Help support TMP


"Comitatus: Skirmishers Question" Topic


Comitatus

4 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.

For more information, see the TMP FAQ.


Back to the Comitatus Rules Board


Areas of Interest

Ancients
Medieval

Featured Hobby News Article


Featured Link


Featured Ruleset

Red Sand, Blue Sky


Rating: gold star gold star gold star 


Featured Showcase Article

Grade My Gauls

At last! Personal logo Editor in Chief Bill The Editor of TMP Fezian finally paints the first of his Gauls...


Featured Workbench Article

Painting a 15mm Tibetan DBA Army: The Cavalry

Don't let the horses daunt you!


Featured Profile Article

Report from Bayou Wars 2006

The Editor heads for Vicksburg...


809 hits since 16 Jan 2017
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Personal logo Editor in Chief Bill The Editor of TMP Fezian31 Jul 2012 7:13 p.m. PST

I'm reading through the new edition of Comitatus from Legio Wargames.

Maybe I'm thinking like a rules lawyer (shudder), but I wonder if the rules should say more about replacement of skirmishers.

In the rules, skirmishers automatically avoid most troop types. When an enemy unit would move within close range of skirmishers, the skirmishers are simply removed from the table, the enemy unit completes its movement, and then the skirmishers are replaced on the table. Very elegant mechanic.

But what happens in the case of intervening terrain, or other units? As the example in the rulebook seems to show, do the skirmishers have to reappear in the same relative positions to the enemy unit as they were before the move?

Also, couldn't a "sneaky player" move a fast unit toward the skirmishers, making the skirmishers vanish, then maneuver in such a way that when the skirmishers reappear, they've been hustled off to some flank? Or is that by design, so one unit can clear the skirmishers away, then the next unit advances through the gap?

smacdowall01 Aug 2012 1:05 a.m. PST

Well, the skirmishers do not 'vanish' they simply move back as the enemy advances maintaining the same distance between the units. If the skirmishers are unable to move any further back – lets say they are blocked by terrain or troops then they halt and the enemy must halt 1 Javelin Throw away from them as this is the closest you are allowed to approach without charging. The enemy can of course then charge and as the skirmisher's path is blocked they would have to stand and fight.
Simon

Personal logo Editor in Chief Bill The Editor of TMP Fezian01 Aug 2012 6:21 a.m. PST

Well, the skirmishers do not 'vanish' they simply move back as the enemy advances maintaining the same distance between the units.

Thanks for the clarification. The example in the rulebook (p. 38) just said to "move them out of the way" and then to replace them later, so it wasn't clear to me if you meant to model the retreat of the skirmishing units or not.

smacdowall01 Aug 2012 6:49 a.m. PST

Probably a bad choice of language on my part!

Sorry - only verified members can post on the forums.