Help support TMP


"WRG Ancient Rules 1st Edition (1969) - How Are They?" Topic


Wargames Rules 3000 BC to 1485 AD

27 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't make fun of others' membernames.

For more information, see the TMP FAQ.


Back to the Wargames Rules 3000 BC to 1485 AD Rules Board


Areas of Interest

Ancients
Medieval
Renaissance

Featured Recent Link


Featured Ruleset


Featured Showcase Article

Battle-Market: Tannenberg 1410

The Editor tries out a boardgame - yes, a boardgame - from battle-market magazine.


Featured Workbench Article

How to Dip Wargames Factory Plastics & Old Glory Figures

Laconia Hobbies shows us how it is done.


Featured Profile Article

Rubbery Dinos at the Dollar Store

Get these inexpensive dinos while you can.


Current Poll


886 hits since 21 Jan 2017
©1994-2024 Bill Armintrout
Comments or corrections?

hwarang11 Oct 2009 7:23 a.m. PST

just had a look at the rules…

they are here, BTW:
PDF link

(big thanks to WRG to make their rulwes available that way. the greatness of Mrs. and Mr. Barker and company shows once again.)

they look fun. extremely so. really makes me want to get some of those old Airfix molds of romans (yes, just that. no silly "Middle Imperial" or whatever) and "britons"(cheesyness deluxe) and have them duke it out.

does anyopne among the esteemed Old Grumblers remeber those rules and can say how they fared?

they dont look too intimidating and about 2 hrs for the standard 800 pt game sounds good too.

what are peoples opininons?

thanks a lot!

Connard Sage11 Oct 2009 7:47 a.m. PST

2 hours once you know the damn things inside out and back to front. Otherwise add another couple of hours. More if your opponent is the argumentative type.

TKindred Supporting Member of TMP11 Oct 2009 7:52 a.m. PST

Just remember that they are written in Barkerese. Once you are fluent, and have memorized everything, including the use of generalities where specificity would have been better, then, as Connard Sage commented, you are good to go.

There was a time when they were the rules D'Jour and some still play them. I just had a lot of difficulty with them, from a comprehension standpoint.. grin

Personal logo x42brown Supporting Member of TMP11 Oct 2009 8:00 a.m. PST

Although I have a copy purchased at that time I did not get to play them much (an overwhelming personality had us all playing Napoleonics). It was second edition that I first really got into WRG and they played well for enjoyment and 2hrs was reasonable for a good game (can't remember the points values of the armies). Third edition is still my favoured rules set.

x42

Rudysnelson11 Oct 2009 8:51 a.m. PST

I always played 4th and 5th edition which are still some of my favorite games. I never played this version.

John the OFM11 Oct 2009 9:02 a.m. PST

You have to remember the context in which they were written. According to the lays as sung by ancient bards, Phil just threw them together for a fun game at a convention. Play them with that in mind, and not as if the ship will sink if the sacred chickens don't play by the God's Intent.

After the 1st ed, He looked upon His works and saw that they were good. Now, to fix things so Byzantines and Britons can get guaranteed wins…

hwarang11 Oct 2009 9:04 a.m. PST

yes, they read like a fun game.
also the style of writing is much less of a chalenge than in DBx. onme gets the impression that the oddities of PB's language might be a reaction to players urging him for über-clear writing.

but the context, according to the rules booklet, involved over 2 years of research and playtesting.

maybe i should try 3rd edition insted. the point values in 1st edition make zero sense.

hwarang11 Oct 2009 11:08 a.m. PST

seems like the 3rd edition is also online… great.

reddrabs11 Oct 2009 11:35 a.m. PST

I enjoyed them – sorry for those for whom Mr Featherstone's missives are the bible/koran/etc. but they were a huge leap forward.

Grizwald11 Oct 2009 11:54 a.m. PST

"seems like the 3rd edition is also online… great."

As is 4th Edition:
link

Together with the "Dover Amendments" (as played by the late Charles Grant):
link

Cyrus the Great11 Oct 2009 12:36 p.m. PST

I wouldn't bother, but ymmv.

hwarang11 Oct 2009 2:10 p.m. PST

yes, but 1st, 2nd and 3rd come in a handy pdf…

Grizwald11 Oct 2009 2:23 p.m. PST

"yes, but 1st, 2nd and 3rd come in a handy pdf…"

PDF is just another format. Makes no difference if you're going to print them out for actual play. (Would you believe, some people still use old fashioned books! grin )

Connard Sage11 Oct 2009 2:36 p.m. PST

Looking at the PDFs and the way the hard copies have been scanned and randomly formatted, one might believe that Mrs Barker's computer skills are on a par with her husbands literary efforts.

RockyRusso11 Oct 2009 3:00 p.m. PST

Hi

The way Phil told me the story a couple decades ago was the convention tournaments were driving everyone crazy. Simply, every convention tourny was owned by the host club and the system was in failrue as people hated re-basing and feeling abused by the host club.

Phil was asked to write a set as he wasn't affiliated with any of the host clubs but respected by many. He was given two weeks to do the deed.

When we talked about this in 81, he said that he hated the constant revisions as much as everyone else. And he hated the "biblical fundimentalist" attitude that had evolved (grin) out of that. In retrospect, he would have said NO or done something different, but observed that HE was just as trapped as everyone else.

My friend Scotty and I had been given a similar task by Paramount and Heritage to come up with star trek rules to release with the first ST movie AND the figures being comissioned. And they gave us two weeks as well. I remember how difficult it was for us in a system where all we had to do was not contradict the movie !!! Sheesh. In our case, we did have a larger generic set of SF rules designed to work with any media SF universe….and all we had to do was slice out everything that WASN'T trek! Still was a nightmare.

Long way of saying, I admire Phil and those first rules. It ain't as easy as his detractors seem to see it.

Rocky

Sundance11 Oct 2009 4:15 p.m. PST

Books, Mike! Whoever heard of such a thing?!

korsun0 Supporting Member of TMP11 Oct 2009 7:10 p.m. PST

I liked 4th,5th and 6th and gave up wargaming for a long long time when 7th, DBA and DBM came out and everyone stopped playing 5th and 6th……

Madmike111 Oct 2009 7:12 p.m. PST

umm, I still have a mint condition copy of the second edition. I guess a first edition in the same condition would be way more valuable than a Gutenberg bible.

Cyrus the Great11 Oct 2009 7:46 p.m. PST

he said that he hated the constant revisions as much as everyone else.

Especially the laborious chore of revising them to allow the armies he currently fancied, that edition, to win.

Personal logo x42brown Supporting Member of TMP11 Oct 2009 8:06 p.m. PST

Madmike1
Are you sure my first edition (I got for Worthing) is barely used and in better condition than my well thumbed 3rd edition.

x42

hwarang12 Oct 2009 1:24 a.m. PST

of course, i prefer books too. but those would be a bit hard to get in print copies.
pdf is much better for me as my skills at printing out anything else at the right size are abysmal.

having skimmed the 3rd edition rules… i now doubt they could play as fast (well, medium fast would be enough for me – but even that i doubt now..) as i hoped. those reaction tests and the list of modifiers that go with it sure are intimidating…

colin knight12 Oct 2009 1:37 a.m. PST

We have recently gone back to 6th edition. difficult to interperet mind you but fine once you master them. The hard fact is many rule systems that followed were dumded down but I think we lost something with that.

Games have been going well and are More realistic and use lots of skill. The reason we stopped using them was they went out of fashion and not because they were not enjoyable.

I love how WAB has brought many people back to ancients however. with regards to DBM- a change for the sake of sake of change.

jameshammyhamilton12 Oct 2009 1:46 a.m. PST

There were 42 people in the 6th Edition tournament at Derby the other weekend. It was the biggest single period among the mass of Ancients players.

colin knight12 Oct 2009 2:05 a.m. PST

Glad to hear it still being used. I would challenge people to have a game with others who know the rules well and you will be surprised how realistic and fun they are. They really stretch your tactics, forward thinking and cunning.

Lists can be amended with agreement. An example would be many Libyans being LMI warbands instead of LI. This is quite reasonable I believe and the same applies to Midianites ect. This gives lots of fun option in Biblical period and which I intend to fight in period(did that rarely before WAB somehow)

Also the rules(may be bad for some wallets though) allow a greater number of chariots and elephants on adding to visual effect.

colin knight12 Oct 2009 2:23 a.m. PST

Just joined the yahoo WRG 6th group.

Big Red Supporting Member of TMP12 Oct 2009 12:21 p.m. PST

We played a game of 4th Edition this summer and had a good time. Earlier editions are not written in the same language as 6th or 7th or later WRG publications.

The reaction tests and modifiers are much easier to use after a couple of games since many of them do not apply and it becomes easier to ignore the irrelevant ones.

Orders (before 6th ) edition however are a much sticker problem.

TMP link

Aloysius the Gaul12 Oct 2009 4:48 p.m. PST

6th edition realistic? with wedges of Kn insterspersed between "battalions" of pikes to stop infantry from countercharging is realistic??

Sorry – the unit concept was screwed.

Orders that specified that you could counterchard "X" troops but not "y" if they were 81 paces away but not closer, etc…..

Troops that had to have a thrown weapon because sword on its own is so useless even though we know they didn't have any thrown weapon.

Casualty tables that tell you how many "men" a voley of arrows or slingstones kill even tho we have no idea whether it is true or not….

sorry – there is little in 6th fits my definition of realistic.

Sorry - only verified members can post on the forums.