 army/armies4%
7 army/armies3%
11 army/armies2%
13 army/armies2%
8 army/armies2%
17 army/armies1%
18 army/armies1%
19 army/armies1%
23 army/armies1%
9 army/armies1%

Armies Owned/Used
armies owned or usedpercentage
Men - Medieval39%
Orc/Ork37%
Dwarf33%
Undead30%
Men - Ancient28%
Men - Barbarian/Tribal18%
Goblin/Hobgoblin17%
Elf - Wood/Sylvan16%
Lizard/Lizardmen14%
Elf - High Elf11%
Men - Asian11%
Chaos10%
Elf - Dark/Drow10%
Ratmen/Skaven10%
Halfling9%
Elf - Other8%
Men - Amazons8%
Men - Arabic8%
Demon6%
Dragon6%
Men - Other6%
Ogre6%
Centaur4%
Gnome4%
Troll4%
Vampire4%
Elf3%
Men - Slavic3%
Avian (flying)2%
Bugbear2%
Giant2%
Half-Orc2%
Kobold2%
Barsoomian - Heliumite1%
Beastmen1%
Bunnies1%
Chaos Dwarf1%
Gargoyle1%
Insect/Bug1%
Men1%
Men - New World1%

Scales Used
figure scalepercentage
15mm100%
25mm70%
6mm7%
10mm6%
20mm3%
54mm1%

Number of Scales
number of figure scale(s) used
(per person)
percentage
2 figure scale(s) used68%
1 figure scale(s) used23%
3 figure scale(s) used8%
4 figure scale(s) used1%

RECENT BATTLE REPORTS
Igor Pouilllon

I played a Demonworld game with my Imperium army against one of my best friend who have a Bear Thain army(they are barbarian). He tried to go to close combat but my bowmens and guns were not agree. Those barbarians were fast all dead when they finally arrive to fight. I won it was a great game [3 Nov 1999]

Jerboa

HOTT with a difference. Medieval fantasy vs Ent army. Knights won. Close game. [27 Sep 1999]

twhitten

Huge battle of 10,000 pts per side with 3 players a side. It was a WFB games with Chaos, Chaos Dwarves, and Beastmen verses Dwarf and empire. The good guys won (Chaos that is). [18 Sep 1999]

Michael Walsh

DBF 300 pts on 15.9.99 Undead with Orc allies defeated Lizardmen after killing the Lizardman CinC mounted on Triceratops which had crushed most of the skeleton warband. A close game. [17 Sep 1999]

ganth yesky

Although my favorite mass-combat system is Demonworld, it is not very often found here in the USA. When I was in Germany for a short stay i played it every weekend. But my last fantasy game was a HOTT game using Pendraken's 10mm Goblins vs Lizardmen.

Talk about quick!!!! The Gobos did not do they Gods right.. After the first clash of units, the Lizardmen feasted upon Gobo flesh!! Three complete turns later, Lizardmen ruled! My dice Gods forfeitted me to the Lizardmen. All of my 1 rolls were against his 5 or 6 rolls. It was ugly, if anything could be uglier than Goblins and Lizardmen!!! We played a second game, switching sides. Nope, it was my God that had forsaken me. Once again, in less than 30 minutes the Goblins were wearing new lizard skin boots!!! My dice God for that day were gone... Great fun though. We played two games in about one and a half hours!!! [17 Sep 1999]

blake radetzky

Last Fantasy Mass-Combat was between two FR! Renaissance Armies. One lead by the Hockmiester and the other lead by Sir Thomas.

Sir Thomas had very strong belief in the one God and had acquired the Witch Hunter Drimm to help purge the evil magic of the Hockmiester. Sir Thomas' army consisted of 4 pike units, 4 handweapon units, 2 crossbow units, 2 handgun units, 2 heavy cavalry units, Brother Bob to help the wounded, and the Alchemist Watson.

The Hockmiester wanting no part of a silly war about who could or should not use magic employed the beast keepers to provide a rather good sized dragon to help stamp out this Sir Thomas and Drimm before the whole countryside took up arms. He also gather the Imperial army of 2 Imperial Pike units, 2 handweapon units, 2 crossbow units, 3 mounted knights, 1 light cavalry, the local shaman, Tim and Imperial Alchemist Vilhem.

Both armies approched the valley that the Hockmiester had maneuvered Sir Thomas into so the Hockmiester could make better use of his larger numbers of mounted knights.

As the battleline clashed, there was much pushing by the pikes on both sides. The Knights moved around the left flank of Sir Thomas's battleline ready to crash into the worried looking handweaponmen, when suddenly, Alchemist Watson sprang both his traps and stopped the two lead units of knights. Much to the relief Sir Thomas!

One of the Imperial Pikes units fled the center of the Hockmiester's battleline and Sir Thomas's men began to rush throught he gap when the Hockmiester unleased the beast... It had six heads and spat fires of death upon the helpless enemy.

Meanwhile on the right flank, the 2 heavy cavalry units of Sir Thomas's army made the circuit and crashed into the Hockmiester's flankd and it started to crumble. The wedge in the center was made wider. Brother Bob was remarkable and worked wonders on the wounded! Witch Hunter Drimm was kept busy keeping the Hockmiester's evil spawn shaman from causing trouble on the battlefield.

Finally, the Knights broke free of those worrisome traps and the Hockmiester joined the lead unit to settle this battle once and for all. But glory was not to be for the Hockmiester, as he shook his knights out into a battleline to charge, the terrible shrilling screams of a half dozen throats broke through the rage of battle. Piercing the eardrum of all who were near, as the great beast had been surround and fell to the pikes of Sir Thomas.

Seeing the great beast fall was too much for the Imperial army. Those closest to the beast droped their weapons and fled. The right flank was gone, Tim and Vilhem were fleeing for their lives! The Hockmiester reformed his knights and covered the retreat of his broke army... The Hockmiester vowed that Sir Thomas would PAY! [17 Sep 1999]

Britt Holtsclaw

Hordes of the Things. Amazons vs Skeleton/undead. A"best of three" campaign, with the Amazons winning two. Little terrain except for a large woods to the left side.While "Fantasy Rules" gave a better game, this was quick, fast, and fun. [15 Sep 1999]

Brian Burger

1000 pt. Fantasy Rules! 2nd Ed. game, at the DragonFlight 99 convention in Seattle, a couple of weeks ago.

I had my medieval human army, and my opponent had Dwarves. Lots of knights, some footmen, and a Small Monster on my side; the Dwarves had a horde of axemen, some crossbows, and a big huge flying ship with artillery.

My knights charged the Dwarven infantry, expecting to ride them down like they rode down all other infantry. However, the Dwarves had terrible firebombs and were sturdier than men, so the charge mostly failed, with many knights falling and

others reeling back in shock. The human infantry was too far back, and when they did reach the dwarven line, they were outnumbered, outclassed and mostly slaughtered. The one great success of the humans was against the airboat, which was swarmed under when it descended to fight the human infantry.

Although one Dwarven flank was in disarray, the Dwarves stood victorious upon the field while the broken remains of the human army fled. It was a great game - I believe it was my opponent's first FR! game, and he did very well! Check out http://warbard.iwarp.com for other battle reports, and more FR! material & links. [15 Sep 1999]

SHELP, MONGOL

9-09-99: played armies of arcana, i have a devastating SAMURAI army. the battle was SAMURAI vs arabian 6,000pts per side. I skirmished my entire army to better utilize my SAMURAI's first strike capabilities by wrapping around my opponants large block units. i was greatly outnumbered and this almost proved to be my undoing, as it was mandatory to take leadership test after every mele turn. Though my SAMURAI are a fearless unit because of dice rolls i still had to kill an extra man or two every turn. by the end of the game my opponent only had scattered rements of troops while i onlt had one archer unit left that had been untouched the entire game but had delivered devastating fire. we still called it a draw. thanks [11 Sep 1999]

Jennifer K. Benson

I played a 6000pt game of Armies of Arcana. I played dwarves while my husband played Arabian knights. I defeated the Arabians in 8 turns by using 4 blocks of 25 pike men to disrupt his fast calvalry and carpet riders. I out maneuvered his units and destroyed his two thirty men archer units and captured his two victory hill objectives. I recommend to any player of Armies of Arcana to use large pikemen blocks with heroes to stop the maneuverabiltiy of the fast arbabian calvalry who move at 18 inches plus a turn.

I have only played Armies of Arcana twice but I enjoy it more than Warhammer fantasy battle because it is played till victory objectices are captured instead of the 4 to 6 turn style of Warhammer game. THis allows more manueverablilty on the board and the army lists are more competitively matched in Armies of Arcana. [05 Sep 1999]

SELECTED OLDER BATTLE REPORTS
Chris Lowrey

My last battle was a small Human (Medieval) versus Orc Armies of Arcana battle. Humanity was victorious! [3 May 99]

kx.henderson

The last game I played was a game of Fantasy Rules! against my regular opponent. He used his regular Medieval army and I tried out my newer Celtic force. It was great fun! The highlight of the battle was the confrontation between his Longbow unit lead by his Cleric fighting my Goddess unit (a Major Spirit). In the end, my army was routed or destoyed, but the Goddess had a new toy-boy to take back to the Netherworld with her...... [15 Apr 99]

Dan

Dwarf vs Undead in 15mm

Play AOA! [9 Apr 99]

Al Pare

Dark Heaven Apocalypse - Vampires versus Dwarves. Approximately 120 figures in the Vampire army and about 230 in the Dwarven army. Battle lasted about 2 1/2 hours with the Dwarves winning by a narrow margin. [6 Apr 99]

igor Pouillon

I can't write very well english, but I try.

It was a demonworld battle between orcs and imperium.I had the human and my army was a lot of close combat units with a general who was a magi too. The strategy was to run with the cavalry on the right, the foot soldiers fought together with cavalry and the orcs will go out the battle. It was fun and I won. [2 Apr 99]

john mcbride

FANTASY RULES!, 2000 points, Dwarves versus goblins, Dwarves won a close-run thing. [2 Apr 99]

George S. Pantelis

2000 pts., Phoenix vs.Unicorn. Open valley with forests on either side. My forces were a pike block screening dual archery units and house gaurd infront, next to a medium cav. Swept across the feild with cav and pinned down his hvy cav. while my archers pelted his groud troops. he charged his house gaurd into my pike block and my elites flanked his hvy cav. after destroying them, they swept into his archers. his house gaurd took losses, but routed my pikes. my archers finished him off. adding spells on my part, I won,

if you like the period, Clan War is well worth the price. Get everything you need in one box. The supplements, while not necessary are well worth the price as well. This is a keeper. :) [17 Feb 99]

Jeff Bolton

In my last game (HOTTs), my dwarves - mostly blades - took on an army based on the troops used in the Sioux Uprising in Minnesota during the ACW (1863), mostly Riders, Shooters, and Artillery, with a Hero General. My dwarves drove the Minnesota volunteers from the field without a loss.

HOTTs is a great game. Easy to learn. Easy to prepare terrain and armies for. Easy to expand. And, it's FUN and FAST. A four round tournament can easily be finished in 4-5 hours! [17 Feb 99]

Sean Hoyt

A Tolkienesque fight using HOTT - digital pics available. Quite nice visually, with over 100 army points on each side in 15mm scale. Of course, the thrice damned forces of "good" won - damn the bad luck. [16 Feb 99]

Carl Amedio

The forces of Light--Elves met a crusing defeat against the forces of darkness--Orcs.

The loos was especiall bad as it was against an 11 year old playing for the first time. Egads I teach to well!! [14 Feb 99]