Land of the Two Rivers
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This supplement advances the storyline of Chronopia by involving all of the major
races in a desert wasteland known as the Land of the Two Rivers. The One King, seeking
a way to defeat the Devout, embarks on a scheme to arouse an ancient, hibernating
race - the Stygians. The new race is saurian (lizard-like, but not lizard-men),
resembling the Egyptians in look and style, but with a strong Aztec influence as well
(they sacrifice victims on altars, gaining mystical benefits from the blood).
The first 33 pages cover the history and background of the One King's quest,
with plenty of illustrations. Another 14 pages detail how each of the major races
(Firstborn, Elves, Dwarves, Blackbloods, and Devout) are involved in the Land of
the Two Rivers. Then 4 pages provide further background on the Stygians. There is
also a page illustrating the Chronopian calendar.
(Note that although this supplement focuses on the Land of the Two Rivers, it turns
out that the Stygians have buried cities throughout the world, and thus will now be a factor
throughout Chronopia.)
New rules are covered in four pages, covering:
- casting of spells before a battle begins
- new special abilities (trample, back stab, cold-blooded, feasting on the slain, chameleon, blood frenzy)
- battle effects of the desert climate (determined randomly before battle)
There is something new for all of the existing races:
Race | New Units | Weapons | New Spells/Potions |
Firstborn |
Firstborn Mounted Axe (I) Desert Crusaders (W) |
Straightsword Cavalry axe |
Envision Tactical Advantage |
Elves |
Generic Elven Militia (W) Dream Warriors (W) [Crystal Lotus]
Warriors of the Golden Mask (I) [Helios]
Dragon Clan Slaves (W) [Obsidian Serpent] |
Dragon Hammer Halbard Two-handed Lotus Sword Flame Lance |
Petrify [Black Lotus] Engulfing Flames [Red Lotus]
Ice Weapon [Silver Lotus] Levitate [Blue Lotus] |
Dwarves |
Tusked Raiders (I) [Dark-Tusks] Horned Raiders (I) [Horned Ones]
Warhammers (W) [Blood-Bones] Vulture Impaler (I) [Vulture]
Desert Wolf Warriors (W) [Wolf] |
Axe Bladed Flail Goring Spear Warhammer Lupus Axe Impaler Crossbow |
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Blackbloods |
Goblin Myrmadon (S) Orc Caravan Guard (W) Goblin Crimson Blades (W)
Double-Mounted Kutara (I) |
Scimitar Falchion Long Spear Shortbow Bow Two-Handed Falchion |
Fire Bomb |
Devout |
Jackal Clan Scouts (I) Jackal Clan Crossbowmen (W) Wailers (W)
The Nameless (I) The Forgotten (W) Dusk Realm Demons (W) |
Cursed Blade Dagger Claw Spike Elbow Spike Altar Axe Vorpal Sword Demon-Horn Sword Heavy Crossbow |
Dark Ones Fury [Warped Lord] Corrosion [Necromancer] |
Plus the complete army list for the Stygians:
New Units | Weapons | New Spells/Potions |
Stygian Warriors (W) [Swords, Spear, Axe] The Starved (W)
Stygian Reapers (W) Great Warriors (I) Guardian (I) Stygian Priestess (I)
The Embalmed (?) Sisters of Tiamat (I) Venom Spawn (I) Desert Wyrm (I)
The Drugged (S) |
Talon-Sword Sickle Sacrificial Sword Gilded Sword Two-Handed Stygian Axe
Blade of Aspu Viper-Tooth Flail Gilded Polearm Talon-Spear Throwing Dart
Throwing Spear |
Mirage Greater Desert Wyrm Sandstorm Blazing Sun Mesmerize
Quicksand |
Lastly, two new cardstock sheets provide:
- another cardboard ruler
- 22 markers for Wounds, Activation, Hide, Petrified, Tunneling, Fear, Wait, and Panic
- Greater Desert Wyrm "mouth" marker
- area templates for Quicksand, Sandstorm, Desert Twister (3), Fire Bomb/Engulfing Flames
- weapon template for Flame Lance
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