Help support TMP


"Koenig Krieg" Topic


Koenig Krieg

8 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

For more information, see the TMP FAQ.


Back to the Koenig Krieg Rules Board


Areas of Interest

Renaissance
18th Century

Featured Hobby News Article


Top-Rated Ruleset

Koenig Krieg


Rating: gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Battle-Market: Tannenberg 1410

The Editor tries out a boardgame - yes, a boardgame - from battle-market magazine.


Featured Profile Article


344 hits since 20 Feb 2017
©1994-2020 Bill Armintrout
Comments or corrections?

stinkpotannie14 Oct 2011 4:30 a.m. PST

Whats the overall verdict on Koenig Krieg rules? I am starting to get the SYW bug again and I have been looking at these rules off and on for about a year or so. They are noe available as a PDF so I would like to know what type of game they give and if they reflect the period well.

jdpintex14 Oct 2011 5:17 a.m. PST

Don't know, we still play with the original rules. Which are great.

zippyfusenet14 Oct 2011 5:54 a.m. PST

My cronies and I have played KoenigsKrieg for 30 years. We like the new edition very well.

The rules have been cleaned up, reorganized, and many ambiguities cleared up with explicit rulings and examples. There's even a detailed flow-chart of exactly how to play every phase, sub-phase and pulse of a complete turn. Naturally, the rules are a bit longer than they used to be.

Little has been intentionally changed, but the rules play some differently than they used to, because the general trend is to close loopholes and limit gamesmanship in favor of more historical play. There *are* some new troop types and special rules, especially with regard to non-European armies, which I think are better represented than in previous editions.

I like the way troop point values and army organizations have been revised. These changes encourage play with balanced, point-limited forces. 1000 points per side gives an excellent small game. More experienced players with more stamina can play with bigger armies. There is also a set of small historical scenarios available for when you get tired of balanced meeting engagements.

I still don't recommend KoenigsKrieg for big historical battles of the era. Too many troops and/or commanders overload the rules. In My Opinion.

Executive summary: A solid upgrade to a classic set of rules. Buy it.

stinkpotannie14 Oct 2011 10:15 a.m. PST

Thanks for the responce. Interesed in what you would recommend for Historical battles though.

I dont Know why posts by the way.

zippyfusenet14 Oct 2011 11:30 a.m. PST

For big historical SYW battles I like Volley and Bayonet. The turn structure is simple IGO/UGO and a single base is a brigade of horse or foot. Two players can finish a game with 50/60K men per side in a day's play.

There are other SYW rules that are pitched at a similar level of play, and it's not that I dislike them. Mostly I haven't tried them. I'm an alter kacker and I tend to stick with things that I know work.

asgard63616 Oct 2011 12:45 p.m. PST

As I recall from 28+ years ago Koenig Kreig's figure scale is 1:50….Is that still the case with the latest edition?

zippyfusenet16 Oct 2011 6:20 p.m. PST

Yes. Scale is still 1 figure = 50 men.

There have been a few minor changes to unit sizes, f'rinstance Prussian dragoons and cuirassiers are now 16 figs per regiment instead of 15, but most infantry battalions are still 12 figures and any army built for the previous editions can still be played.

Musketier on the March21 Oct 2011 6:48 a.m. PST

Thank you Zippy for a very useful review!
I liked KK v1, although I haven't played it in years – looks like I should seriously consider the new edition as I'm just about coming back to tricornes…

Sorry - only verified members can post on the forums.