Help support TMP


"AoA battle report - Orcs vs. Greeks" Topic


Armies of Arcana

3 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.

For more information, see the TMP FAQ.


Back to the Armies of Arcana Rules Board


Areas of Interest

Fantasy

Featured Hobby News Article


Featured Link


Featured Ruleset

HeroQuest


Rating: gold star gold star gold star gold star gold star gold star gold star gold star 


Featured Showcase Article

Epix Haven Corner Tower

And now, a look at Epix Haven's new Corner Tower set.


Featured Workbench Article

Deep Dream: Can It Map?

Can artificial intelligence create useful maps for wargamers?


Featured Book Review


Featured Movie Review


745 hits since 16 Jan 2017
©1994-2025 Bill Armintrout
Comments or corrections?

Thane Morgan01 Apr 2004 11:54 a.m. PST

Henry McHarney wrote up a great report on this 8000 point battle. Very entertaining with good tactical discussions. http://www.thanesgames.com/battlereports/orcgrac/orcgrac.htm

Hundvig Fezian01 Apr 2004 2:18 p.m. PST

Interesting report, sounds like the Greek player really knows the game (and his army) well. The 12" max area for units you suggest is probably a good idea...I haven't played much, but I've seen problems with odd long-frontage units producing impossibly-fast "free wheels" in other games.

Rich

Thane Morgan01 Apr 2004 9:35 p.m. PST

In many ways he does, but in some ways he has problems. He cut his teeth on GW games, and because of it, he largely tries to win the games in unit selection and deployment. I would suspect that Justin (who takes pretty much the same unit builds in every game), having seen this new trick now, would be able to manuever to just chew apart that army if the same armies were played again.

There is nothing really wrong with either play style, but I think trying to tailor an army to an opponent, as opposed to trying to maneuver an army differently, leads more frequently to either crushing victories or catastrophic defeats.

Sorry - only verified members can post on the forums.