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"What exactly is FOG2? What changes were there?" Topic


Field of Glory

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Comments or corrections?

GGouveia27 Jan 2014 9:14 a.m. PST

Hi I have FOG original and four of the books? I was not aware there was a FOG2.

In summary what changes were made?


Thanks,
George

Steve27 Jan 2014 9:43 a.m. PST

If you go to this page link and click on the third news item "More details on FoG V2.0" you can see the list of changes.

In summary:

Skirmishers less slippery, with reduced ability to slow enemy movement and less ability to concentrate shooting without risk.

Drilled troops less manoeuvrable and undrilled troops less unmanoeuvrable.

Very large ("swarm") armies easier to break.

Commanders limited in how many battle groups they can command as a battle line – making Field Commanders more worthwhile.

Interpenetration anomalies prevented.

Elephants improved.

Close combat effects of superior armour reduced.

Changes to rules for rear support and routing make historical multi-line formations more viable.

Ability of high quality troops to keep fighting despite heavy losses reduced.

Steve

GGouveia27 Jan 2014 12:06 p.m. PST

Thank you so much, so eratta instead of having to buy a new book, What a concept????????? ahem BF

Fried Flintstone27 Jan 2014 4:41 p.m. PST

Thanks – I'd missed that

Dexter Ward07 Feb 2014 3:36 a.m. PST

Well, you have to buy the new rulebook, but you don't need to replace any of your army lists.

madaxeman07 Feb 2014 11:37 a.m. PST

These aren't actual errata as such, just a summary of the changes.

There isn't afaik a page-by page list of wording changes from 1.0, but you can work most of them out from that list anyway.

Lagartija Mike15 Feb 2014 2:09 p.m. PST

Close combat effectiveness of superior armor reduced? There's a reason FoG makes my skin crawl. F@cking generic. It's specific armor versus specific weapon type, plus other relevant factors.

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