Fantasy Warriors

game box

Back to FANTASY MASS-COMBAT RULES

Game of large-scale fantasy warfare. Emphasis is on units and command control, but extraordinary individuals and horrendous monsters can make a difference. Combat is fast and deadly. Includes rules for time of day, boasts, omens, scouting, ammunition supply, and magic. Troops are selected from lists (there is no provision for creating new troop types or races).

Period Fantasy
Scale Figure and ground scales not given. Time scale is 2 hours per turn.
Basing Individual basing. 25mm x 25mm (1" x 1") for infantry, 25mm x 50mm (1" x 2") for cavalry.
Contents 102 plastic miniatures, rulebook, counters, and 6 metal miniatures (two warchiefs, standard bearers, and individuals)
Designer Nick Lund
Publisher First edition published by Grenadier Miniatures UK. Second edition published by Stratelibri.

Last Updates
4 September 1999page redesigned
7 July 1999comments by Hendrik Freie
22 December 1997rules clarification
23 October 1997added illustrations
6 October 1997updated for second edition
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