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"Improving the Campaign system. " Topic

De Bellis Antiquitatis (DBA)

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Personal logo timurilank Supporting Member of TMP19 Sep 2016 5:10 a.m. PST

Readers may remember in May of this year I had posted information about a campaign developed for Post Punic War Hispania. This focused on the conquest and offered players more campaign activity than actual battles.


The recent series of historical match ups prompted me to think about modifying the rule set to handle a series of battles evolving from a campaign setting.

The maps and rule set have been streamlined and playing the campaign moves quickly enough that players can fight three or more battles in an evening.

A full play test based on a historical episode can be read at the blog.



Terrement19 Sep 2016 6:50 a.m. PST

Thanks Robert

vtsaogames19 Sep 2016 10:00 a.m. PST

You have my attention. I eagerly await the finished rules.

Personal logo timurilank Supporting Member of TMP19 Sep 2016 12:44 p.m. PST

Thank you gentlemen.

The plan is to have the finished work uploaded to the Fanaticus Wiki by the end of next month.
The campaign system is simple and only two pages long yet it does require players to do a certain amount of research when designing their maps.

This topic is currently a thread at the new Fanaticus site, there you can read more background information and design philosophy.


mghFond19 Sep 2016 12:49 p.m. PST

Ive been following this too, thanks for your work on this. Campaigns are great even if I seldom ever play in one.

Personal logo timurilank Supporting Member of TMP20 Sep 2016 12:38 a.m. PST

You will find an assessment of the campaign play test has been added to the same blog page.

Scroll further down to read.


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