"A "To the Strongest! AAR" Topic
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| BigRedBat ||16 Jan 2015 3:53 p.m. PST|
The Baron in the USA has played his first game with my new rules, and has posted an account on his blog.
Interestingly, he played the game which I designed to be run using playing cards, without using any playing cards at all! All very interesting.
|olicana||16 Jan 2015 4:29 p.m. PST|
I have these rules and I'm looking forward to trying them out.They look great!
| BigRedBat ||17 Jan 2015 3:42 a.m. PST|
Thanks James- I know you liked C&C, and these have a similar level of complexity, so I hope you'll enjoy!
|KTravlos ||17 Jan 2015 7:02 a.m. PST|
Great report. Good to see a good set of rules getting played.
|Temporary like Achilles ||18 Jan 2015 5:26 a.m. PST|
|IanB3406||19 Jan 2015 6:17 a.m. PST|
I"m with him on the cards. I think I'll try this with the dice as well.
| BigRedBat ||19 Jan 2015 6:44 a.m. PST|
There are essentially three ways to play. The first is the playing cards that I tend to use with the game. I don't mind these being on the table, and they are tidied away at the end of each turn so there is a window of card-less tranquility.
The second is to use dice, rolling D10 to activate units, and to record previous activations. This is very practical, although it might require a couple of dozen D10s.
The third and final options is to use chits drawn from a cup. I tried these out last week in the below game, and they worked very well; they work pretty much as well as cards, whilst being less obtrusive, like the dice.
I'm going to start selling sets of chits from my shop, very shortly. :-)