Last Updated |
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Mon Nov 15 19:47:12 PST 1999 |
Voters = 7 |
FANTASY MASS-COMBAT VOTING RESULTS:
Voters, By Scale - 10mm
Favorite Rules | ||
---|---|---|
rules | percentage | |
Fantasy Rules! | 29% | |
Battlesystem | 14% | |
Clan War | 14% | |
Demonworld | 14% | |
Hordes of the Things | 14% | |
The Overlord's Tower | 14% |
Rules Regularly Played | ||
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rules played regularly | percentage | |
Hordes of the Things | 75% | |
Battlesystem | 50% | |
Demonworld | 50% | |
Carnage | 25% | |
Clan War | 25% | |
Fantasy Rules! | 25% | |
Fantasy Warriors | 25% | |
Fire Storm | 25% | |
Grunt | 25% | |
Legendary Battles | 25% | |
Warhammer Fantasy | 25% |
Number of Rules Regularly Played | ||
---|---|---|
number of rules played regularly | percentage | |
3 rules played | 50% | |
2 rules played | 25% | |
7 rules played | 25% |
Rules Tried | ||
---|---|---|
rules played at least once | percentage | |
Hordes of the Things | 86% | |
Demonworld | 57% | |
Fantasy Rules! | 57% | |
Warhammer Fantasy | 57% | |
De Bellis Multitudinis with Fantasy Supplement | 43% | |
Fantasy Warriors | 43% | |
Inferno | 43% | |
Battlesystem | 29% | |
15mm Rules for Fantasy Armies | 14% | |
Armalion | 14% | |
Armies of Arcana | 14% | |
Battlestorm | 14% | |
Carnage | 14% | |
Clan War | 14% | |
Fantasy Warlord | 14% | |
Grunt | 14% | |
Legendary Battles | 14% | |
Raven | 14% | |
Spear & Shield | 14% |
Number of Rules Tried | ||
---|---|---|
number of rules played | percentage | |
4 rules played | 29% | |
13 rules played | 14% | |
2 rules played | 14% | |
3 rules played | 14% | |
5 rules played | 14% | |
9 rules played | 14% |
Voters, By Experience | ||
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level of experience | percentage | |
Up To Ten Years | 43% | |
Two to Three Years | 29% | |
Twenty Years or More | 14% | |
Up To Twenty Years | 14% |
Voters, By Region | ||
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region | percentage | |
North America | 71% | |
Europe | 29% |
Voters, By Setting | ||
---|---|---|
usual game setting | percentage | |
With a friend or two | 57% | |
At the local club | 29% | |
At the local game store | 14% |
Number of Armies | ||
---|---|---|
number of armies owned or used | percentage | |
4 army/armies | 33% | |
1 army/armies | 17% | |
13 army/armies | 17% | |
2 army/armies | 17% | |
5 army/armies | 17% |
Armies Owned/Used | ||
---|---|---|
armies owned or used | percentage | |
Goblin/Hobgoblin | 83% | |
Chaos | 50% | |
Orc/Ork | 50% | |
Dragon | 33% | |
Lizard/Lizardmen | 33% | |
Men - Ancient | 33% | |
Bugbear | 17% | |
Demon | 17% | |
Dwarf | 17% | |
Elf - Dark/Drow | 17% | |
Elf - Other | 17% | |
Half-Orc | 17% | |
Kobold | 17% | |
Men - Barbarian/Tribal | 17% | |
Men - Other | 17% | |
Ogre | 17% | |
Troll | 17% | |
Undead | 17% |
Scales Used | ||
---|---|---|
figure scale | percentage | |
10mm | 100% | |
15mm | 86% | |
25mm | 57% | |
6mm | 29% | |
54mm | 14% |
Number of Scales | ||
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number of figure scale(s) used (per person) | percentage | |
3 figure scale(s) used | 57% | |
2 figure scale(s) used | 29% | |
4 figure scale(s) used | 14% |
RECENT BATTLE REPORTS |
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ganth yesky |
Although my favorite mass-combat system is Demonworld, it is not very often found here in the USA. When I was in Germany for a short stay i played it every weekend. But my last fantasy game was a HOTT game using Pendraken's 10mm Goblins vs Lizardmen. Talk about quick!!!! The Gobos did not do they Gods right.. After the first clash of units, the Lizardmen feasted upon Gobo flesh!! Three complete turns later, Lizardmen ruled! My dice Gods forfeitted me to the Lizardmen. All of my 1 rolls were against his 5 or 6 rolls. It was ugly, if anything could be uglier than Goblins and Lizardmen!!! We played a second game, switching sides. Nope, it was my God that had forsaken me. Once again, in less than 30 minutes the Goblins were wearing new lizard skin boots!!! My dice God for that day were gone... Great fun though. We played two games in about one and a half hours!!! [17 Sep 1999] |
blake radetzky |
Last Fantasy Mass-Combat was between two FR! Renaissance Armies. One lead by the Hockmiester and the other lead by Sir Thomas. Sir Thomas had very strong belief in the one God and had acquired the Witch Hunter Drimm to help purge the evil magic of the Hockmiester. Sir Thomas' army consisted of 4 pike units, 4 handweapon units, 2 crossbow units, 2 handgun units, 2 heavy cavalry units, Brother Bob to help the wounded, and the Alchemist Watson. The Hockmiester wanting no part of a silly war about who could or should not use magic employed the beast keepers to provide a rather good sized dragon to help stamp out this Sir Thomas and Drimm before the whole countryside took up arms. He also gather the Imperial army of 2 Imperial Pike units, 2 handweapon units, 2 crossbow units, 3 mounted knights, 1 light cavalry, the local shaman, Tim and Imperial Alchemist Vilhem. Both armies approched the valley that the Hockmiester had maneuvered Sir Thomas into so the Hockmiester could make better use of his larger numbers of mounted knights. As the battleline clashed, there was much pushing by the pikes on both sides. The Knights moved around the left flank of Sir Thomas's battleline ready to crash into the worried looking handweaponmen, when suddenly, Alchemist Watson sprang both his traps and stopped the two lead units of knights. Much to the relief Sir Thomas! One of the Imperial Pikes units fled the center of the Hockmiester's battleline and Sir Thomas's men began to rush throught he gap when the Hockmiester unleased the beast... It had six heads and spat fires of death upon the helpless enemy. Meanwhile on the right flank, the 2 heavy cavalry units of Sir Thomas's army made the circuit and crashed into the Hockmiester's flankd and it started to crumble. The wedge in the center was made wider. Brother Bob was remarkable and worked wonders on the wounded! Witch Hunter Drimm was kept busy keeping the Hockmiester's evil spawn shaman from causing trouble on the battlefield. Finally, the Knights broke free of those worrisome traps and the Hockmiester joined the lead unit to settle this battle once and for all. But glory was not to be for the Hockmiester, as he shook his knights out into a battleline to charge, the terrible shrilling screams of a half dozen throats broke through the rage of battle. Piercing the eardrum of all who were near, as the great beast had been surround and fell to the pikes of Sir Thomas. Seeing the great beast fall was too much for the Imperial army. Those closest to the beast droped their weapons and fled. The right flank was gone, Tim and Vilhem were fleeing for their lives! The Hockmiester reformed his knights and covered the retreat of his broke army... The Hockmiester vowed that Sir Thomas would PAY! [17 Sep 1999] |
tony hayle |
It was a 10mm orc and goblin versus a medieval army, using the house rules called whack, chop and splat, good game. it lasted nine turns and left the orcs trying to make a break off the table without getting chopped to pieces. im about to buy armies of arcana. [24 Mar 99] |
Ken Peters |
Last game I played was 4th Edition WHFB - Elves (me) vs Goblins (friend). First and LAST game of WHFB. 4th edition and later killed that game. [15 Mar 99] |
Johhny |
Im a GM. Last major battle was with a PC named Eric in Sigil {planscape}.He had joined a small of nommads in Arcadia. They happened to meet a group of orcs and slaughtered them all.The tribe hearing of this sent aa army of 800 orcs , who won the battle over the PC and freinds with heavy casualties [13 Mar 99] |
Lance Gamble |
Durring a raiding action, my Goblins stumbled upon an advanced force of Lizardmen. Falls from Chariot lead his light cav on a sweeping manuver shooting his way through the lizards, monster flank guard. The battlines clashed as the light cav smashed the lines flank sending the lizardmen into panic. [15 Feb 99] |