Grunt
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Each figure in this game represents a military unit, and has individual, randomly generated stats.
Units are either infantry or archer, and have a rank (leader, general, soldier, or grunt).
The standard scenario is fought on a battlefield which includes a city and castle for both
players, plus a number of markers (supply, fortification, traps, and shield).
Money points, received for possession of cities, can be spent to obtain more units or other
benefits. Units which are valiant in combat earn victory points, which can be cashed in to
improve a unit's stats; victory points are also key to receiving Battle Cards which
"...may greatly influence the outcome..." of the battle.
Period | Galactic battle between Good and Evil |
Scale | Scale is unstated.
Each figure represents a "military unit."
Intended for use with 25mm figures, but "...any combination of figurines, toys, loose
change, or anything else suitable for children ages 4-84..." will do. |
Basing | Individual |
Contents | - 20-page digest-size rulebook
- 45 Battle Cards (must be cut apart)
- combat reference card
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Designers | John Ross, Ryan Johnson |
Publisher | Second edition published
1997 by Guild of Blades |
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