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"Koenig Krieg Questions" Topic


Koenig Krieg

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Comments or corrections?

Mooseworks815 Jun 2009 8:37 a.m. PST

This new rules edition looks fun and I wanted to find out a little more about it before I invest time and money in the system.

GENERAL INFO
1.D6 based?
2.Basing frontage requirements?
3.Opposed rolls or multiple dice?
4.Casualties per figure or per base?
5.How does the point system work for army creation, i.e. can you create troops for your imagi-nation or do the rules require strict adherence to the army lists?

OFFICERS
I noticed that the KK tutorial shows brigade officers and the army commanders all are based individually on round bases, why?

1.What part do brigade and army commanders play?
2.Do they fight?
3.Can they be attacked or shot at?

SKIRMISHERS
1.What role do skirmishers play?
2.Are skirmishers based individually or in groups?
3.Do they cause casualties or just harass or both?

Thank you all for your time and consideration.
-Auston
My SYW Imagi-Nation saxe-huack.blogspot.com

Guthroth15 Jun 2009 9:00 a.m. PST

Part 1

GENERAL INFO

1.D6 based?
-Yes

2.Basing frontage requirements?
btn = 3 x 20mm for foot,
cav rgt = 3 or 4 x 25mm
guns = 1 model on 25mm wide base

3.Opposed rolls or multiple dice?
Multiple. – Number thrown directly related to number of figures, range and terrain of target unit.

4.Casualties per figure or per base?
Casualties by figure – remove when # per base lost

5.How does the point system work for army creation, i.e. can you create troops for your imagi-nation or do the rules require strict adherence to the army lists?

I will have no problem incorporating my Imagi-Nation as Prussian Ally.

Pete

Mooseworks815 Jun 2009 11:17 a.m. PST

So the range will reduce the amount of dice you throw, or modify the result?

Gunfreak Supporting Member of TMP15 Jun 2009 11:29 a.m. PST

Is the game, tactical or grand tactical?

Do you fight army's vs army's?

Or divisions vs divions?

Mooseworks815 Jun 2009 12:58 p.m. PST

Seems likes it more a division level game. The sample army lists shows a Major General as a commander of 2 or more brigades.

Guthroth15 Jun 2009 1:43 p.m. PST

Firing is based on number of figures shooting. 1 dice per two figures. To hit score differs based on target formation, cover and skill of shooters.

It's written with batallions as the TT unit, with 3 + battalions per brigade. A normal game would have 3-4 brigades per side.

So Grand Tactical with the cic representing either an independant Corps or a 'wing'.

This link link has a couple of army lists to 1000 points. A sample Prussian 1000pt army has 14 infantry btn, 3 cavalry regiments and 2 small guns.

Guthroth15 Jun 2009 1:47 p.m. PST

Regular infantry are based in blocks of 4 – 2x2, while skirmishers are in twos side by side.

They can pin enemy brigades in pre-battle manuvering and can shoot with good effect

If they sty in single rank of figures they get ridden down easily.

Cavalry are also based in 2x2 blocks, but like infantry skirmishers Hussars etc can be mounted in pairs instead and perorm the same scouting function.

Mithmee15 Jun 2009 6:14 p.m. PST

Koenig Krieg was the one of the first gaming rules I that used several decades ago.

From the pictures it does not look all that much different with 4-6 Battalions per Bde. Infantry Battalions are normally 12 figures though there are some that have 16.

Guthroth got it right with the shooting if it is the same. For every two figures you roll one die. So a full battalion of 12 would roll 6 dice. Your shooting in effective by the number of casualties so if your battalion is down to 9 figures it would only get to roll 4 dice.

One thing though when I played it before some of our battles were almost the size of some Napoleonic battles. The biggest we had ended with around 80-90K casualties or about 45-50% of the total forces.

The point systems is great for running campaigns. I fought many battles were we were outnumbered 3-4 to 1. Though we got were forced to leave the field of battle every single time we put some huge losses onto our oppenent.

Like when we had around 980 points facing off against nearly 4000 points. I left over 3600 french dead or dying in front of my position. I would have stayed killing them if it wasn't for those two Bde's of Austrians that were overrunning my partner's position.

I will most like get these since it has always been a good system to use.

bavoisSYW15 Jun 2009 6:15 p.m. PST

Have not yet completely devoured my copy of the new Koenig Krieg Rules, but there is a historical scenario in the rulebook for the battle of Mollwitz. In it there is at least 4 Divisions worth of troops for the Prussians and 3 smaller Divisions worth of for the Austrians.

You can play points up to any size. But from pouring through the rules it seems a good friendly 2-3 hour game gets you 1000 points and you have about 4-5 brigades. A large division or a division and a half basically for a standard game.

Having trolled through the Koenig Krieg forums over the last few months waiting for the new release I get the impression that a lot of the players at least in Brisbane, where the owners live, they play much larger games on average…..

IanB340616 Jun 2009 4:12 a.m. PST

I really liked the pre-battle maneuvour and hidden units using the cardboard cut-outs. Does it still have this feature?

Guthroth16 Jun 2009 4:26 a.m. PST

IanB3406 – Yes

Mooseworks816 Jun 2009 6:58 a.m. PST

What about officers? Can they fight or be attacked, or are they limited to command functions only?

TailEndCharlie16 Jun 2009 6:00 p.m. PST

Wargamer1972,

Brigade and Army officers can be attached and provide bonuses in melee and morale. They can also be killed from shooting in the March and volley phase and as a result of losses in melee. If lost the provide points to your opponent in a points based mission.

The Brigade officers need to keep their battalions in command or there are penalties and the same goes for divisional commanders when playing larger games. They can not be attacked or shot at directly but can be lost as explained above.

Infantry skirmishers are based two figures per base, shoot and harass especially in manouevre and positional missions. Cavalry skirmishers just harass.

JeanLuc17 Jun 2009 4:56 a.m. PST

Hi!

am i wrong or is it 15mm only?

Stavka17 Jun 2009 5:16 a.m. PST

I use 28mm with no problems. I just double the base sizes and distances proportionally (although I tweak the cavalry bases to a size that looks good).

No one will take you to court over it!

bavoisSYW17 Jun 2009 7:45 a.m. PST

I use 15mm Bavarians hence my name… but I have seen some lovely armies in 28mm where the guys play Koenig Krieg in that scale. I even read on the koenig krieg forum that one of the owners of Siege Works Studios had 3 or 4 armies in 10mm, although from the look of the gallery which is all 15mm figures so far I doubt he still has them…

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