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Summary of changes included in the TRIUMPH! Early Access Edition, March 2017 Update
RULES DOCUMENT
Reformatting:
- Larger font
- Article headings designed to be easier to scan
Minor Changes:
- Moved description of General to a separate article
- Reordered articles in Tactical Movement section
- Clarified definition of combat and tactical factors
- Clarified combat results procedure
- Fixed error in cost of Artillery stand
NEW: Allied Contingents
Adjusted Group Move in Difficult Terrain
- Added rule to handle group when some stands are in open terrain
March Move
- Clarified that a march move may be a group or column move
- Clarified what happens if some stands are making their first move and others a second move
Passing Through Friendly Troops
- Skirmishers can pass through friendly troops as a group
Revised Flank and Rear Combat rules (many changes)
Revised Overlap rules (major rewording)
Raiders aren't shattered by Warrior or Warband stands in difficult terrain
Panic Move
- Destroyed if meet friendly stand
NEW: Appendix D, Creating an Army using Meshwesh
NEW: Appendix E, Supplemental Diagrams
SETUP QRS
Added note regarding Optional Contingents and Allied Troop Options
GAME PLAY QRS
Revised Combat Results as above
NEW: Outcome Moves section to help with quick lookup of Evade and Panic moves
As part of this update, Meshwesh has also been updated to a new version.