"FUBAR for skirmishing?" Topic
6 Posts
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Weasel | 19 May 2012 3:40 p.m. PST |
What is the smallest unit sizes you have used with FUBAR? Is there any inherent reason it wouldn't work with figures moving and fighting individually, if you only have a few figures on each side? Anyone done anything with this? |
Tgunner | 19 May 2012 4:06 p.m. PST |
I've used sniper teams with just two guys and my basic units are four man fire teams. There's no reason why you couldn't work with individual troops. However the basic rules have you roll to activate units and if you fail then play goes to your enemy with the unit that you tried to activated going into an overwatch kind of mode. Also each unit's firepower is based on how many figures are shooting and what they are armed with. So the game's mechanics encourage you to field units of multiple troops in each. Try it out and let us know how it goes Weasel. |
RACDVM | 19 May 2012 4:54 p.m. PST |
I have done it and it works great. Five man units; where each figure moves and acts individually. Had a couple of fun games. |
Angel Barracks | 20 May 2012 1:37 a.m. PST |
I am going to do just that. 1 good squad vs masses of poor troops. |
clkeagle | 20 May 2012 3:18 p.m. PST |
It works just fine that way. Before Craig released his early draft of ItEN, I plaeyd tiny skirmish games of FUBAR activating one-man units. One game had one three Critical Mass Astagar defending an objective against five Blue Moon Universalists, playing the whole thing on an 11"x14" Zuzzy mat (and a bunch of Sulfur Vents). It was a surprisingly fun little game. The only issue you really run into is suppressed figures. A simple solution is to deny Green and Seasoned troops the option of being suppressed at all, allow Veterans to become suppressed as normal, and Elites to become suppressed but not suffer the -1 to their next Activation roll. -Chris K. |
nvdoyle | 21 May 2012 6:06 a.m. PST |
The only issue you really run into is suppressed figures. What kind of problems did you run into? I was thinking of using markers to
mark suppression on each figure. Greens can take 1 before becoming a casualty, Seasoned 2, etc. |
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