Last Updated
Mon Nov 15 19:47:09 PST 1999
Voters = 8

FANTASY MASS-COMBAT VOTING RESULTS:
Rules Regularly Played - Demonworld


Favorite Rules
rulespercentage
Demonworld88%
Fantasy Rules!13%

Rules Regularly Played
rules played regularlypercentage
Demonworld100%
Warhammer Fantasy50%
Hordes of the Things25%
Fantasy Rules!13%
Rag'narok13%

Number of Rules Regularly Played
number of rules played regularlypercentage
2 rules played50%
1 rules played25%
3 rules played25%

Rules Tried
rules played at least oncepercentage
Demonworld100%
Warhammer Fantasy43%
Hordes of the Things29%
Clan War14%
De Bellis Multitudinis with Fantasy Supplement14%
Fantasy Rules!14%
Fantasy Warriors14%
Spear & Shield14%

Number of Rules Tried
number of rules playedpercentage
3 rules played43%
1 rules played29%
2 rules played14%
4 rules played14%

Voters, By Experience
level of experiencepercentage
Up To Ten Years75%
Twenty Years or More13%
Two to Three Years13%

Voters, By Region
regionpercentage
Europe63%
North America38%

Voters, By Setting
usual game settingpercentage
With a friend or two75%
At the local game store25%

Number of Armies
number of armies owned or usedpercentage
2 army/armies25%
3 army/armies25%
5 army/armies25%
1 army/armies13%
4 army/armies13%

Armies Owned/Used
armies owned or usedpercentage
Men - Medieval75%
Orc/Ork63%
Elf - Wood/Sylvan38%
Goblin/Hobgoblin38%
Men - Barbarian/Tribal38%
Dragon13%
Dwarf13%
Lizard/Lizardmen13%
Men - Ancient13%
Men - Other13%

Scales Used
figure scalepercentage
15mm100%
25mm63%
10mm25%
20mm13%
6mm13%

Number of Scales
number of figure scale(s) used
(per person)
percentage
2 figure scale(s) used63%
3 figure scale(s) used25%
1 figure scale(s) used13%

RECENT BATTLE REPORTS
Igor Pouilllon

I played a Demonworld game with my Imperium army against one of my best friend who have a Bear Thain army(they are barbarian). He tried to go to close combat but my bowmens and guns were not agree. Those barbarians were fast all dead when they finally arrive to fight. I won it was a great game [3 Nov 1999]

ganth yesky

Although my favorite mass-combat system is Demonworld, it is not very often found here in the USA. When I was in Germany for a short stay i played it every weekend. But my last fantasy game was a HOTT game using Pendraken's 10mm Goblins vs Lizardmen.

Talk about quick!!!! The Gobos did not do they Gods right.. After the first clash of units, the Lizardmen feasted upon Gobo flesh!! Three complete turns later, Lizardmen ruled! My dice Gods forfeitted me to the Lizardmen. All of my 1 rolls were against his 5 or 6 rolls. It was ugly, if anything could be uglier than Goblins and Lizardmen!!! We played a second game, switching sides. Nope, it was my God that had forsaken me. Once again, in less than 30 minutes the Goblins were wearing new lizard skin boots!!! My dice God for that day were gone... Great fun though. We played two games in about one and a half hours!!! [17 Sep 1999]

blake radetzky

Last Fantasy Mass-Combat was between two FR! Renaissance Armies. One lead by the Hockmiester and the other lead by Sir Thomas.

Sir Thomas had very strong belief in the one God and had acquired the Witch Hunter Drimm to help purge the evil magic of the Hockmiester. Sir Thomas' army consisted of 4 pike units, 4 handweapon units, 2 crossbow units, 2 handgun units, 2 heavy cavalry units, Brother Bob to help the wounded, and the Alchemist Watson.

The Hockmiester wanting no part of a silly war about who could or should not use magic employed the beast keepers to provide a rather good sized dragon to help stamp out this Sir Thomas and Drimm before the whole countryside took up arms. He also gather the Imperial army of 2 Imperial Pike units, 2 handweapon units, 2 crossbow units, 3 mounted knights, 1 light cavalry, the local shaman, Tim and Imperial Alchemist Vilhem.

Both armies approched the valley that the Hockmiester had maneuvered Sir Thomas into so the Hockmiester could make better use of his larger numbers of mounted knights.

As the battleline clashed, there was much pushing by the pikes on both sides. The Knights moved around the left flank of Sir Thomas's battleline ready to crash into the worried looking handweaponmen, when suddenly, Alchemist Watson sprang both his traps and stopped the two lead units of knights. Much to the relief Sir Thomas!

One of the Imperial Pikes units fled the center of the Hockmiester's battleline and Sir Thomas's men began to rush throught he gap when the Hockmiester unleased the beast... It had six heads and spat fires of death upon the helpless enemy.

Meanwhile on the right flank, the 2 heavy cavalry units of Sir Thomas's army made the circuit and crashed into the Hockmiester's flankd and it started to crumble. The wedge in the center was made wider. Brother Bob was remarkable and worked wonders on the wounded! Witch Hunter Drimm was kept busy keeping the Hockmiester's evil spawn shaman from causing trouble on the battlefield.

Finally, the Knights broke free of those worrisome traps and the Hockmiester joined the lead unit to settle this battle once and for all. But glory was not to be for the Hockmiester, as he shook his knights out into a battleline to charge, the terrible shrilling screams of a half dozen throats broke through the rage of battle. Piercing the eardrum of all who were near, as the great beast had been surround and fell to the pikes of Sir Thomas.

Seeing the great beast fall was too much for the Imperial army. Those closest to the beast droped their weapons and fled. The right flank was gone, Tim and Vilhem were fleeing for their lives! The Hockmiester reformed his knights and covered the retreat of his broke army... The Hockmiester vowed that Sir Thomas would PAY! [17 Sep 1999]

Klaus Herrmanns

We meet every few weeks with four or five people for a Saturday of Demonworld. When we meet in private, we play short campaings (following the campaign rules in the Demonworld Compendium, which are acually playable with very few modifications). Occasionally we run small tournaments at local cons, too.

My last games were at one of these local cons; there was a special scenarion where a magical circle in the middle of the field sucked in heroes to duel one-on-one. I had mostly mages as individuals, and they didn't fight so well... [30 Apr 99]

Igor Pouillon

It was a Demonworld game. I had a Imperial army. My opponent had elves and I lost. He was lucky and his strategy was better. [22 Apr 99]

igor Pouillon

I can't write very well english, but I try.

It was a demonworld battle between orcs and imperium.I had the human and my army was a lot of close combat units with a general who was a magi too. The strategy was to run with the cavalry on the right, the foot soldiers fought together with cavalry and the orcs will go out the battle. It was fun and I won. [2 Apr 99]

Christophe HAUSS

1200pt (10 turns) Demonworld : Empire (Me) vs Elves A human company felt in an elvish ambush. In a few turn elvish archery totally destroyed the humen who tried to come in close contact. The humen archers didn't do great things, cause the elves had a greater fire range, so all they need was to fire, then retreat a few hexes. At the end of the 5th turn, the human company was only 15 guys left (of 55), and the elves were still 25 (of 28). The two first humen lines were totally destroyed. The human general saw his defeat, but he decided to fight until the last stand. The "reserves" were put in the melee, they charged the elves, pass thru a rain of arrows, and engage close combat. The elves were so surprised, so feered, that they flee away. At the end of the sith turn, the humen faced only the elvish general and the elvish sorcerer, wich were killed the next turn. Once again the empire won. [22 Mar 99]

Dany St Pierre

I was defeated, i have eliminated the goblin wolf rider but i have not the time to rallied my cavalries. my plan was to crush the ork with the infantery in the front and the cavalry behind. But my cavalry was not rapid enough. [14 Mar 99]