Thanks to Tom for another enjoyable Game of Thrones event at DragonCon!
I didn't watch the entire series until this past spring so I enjoyed it even more this time as I understood who the characters were.
MELISANDRE: STILL A HOTTIE TO ME
I'd also like to thank Melisandre for kicking butt for me as I played Stannis this year (we'll just forget that recent scene of you as an 800-year old hag…ewwww). House Stannis and allies won both sessions (Tom can provide details) and Melisandre made the game winning shot in the second session with an amazing 4-pip Fireball stonk.
ATTENDEE CONVERT: DBA > WHFB
In addition to running an enjoyable session he managed to recruit a new DBX player who clearly had a good time and really liked the rules. He was a WHFB veteran and commented on how much he liked the single opposed die rolls compared to the handful of multiple die rolls in WHFB. He was also my ally in the second session as my House Stannis rolled to victory (that was twice in one day…woohoo!).
TACTICA VISCERA
I'm developing a standard set of tactics for Tom's DBX games: main line of blades-solid bow flanked by heavy cav and then light horse (historical battles) or flyers (fantasy battles) for flanking and locking targets for quick-kills. I also like arty/wizards to force an enemy to advance on my main line which usually looks like this:
Bld – Bow – Bow – Bld – Bow – Bow – Bld
It gives me two supported Bow shots and the Blade provide flank support to the bow.
Arty or a wizard goes on one flank, knights/LH/flyers on the other. Sort of a hammer and anvil approach.
I also like to set up a tent, some stools, a little fire, and make some smores for corner camping. If a corner isn't viable I like protected flanks for my main line and muddy fields in front of the arty/wizard and bows to slow an enemy advance.
Arty/wizard convince an enemy to advance, bows/arty/wizard break up their neat lines during their approach, mounted/flyers pin and flank isolated elements for quick kills. The idea is to never engage in a combat that I can't win through a flanking-supported quick kill (I have terrible die roll luck and need all the help I can get).
We recently had a going away session for Tom's college-bound son and these same tactics earned a victory there too for we Old Guys.
Anywho, thanks again to Tom for running a wonderful session. It's a load of work and much appreciated! His troops and setup are quite inspiring to we lethargic painters. :-D