Help support TMP

"Quick Rules Question" Topic

De Bellis Multitudinis

12 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not use bad language on the forums.

For more information, see the TMP FAQ.

Back to the De Bellis Multitudinis Rules Board

Areas of Interest


Featured Hobby News Article

Featured Link

Top-Rated Ruleset

l'Art de la Guerre

Rating: gold star gold star gold star gold star gold star gold star gold star 

Featured Workbench Article

Featured Profile Article

Current Poll

Featured Book Review

681 hits since 7 Jan 2017
©1994-2024 Bill Armintrout
Comments or corrections?

TMP logo


Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
maverick290912 Sep 2015 10:05 a.m. PST

So we are playing a game right now. I have artillery (f) shooting at his Knights (s). I checked the rules and it says knights are +3 vs foot and +4 vs bow shooting. He is contending that my artillery counts as bow and using the +4, I think it doesn't and he should only be +3, can anyone help on this? Thanks!

Personal logo Bobgnar Supporting Member of TMP12 Sep 2015 10:22 a.m. PST

What game is this with rules that say that artillery counts as bows when shooting at knights??? I would require the Knight player to show the rule. If it cannot be found then I suggest that it does not exist.

maverick290912 Sep 2015 10:24 a.m. PST

We are playing DBM version 3.2. I don't see anywhere that it shows they count as bow.

Wretched Peasant Scum12 Sep 2015 1:24 p.m. PST

Artillery are defined as Foot under troop definitions (pg.4).

So Knights are +3 when being shot at by Artillery.

williamb12 Sep 2015 4:57 p.m. PST

Both artillery and bow are separate classes of foot. They are not both "bow". In this case bow have a different modifier than other foot.

maverick290912 Sep 2015 8:51 p.m. PST

Thanks for the responses guys. I was able to illustrate to him the difference by showing how it had blades listed as a +4 vs shooting but others have a modifier to specifically "bow shooting", thus the dostinction mattered.

aynsley68313 Sep 2015 3:55 a.m. PST

Did the art(f) kill the Kh in the end?

maverick290914 Sep 2015 7:28 a.m. PST

Negative. Sadly the artillery didn't get a kill. I'm starting to think they aren't worth the points cost. However all was not lost, for I thought my blade we're doomed the moment he hit my line, however thanks to some skillful rolling on my part the Legionaries made quick work of the chariots!

Thomas Thomas14 Sep 2015 12:18 p.m. PST

DBM 3.2 was created by DBM players and may have some odd moments.

Its +4 v. shooting in DBA 3.0. Not "bow shooting".


maverick290914 Sep 2015 1:05 p.m. PST

Sure, but that text has been there since DBM 3.0 in that same form, so I don't think you can chalk it up to fan fiction. I believe that if we were to make those "all shooting" it would significantly devalue artillery, which in my personal experience is already a bad choice (aside from your opponent fielding elephants).

aynsley68315 Sep 2015 4:39 a.m. PST

Maverick one assumes your blade were double ranked as then the Knights don't quick kill Bd.?
I've found art. great for shooting at Bw ( 4v2 ), driving away Lh and for breaking up lines heading towards you. Unless you are lucky enough to be able to shoot at elephants.

maverick290915 Sep 2015 3:23 p.m. PST

Negative. I had to single depth them as he had a lot of stands to his army and I feared he would have been able to surround me if I didn't. He only had 5-6 stands of chariots so it wasn't too bad. I just got some lucky rolls!

Sorry - only verified members can post on the forums.